/**
* @license
* Video.js 5.0.0-rc.8
* Copyright Brightcove, Inc.
* Available under Apache License Version 2.0
*
*
* Includes vtt.js
* Available under Apache License Version 2.0
*
*/
(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.videojs = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o 1 ? ', & ' : '') + _.last(names);
* });
*
* say('hello', 'fred', 'barney', 'pebbles');
* // => 'hello fred, barney, & pebbles'
*/
function restParam(func, start) {
if (typeof func != 'function') {
throw new TypeError(FUNC_ERROR_TEXT);
}
start = nativeMax(start === undefined ? (func.length - 1) : (+start || 0), 0);
return function() {
var args = arguments,
index = -1,
length = nativeMax(args.length - start, 0),
rest = Array(length);
while (++index < length) {
rest[index] = args[start + index];
}
switch (start) {
case 0: return func.call(this, rest);
case 1: return func.call(this, args[0], rest);
case 2: return func.call(this, args[0], args[1], rest);
}
var otherArgs = Array(start + 1);
index = -1;
while (++index < start) {
otherArgs[index] = args[index];
}
otherArgs[start] = rest;
return func.apply(this, otherArgs);
};
}
module.exports = restParam;
},{}],5:[function(_dereq_,module,exports){
/**
* Copies the values of `source` to `array`.
*
* @private
* @param {Array} source The array to copy values from.
* @param {Array} [array=[]] The array to copy values to.
* @returns {Array} Returns `array`.
*/
function arrayCopy(source, array) {
var index = -1,
length = source.length;
array || (array = Array(length));
while (++index < length) {
array[index] = source[index];
}
return array;
}
module.exports = arrayCopy;
},{}],6:[function(_dereq_,module,exports){
/**
* A specialized version of `_.forEach` for arrays without support for callback
* shorthands and `this` binding.
*
* @private
* @param {Array} array The array to iterate over.
* @param {Function} iteratee The function invoked per iteration.
* @returns {Array} Returns `array`.
*/
function arrayEach(array, iteratee) {
var index = -1,
length = array.length;
while (++index < length) {
if (iteratee(array[index], index, array) === false) {
break;
}
}
return array;
}
module.exports = arrayEach;
},{}],7:[function(_dereq_,module,exports){
/**
* Copies properties of `source` to `object`.
*
* @private
* @param {Object} source The object to copy properties from.
* @param {Array} props The property names to copy.
* @param {Object} [object={}] The object to copy properties to.
* @returns {Object} Returns `object`.
*/
function baseCopy(source, props, object) {
object || (object = {});
var index = -1,
length = props.length;
while (++index < length) {
var key = props[index];
object[key] = source[key];
}
return object;
}
module.exports = baseCopy;
},{}],8:[function(_dereq_,module,exports){
var createBaseFor = _dereq_('./createBaseFor');
/**
* The base implementation of `baseForIn` and `baseForOwn` which iterates
* over `object` properties returned by `keysFunc` invoking `iteratee` for
* each property. Iteratee functions may exit iteration early by explicitly
* returning `false`.
*
* @private
* @param {Object} object The object to iterate over.
* @param {Function} iteratee The function invoked per iteration.
* @param {Function} keysFunc The function to get the keys of `object`.
* @returns {Object} Returns `object`.
*/
var baseFor = createBaseFor();
module.exports = baseFor;
},{"./createBaseFor":17}],9:[function(_dereq_,module,exports){
var baseFor = _dereq_('./baseFor'),
keysIn = _dereq_('../object/keysIn');
/**
* The base implementation of `_.forIn` without support for callback
* shorthands and `this` binding.
*
* @private
* @param {Object} object The object to iterate over.
* @param {Function} iteratee The function invoked per iteration.
* @returns {Object} Returns `object`.
*/
function baseForIn(object, iteratee) {
return baseFor(object, iteratee, keysIn);
}
module.exports = baseForIn;
},{"../object/keysIn":39,"./baseFor":8}],10:[function(_dereq_,module,exports){
/**
* The base implementation of `_.isFunction` without support for environments
* with incorrect `typeof` results.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
*/
function baseIsFunction(value) {
// Avoid a Chakra JIT bug in compatibility modes of IE 11.
// See https://github.com/jashkenas/underscore/issues/1621 for more details.
return typeof value == 'function' || false;
}
module.exports = baseIsFunction;
},{}],11:[function(_dereq_,module,exports){
var arrayEach = _dereq_('./arrayEach'),
baseMergeDeep = _dereq_('./baseMergeDeep'),
isArray = _dereq_('../lang/isArray'),
isArrayLike = _dereq_('./isArrayLike'),
isObject = _dereq_('../lang/isObject'),
isObjectLike = _dereq_('./isObjectLike'),
isTypedArray = _dereq_('../lang/isTypedArray'),
keys = _dereq_('../object/keys');
/**
* The base implementation of `_.merge` without support for argument juggling,
* multiple sources, and `this` binding `customizer` functions.
*
* @private
* @param {Object} object The destination object.
* @param {Object} source The source object.
* @param {Function} [customizer] The function to customize merging properties.
* @param {Array} [stackA=[]] Tracks traversed source objects.
* @param {Array} [stackB=[]] Associates values with source counterparts.
* @returns {Object} Returns `object`.
*/
function baseMerge(object, source, customizer, stackA, stackB) {
if (!isObject(object)) {
return object;
}
var isSrcArr = isArrayLike(source) && (isArray(source) || isTypedArray(source)),
props = isSrcArr ? null : keys(source);
arrayEach(props || source, function(srcValue, key) {
if (props) {
key = srcValue;
srcValue = source[key];
}
if (isObjectLike(srcValue)) {
stackA || (stackA = []);
stackB || (stackB = []);
baseMergeDeep(object, source, key, baseMerge, customizer, stackA, stackB);
}
else {
var value = object[key],
result = customizer ? customizer(value, srcValue, key, object, source) : undefined,
isCommon = result === undefined;
if (isCommon) {
result = srcValue;
}
if ((result !== undefined || (isSrcArr && !(key in object))) &&
(isCommon || (result === result ? (result !== value) : (value === value)))) {
object[key] = result;
}
}
});
return object;
}
module.exports = baseMerge;
},{"../lang/isArray":30,"../lang/isObject":33,"../lang/isTypedArray":36,"../object/keys":38,"./arrayEach":6,"./baseMergeDeep":12,"./isArrayLike":20,"./isObjectLike":25}],12:[function(_dereq_,module,exports){
var arrayCopy = _dereq_('./arrayCopy'),
isArguments = _dereq_('../lang/isArguments'),
isArray = _dereq_('../lang/isArray'),
isArrayLike = _dereq_('./isArrayLike'),
isPlainObject = _dereq_('../lang/isPlainObject'),
isTypedArray = _dereq_('../lang/isTypedArray'),
toPlainObject = _dereq_('../lang/toPlainObject');
/**
* A specialized version of `baseMerge` for arrays and objects which performs
* deep merges and tracks traversed objects enabling objects with circular
* references to be merged.
*
* @private
* @param {Object} object The destination object.
* @param {Object} source The source object.
* @param {string} key The key of the value to merge.
* @param {Function} mergeFunc The function to merge values.
* @param {Function} [customizer] The function to customize merging properties.
* @param {Array} [stackA=[]] Tracks traversed source objects.
* @param {Array} [stackB=[]] Associates values with source counterparts.
* @returns {boolean} Returns `true` if the objects are equivalent, else `false`.
*/
function baseMergeDeep(object, source, key, mergeFunc, customizer, stackA, stackB) {
var length = stackA.length,
srcValue = source[key];
while (length--) {
if (stackA[length] == srcValue) {
object[key] = stackB[length];
return;
}
}
var value = object[key],
result = customizer ? customizer(value, srcValue, key, object, source) : undefined,
isCommon = result === undefined;
if (isCommon) {
result = srcValue;
if (isArrayLike(srcValue) && (isArray(srcValue) || isTypedArray(srcValue))) {
result = isArray(value)
? value
: (isArrayLike(value) ? arrayCopy(value) : []);
}
else if (isPlainObject(srcValue) || isArguments(srcValue)) {
result = isArguments(value)
? toPlainObject(value)
: (isPlainObject(value) ? value : {});
}
else {
isCommon = false;
}
}
// Add the source value to the stack of traversed objects and associate
// it with its merged value.
stackA.push(srcValue);
stackB.push(result);
if (isCommon) {
// Recursively merge objects and arrays (susceptible to call stack limits).
object[key] = mergeFunc(result, srcValue, customizer, stackA, stackB);
} else if (result === result ? (result !== value) : (value === value)) {
object[key] = result;
}
}
module.exports = baseMergeDeep;
},{"../lang/isArguments":29,"../lang/isArray":30,"../lang/isPlainObject":34,"../lang/isTypedArray":36,"../lang/toPlainObject":37,"./arrayCopy":5,"./isArrayLike":20}],13:[function(_dereq_,module,exports){
var toObject = _dereq_('./toObject');
/**
* The base implementation of `_.property` without support for deep paths.
*
* @private
* @param {string} key The key of the property to get.
* @returns {Function} Returns the new function.
*/
function baseProperty(key) {
return function(object) {
return object == null ? undefined : toObject(object)[key];
};
}
module.exports = baseProperty;
},{"./toObject":28}],14:[function(_dereq_,module,exports){
/**
* Converts `value` to a string if it's not one. An empty string is returned
* for `null` or `undefined` values.
*
* @private
* @param {*} value The value to process.
* @returns {string} Returns the string.
*/
function baseToString(value) {
if (typeof value == 'string') {
return value;
}
return value == null ? '' : (value + '');
}
module.exports = baseToString;
},{}],15:[function(_dereq_,module,exports){
var identity = _dereq_('../utility/identity');
/**
* A specialized version of `baseCallback` which only supports `this` binding
* and specifying the number of arguments to provide to `func`.
*
* @private
* @param {Function} func The function to bind.
* @param {*} thisArg The `this` binding of `func`.
* @param {number} [argCount] The number of arguments to provide to `func`.
* @returns {Function} Returns the callback.
*/
function bindCallback(func, thisArg, argCount) {
if (typeof func != 'function') {
return identity;
}
if (thisArg === undefined) {
return func;
}
switch (argCount) {
case 1: return function(value) {
return func.call(thisArg, value);
};
case 3: return function(value, index, collection) {
return func.call(thisArg, value, index, collection);
};
case 4: return function(accumulator, value, index, collection) {
return func.call(thisArg, accumulator, value, index, collection);
};
case 5: return function(value, other, key, object, source) {
return func.call(thisArg, value, other, key, object, source);
};
}
return function() {
return func.apply(thisArg, arguments);
};
}
module.exports = bindCallback;
},{"../utility/identity":43}],16:[function(_dereq_,module,exports){
var bindCallback = _dereq_('./bindCallback'),
isIterateeCall = _dereq_('./isIterateeCall'),
restParam = _dereq_('../function/restParam');
/**
* Creates a function that assigns properties of source object(s) to a given
* destination object.
*
* **Note:** This function is used to create `_.assign`, `_.defaults`, and `_.merge`.
*
* @private
* @param {Function} assigner The function to assign values.
* @returns {Function} Returns the new assigner function.
*/
function createAssigner(assigner) {
return restParam(function(object, sources) {
var index = -1,
length = object == null ? 0 : sources.length,
customizer = length > 2 ? sources[length - 2] : undefined,
guard = length > 2 ? sources[2] : undefined,
thisArg = length > 1 ? sources[length - 1] : undefined;
if (typeof customizer == 'function') {
customizer = bindCallback(customizer, thisArg, 5);
length -= 2;
} else {
customizer = typeof thisArg == 'function' ? thisArg : undefined;
length -= (customizer ? 1 : 0);
}
if (guard && isIterateeCall(sources[0], sources[1], guard)) {
customizer = length < 3 ? undefined : customizer;
length = 1;
}
while (++index < length) {
var source = sources[index];
if (source) {
assigner(object, source, customizer);
}
}
return object;
});
}
module.exports = createAssigner;
},{"../function/restParam":4,"./bindCallback":15,"./isIterateeCall":23}],17:[function(_dereq_,module,exports){
var toObject = _dereq_('./toObject');
/**
* Creates a base function for `_.forIn` or `_.forInRight`.
*
* @private
* @param {boolean} [fromRight] Specify iterating from right to left.
* @returns {Function} Returns the new base function.
*/
function createBaseFor(fromRight) {
return function(object, iteratee, keysFunc) {
var iterable = toObject(object),
props = keysFunc(object),
length = props.length,
index = fromRight ? length : -1;
while ((fromRight ? index-- : ++index < length)) {
var key = props[index];
if (iteratee(iterable[key], key, iterable) === false) {
break;
}
}
return object;
};
}
module.exports = createBaseFor;
},{"./toObject":28}],18:[function(_dereq_,module,exports){
var baseProperty = _dereq_('./baseProperty');
/**
* Gets the "length" property value of `object`.
*
* **Note:** This function is used to avoid a [JIT bug](https://bugs.webkit.org/show_bug.cgi?id=142792)
* that affects Safari on at least iOS 8.1-8.3 ARM64.
*
* @private
* @param {Object} object The object to query.
* @returns {*} Returns the "length" value.
*/
var getLength = baseProperty('length');
module.exports = getLength;
},{"./baseProperty":13}],19:[function(_dereq_,module,exports){
var isNative = _dereq_('../lang/isNative');
/**
* Gets the native function at `key` of `object`.
*
* @private
* @param {Object} object The object to query.
* @param {string} key The key of the method to get.
* @returns {*} Returns the function if it's native, else `undefined`.
*/
function getNative(object, key) {
var value = object == null ? undefined : object[key];
return isNative(value) ? value : undefined;
}
module.exports = getNative;
},{"../lang/isNative":32}],20:[function(_dereq_,module,exports){
var getLength = _dereq_('./getLength'),
isLength = _dereq_('./isLength');
/**
* Checks if `value` is array-like.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is array-like, else `false`.
*/
function isArrayLike(value) {
return value != null && isLength(getLength(value));
}
module.exports = isArrayLike;
},{"./getLength":18,"./isLength":24}],21:[function(_dereq_,module,exports){
/**
* Checks if `value` is a host object in IE < 9.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a host object, else `false`.
*/
var isHostObject = (function() {
try {
Object({ 'toString': 0 } + '');
} catch(e) {
return function() { return false; };
}
return function(value) {
// IE < 9 presents many host objects as `Object` objects that can coerce
// to strings despite having improperly defined `toString` methods.
return typeof value.toString != 'function' && typeof (value + '') == 'string';
};
}());
module.exports = isHostObject;
},{}],22:[function(_dereq_,module,exports){
/** Used to detect unsigned integer values. */
var reIsUint = /^\d+$/;
/**
* Used as the [maximum length](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-number.max_safe_integer)
* of an array-like value.
*/
var MAX_SAFE_INTEGER = 9007199254740991;
/**
* Checks if `value` is a valid array-like index.
*
* @private
* @param {*} value The value to check.
* @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.
* @returns {boolean} Returns `true` if `value` is a valid index, else `false`.
*/
function isIndex(value, length) {
value = (typeof value == 'number' || reIsUint.test(value)) ? +value : -1;
length = length == null ? MAX_SAFE_INTEGER : length;
return value > -1 && value % 1 == 0 && value < length;
}
module.exports = isIndex;
},{}],23:[function(_dereq_,module,exports){
var isArrayLike = _dereq_('./isArrayLike'),
isIndex = _dereq_('./isIndex'),
isObject = _dereq_('../lang/isObject');
/**
* Checks if the provided arguments are from an iteratee call.
*
* @private
* @param {*} value The potential iteratee value argument.
* @param {*} index The potential iteratee index or key argument.
* @param {*} object The potential iteratee object argument.
* @returns {boolean} Returns `true` if the arguments are from an iteratee call, else `false`.
*/
function isIterateeCall(value, index, object) {
if (!isObject(object)) {
return false;
}
var type = typeof index;
if (type == 'number'
? (isArrayLike(object) && isIndex(index, object.length))
: (type == 'string' && index in object)) {
var other = object[index];
return value === value ? (value === other) : (other !== other);
}
return false;
}
module.exports = isIterateeCall;
},{"../lang/isObject":33,"./isArrayLike":20,"./isIndex":22}],24:[function(_dereq_,module,exports){
/**
* Used as the [maximum length](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-number.max_safe_integer)
* of an array-like value.
*/
var MAX_SAFE_INTEGER = 9007199254740991;
/**
* Checks if `value` is a valid array-like length.
*
* **Note:** This function is based on [`ToLength`](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-tolength).
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a valid length, else `false`.
*/
function isLength(value) {
return typeof value == 'number' && value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;
}
module.exports = isLength;
},{}],25:[function(_dereq_,module,exports){
/**
* Checks if `value` is object-like.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is object-like, else `false`.
*/
function isObjectLike(value) {
return !!value && typeof value == 'object';
}
module.exports = isObjectLike;
},{}],26:[function(_dereq_,module,exports){
var baseForIn = _dereq_('./baseForIn'),
isArguments = _dereq_('../lang/isArguments'),
isHostObject = _dereq_('./isHostObject'),
isObjectLike = _dereq_('./isObjectLike'),
support = _dereq_('../support');
/** `Object#toString` result references. */
var objectTag = '[object Object]';
/** Used for native method references. */
var objectProto = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty = objectProto.hasOwnProperty;
/**
* Used to resolve the [`toStringTag`](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-object.prototype.tostring)
* of values.
*/
var objToString = objectProto.toString;
/**
* A fallback implementation of `_.isPlainObject` which checks if `value`
* is an object created by the `Object` constructor or has a `[[Prototype]]`
* of `null`.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a plain object, else `false`.
*/
function shimIsPlainObject(value) {
var Ctor;
// Exit early for non `Object` objects.
if (!(isObjectLike(value) && objToString.call(value) == objectTag && !isHostObject(value)) ||
(!hasOwnProperty.call(value, 'constructor') &&
(Ctor = value.constructor, typeof Ctor == 'function' && !(Ctor instanceof Ctor))) ||
(!support.argsTag && isArguments(value))) {
return false;
}
// IE < 9 iterates inherited properties before own properties. If the first
// iterated property is an object's own property then there are no inherited
// enumerable properties.
var result;
if (support.ownLast) {
baseForIn(value, function(subValue, key, object) {
result = hasOwnProperty.call(object, key);
return false;
});
return result !== false;
}
// In most environments an object's own properties are iterated before
// its inherited properties. If the last iterated property is an object's
// own property then there are no inherited enumerable properties.
baseForIn(value, function(subValue, key) {
result = key;
});
return result === undefined || hasOwnProperty.call(value, result);
}
module.exports = shimIsPlainObject;
},{"../lang/isArguments":29,"../support":42,"./baseForIn":9,"./isHostObject":21,"./isObjectLike":25}],27:[function(_dereq_,module,exports){
var isArguments = _dereq_('../lang/isArguments'),
isArray = _dereq_('../lang/isArray'),
isIndex = _dereq_('./isIndex'),
isLength = _dereq_('./isLength'),
isString = _dereq_('../lang/isString'),
keysIn = _dereq_('../object/keysIn');
/** Used for native method references. */
var objectProto = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty = objectProto.hasOwnProperty;
/**
* A fallback implementation of `Object.keys` which creates an array of the
* own enumerable property names of `object`.
*
* @private
* @param {Object} object The object to query.
* @returns {Array} Returns the array of property names.
*/
function shimKeys(object) {
var props = keysIn(object),
propsLength = props.length,
length = propsLength && object.length;
var allowIndexes = !!length && isLength(length) &&
(isArray(object) || isArguments(object) || isString(object));
var index = -1,
result = [];
while (++index < propsLength) {
var key = props[index];
if ((allowIndexes && isIndex(key, length)) || hasOwnProperty.call(object, key)) {
result.push(key);
}
}
return result;
}
module.exports = shimKeys;
},{"../lang/isArguments":29,"../lang/isArray":30,"../lang/isString":35,"../object/keysIn":39,"./isIndex":22,"./isLength":24}],28:[function(_dereq_,module,exports){
var isObject = _dereq_('../lang/isObject'),
isString = _dereq_('../lang/isString'),
support = _dereq_('../support');
/**
* Converts `value` to an object if it's not one.
*
* @private
* @param {*} value The value to process.
* @returns {Object} Returns the object.
*/
function toObject(value) {
if (support.unindexedChars && isString(value)) {
var index = -1,
length = value.length,
result = Object(value);
while (++index < length) {
result[index] = value.charAt(index);
}
return result;
}
return isObject(value) ? value : Object(value);
}
module.exports = toObject;
},{"../lang/isObject":33,"../lang/isString":35,"../support":42}],29:[function(_dereq_,module,exports){
var isArrayLike = _dereq_('../internal/isArrayLike'),
isObjectLike = _dereq_('../internal/isObjectLike'),
support = _dereq_('../support');
/** `Object#toString` result references. */
var argsTag = '[object Arguments]';
/** Used for native method references. */
var objectProto = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty = objectProto.hasOwnProperty;
/**
* Used to resolve the [`toStringTag`](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-object.prototype.tostring)
* of values.
*/
var objToString = objectProto.toString;
/** Native method references. */
var propertyIsEnumerable = objectProto.propertyIsEnumerable;
/**
* Checks if `value` is classified as an `arguments` object.
*
* @static
* @memberOf _
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
* @example
*
* _.isArguments(function() { return arguments; }());
* // => true
*
* _.isArguments([1, 2, 3]);
* // => false
*/
function isArguments(value) {
return isObjectLike(value) && isArrayLike(value) && objToString.call(value) == argsTag;
}
// Fallback for environments without a `toStringTag` for `arguments` objects.
if (!support.argsTag) {
isArguments = function(value) {
return isObjectLike(value) && isArrayLike(value) &&
hasOwnProperty.call(value, 'callee') && !propertyIsEnumerable.call(value, 'callee');
};
}
module.exports = isArguments;
},{"../internal/isArrayLike":20,"../internal/isObjectLike":25,"../support":42}],30:[function(_dereq_,module,exports){
var getNative = _dereq_('../internal/getNative'),
isLength = _dereq_('../internal/isLength'),
isObjectLike = _dereq_('../internal/isObjectLike');
/** `Object#toString` result references. */
var arrayTag = '[object Array]';
/** Used for native method references. */
var objectProto = Object.prototype;
/**
* Used to resolve the [`toStringTag`](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-object.prototype.tostring)
* of values.
*/
var objToString = objectProto.toString;
/* Native method references for those with the same name as other `lodash` methods. */
var nativeIsArray = getNative(Array, 'isArray');
/**
* Checks if `value` is classified as an `Array` object.
*
* @static
* @memberOf _
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
* @example
*
* _.isArray([1, 2, 3]);
* // => true
*
* _.isArray(function() { return arguments; }());
* // => false
*/
var isArray = nativeIsArray || function(value) {
return isObjectLike(value) && isLength(value.length) && objToString.call(value) == arrayTag;
};
module.exports = isArray;
},{"../internal/getNative":19,"../internal/isLength":24,"../internal/isObjectLike":25}],31:[function(_dereq_,module,exports){
(function (global){
var baseIsFunction = _dereq_('../internal/baseIsFunction'),
getNative = _dereq_('../internal/getNative');
/** `Object#toString` result references. */
var funcTag = '[object Function]';
/** Used for native method references. */
var objectProto = Object.prototype;
/**
* Used to resolve the [`toStringTag`](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-object.prototype.tostring)
* of values.
*/
var objToString = objectProto.toString;
/** Native method references. */
var Uint8Array = getNative(global, 'Uint8Array');
/**
* Checks if `value` is classified as a `Function` object.
*
* @static
* @memberOf _
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
* @example
*
* _.isFunction(_);
* // => true
*
* _.isFunction(/abc/);
* // => false
*/
var isFunction = !(baseIsFunction(/x/) || (Uint8Array && !baseIsFunction(Uint8Array))) ? baseIsFunction : function(value) {
// The use of `Object#toString` avoids issues with the `typeof` operator
// in older versions of Chrome and Safari which return 'function' for regexes
// and Safari 8 equivalents which return 'object' for typed array constructors.
return objToString.call(value) == funcTag;
};
module.exports = isFunction;
}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{"../internal/baseIsFunction":10,"../internal/getNative":19}],32:[function(_dereq_,module,exports){
var escapeRegExp = _dereq_('../string/escapeRegExp'),
isHostObject = _dereq_('../internal/isHostObject'),
isObjectLike = _dereq_('../internal/isObjectLike');
/** `Object#toString` result references. */
var funcTag = '[object Function]';
/** Used to detect host constructors (Safari > 5). */
var reIsHostCtor = /^\[object .+?Constructor\]$/;
/** Used for native method references. */
var objectProto = Object.prototype;
/** Used to resolve the decompiled source of functions. */
var fnToString = Function.prototype.toString;
/** Used to check objects for own properties. */
var hasOwnProperty = objectProto.hasOwnProperty;
/**
* Used to resolve the [`toStringTag`](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-object.prototype.tostring)
* of values.
*/
var objToString = objectProto.toString;
/** Used to detect if a method is native. */
var reIsNative = RegExp('^' +
escapeRegExp(fnToString.call(hasOwnProperty))
.replace(/hasOwnProperty|(function).*?(?=\\\()| for .+?(?=\\\])/g, '$1.*?') + '$'
);
/**
* Checks if `value` is a native function.
*
* @static
* @memberOf _
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a native function, else `false`.
* @example
*
* _.isNative(Array.prototype.push);
* // => true
*
* _.isNative(_);
* // => false
*/
function isNative(value) {
if (value == null) {
return false;
}
if (objToString.call(value) == funcTag) {
return reIsNative.test(fnToString.call(value));
}
return isObjectLike(value) && (isHostObject(value) ? reIsNative : reIsHostCtor).test(value);
}
module.exports = isNative;
},{"../internal/isHostObject":21,"../internal/isObjectLike":25,"../string/escapeRegExp":41}],33:[function(_dereq_,module,exports){
/**
* Checks if `value` is the [language type](https://es5.github.io/#x8) of `Object`.
* (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)
*
* @static
* @memberOf _
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is an object, else `false`.
* @example
*
* _.isObject({});
* // => true
*
* _.isObject([1, 2, 3]);
* // => true
*
* _.isObject(1);
* // => false
*/
function isObject(value) {
// Avoid a V8 JIT bug in Chrome 19-20.
// See https://code.google.com/p/v8/issues/detail?id=2291 for more details.
var type = typeof value;
return !!value && (type == 'object' || type == 'function');
}
module.exports = isObject;
},{}],34:[function(_dereq_,module,exports){
var getNative = _dereq_('../internal/getNative'),
isArguments = _dereq_('./isArguments'),
shimIsPlainObject = _dereq_('../internal/shimIsPlainObject'),
support = _dereq_('../support');
/** `Object#toString` result references. */
var objectTag = '[object Object]';
/** Used for native method references. */
var objectProto = Object.prototype;
/**
* Used to resolve the [`toStringTag`](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-object.prototype.tostring)
* of values.
*/
var objToString = objectProto.toString;
/** Native method references. */
var getPrototypeOf = getNative(Object, 'getPrototypeOf');
/**
* Checks if `value` is a plain object, that is, an object created by the
* `Object` constructor or one with a `[[Prototype]]` of `null`.
*
* **Note:** This method assumes objects created by the `Object` constructor
* have no inherited enumerable properties.
*
* @static
* @memberOf _
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a plain object, else `false`.
* @example
*
* function Foo() {
* this.a = 1;
* }
*
* _.isPlainObject(new Foo);
* // => false
*
* _.isPlainObject([1, 2, 3]);
* // => false
*
* _.isPlainObject({ 'x': 0, 'y': 0 });
* // => true
*
* _.isPlainObject(Object.create(null));
* // => true
*/
var isPlainObject = !getPrototypeOf ? shimIsPlainObject : function(value) {
if (!(value && objToString.call(value) == objectTag) || (!support.argsTag && isArguments(value))) {
return false;
}
var valueOf = getNative(value, 'valueOf'),
objProto = valueOf && (objProto = getPrototypeOf(valueOf)) && getPrototypeOf(objProto);
return objProto
? (value == objProto || getPrototypeOf(value) == objProto)
: shimIsPlainObject(value);
};
module.exports = isPlainObject;
},{"../internal/getNative":19,"../internal/shimIsPlainObject":26,"../support":42,"./isArguments":29}],35:[function(_dereq_,module,exports){
var isObjectLike = _dereq_('../internal/isObjectLike');
/** `Object#toString` result references. */
var stringTag = '[object String]';
/** Used for native method references. */
var objectProto = Object.prototype;
/**
* Used to resolve the [`toStringTag`](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-object.prototype.tostring)
* of values.
*/
var objToString = objectProto.toString;
/**
* Checks if `value` is classified as a `String` primitive or object.
*
* @static
* @memberOf _
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
* @example
*
* _.isString('abc');
* // => true
*
* _.isString(1);
* // => false
*/
function isString(value) {
return typeof value == 'string' || (isObjectLike(value) && objToString.call(value) == stringTag);
}
module.exports = isString;
},{"../internal/isObjectLike":25}],36:[function(_dereq_,module,exports){
var isLength = _dereq_('../internal/isLength'),
isObjectLike = _dereq_('../internal/isObjectLike');
/** `Object#toString` result references. */
var argsTag = '[object Arguments]',
arrayTag = '[object Array]',
boolTag = '[object Boolean]',
dateTag = '[object Date]',
errorTag = '[object Error]',
funcTag = '[object Function]',
mapTag = '[object Map]',
numberTag = '[object Number]',
objectTag = '[object Object]',
regexpTag = '[object RegExp]',
setTag = '[object Set]',
stringTag = '[object String]',
weakMapTag = '[object WeakMap]';
var arrayBufferTag = '[object ArrayBuffer]',
float32Tag = '[object Float32Array]',
float64Tag = '[object Float64Array]',
int8Tag = '[object Int8Array]',
int16Tag = '[object Int16Array]',
int32Tag = '[object Int32Array]',
uint8Tag = '[object Uint8Array]',
uint8ClampedTag = '[object Uint8ClampedArray]',
uint16Tag = '[object Uint16Array]',
uint32Tag = '[object Uint32Array]';
/** Used to identify `toStringTag` values of typed arrays. */
var typedArrayTags = {};
typedArrayTags[float32Tag] = typedArrayTags[float64Tag] =
typedArrayTags[int8Tag] = typedArrayTags[int16Tag] =
typedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =
typedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =
typedArrayTags[uint32Tag] = true;
typedArrayTags[argsTag] = typedArrayTags[arrayTag] =
typedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =
typedArrayTags[dateTag] = typedArrayTags[errorTag] =
typedArrayTags[funcTag] = typedArrayTags[mapTag] =
typedArrayTags[numberTag] = typedArrayTags[objectTag] =
typedArrayTags[regexpTag] = typedArrayTags[setTag] =
typedArrayTags[stringTag] = typedArrayTags[weakMapTag] = false;
/** Used for native method references. */
var objectProto = Object.prototype;
/**
* Used to resolve the [`toStringTag`](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-object.prototype.tostring)
* of values.
*/
var objToString = objectProto.toString;
/**
* Checks if `value` is classified as a typed array.
*
* @static
* @memberOf _
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
* @example
*
* _.isTypedArray(new Uint8Array);
* // => true
*
* _.isTypedArray([]);
* // => false
*/
function isTypedArray(value) {
return isObjectLike(value) && isLength(value.length) && !!typedArrayTags[objToString.call(value)];
}
module.exports = isTypedArray;
},{"../internal/isLength":24,"../internal/isObjectLike":25}],37:[function(_dereq_,module,exports){
var baseCopy = _dereq_('../internal/baseCopy'),
keysIn = _dereq_('../object/keysIn');
/**
* Converts `value` to a plain object flattening inherited enumerable
* properties of `value` to own properties of the plain object.
*
* @static
* @memberOf _
* @category Lang
* @param {*} value The value to convert.
* @returns {Object} Returns the converted plain object.
* @example
*
* function Foo() {
* this.b = 2;
* }
*
* Foo.prototype.c = 3;
*
* _.assign({ 'a': 1 }, new Foo);
* // => { 'a': 1, 'b': 2 }
*
* _.assign({ 'a': 1 }, _.toPlainObject(new Foo));
* // => { 'a': 1, 'b': 2, 'c': 3 }
*/
function toPlainObject(value) {
return baseCopy(value, keysIn(value));
}
module.exports = toPlainObject;
},{"../internal/baseCopy":7,"../object/keysIn":39}],38:[function(_dereq_,module,exports){
var getNative = _dereq_('../internal/getNative'),
isArrayLike = _dereq_('../internal/isArrayLike'),
isObject = _dereq_('../lang/isObject'),
shimKeys = _dereq_('../internal/shimKeys'),
support = _dereq_('../support');
/* Native method references for those with the same name as other `lodash` methods. */
var nativeKeys = getNative(Object, 'keys');
/**
* Creates an array of the own enumerable property names of `object`.
*
* **Note:** Non-object values are coerced to objects. See the
* [ES spec](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-object.keys)
* for more details.
*
* @static
* @memberOf _
* @category Object
* @param {Object} object The object to query.
* @returns {Array} Returns the array of property names.
* @example
*
* function Foo() {
* this.a = 1;
* this.b = 2;
* }
*
* Foo.prototype.c = 3;
*
* _.keys(new Foo);
* // => ['a', 'b'] (iteration order is not guaranteed)
*
* _.keys('hi');
* // => ['0', '1']
*/
var keys = !nativeKeys ? shimKeys : function(object) {
var Ctor = object == null ? null : object.constructor;
if ((typeof Ctor == 'function' && Ctor.prototype === object) ||
(typeof object == 'function' ? support.enumPrototypes : isArrayLike(object))) {
return shimKeys(object);
}
return isObject(object) ? nativeKeys(object) : [];
};
module.exports = keys;
},{"../internal/getNative":19,"../internal/isArrayLike":20,"../internal/shimKeys":27,"../lang/isObject":33,"../support":42}],39:[function(_dereq_,module,exports){
var arrayEach = _dereq_('../internal/arrayEach'),
isArguments = _dereq_('../lang/isArguments'),
isArray = _dereq_('../lang/isArray'),
isFunction = _dereq_('../lang/isFunction'),
isIndex = _dereq_('../internal/isIndex'),
isLength = _dereq_('../internal/isLength'),
isObject = _dereq_('../lang/isObject'),
isString = _dereq_('../lang/isString'),
support = _dereq_('../support');
/** `Object#toString` result references. */
var arrayTag = '[object Array]',
boolTag = '[object Boolean]',
dateTag = '[object Date]',
errorTag = '[object Error]',
funcTag = '[object Function]',
numberTag = '[object Number]',
objectTag = '[object Object]',
regexpTag = '[object RegExp]',
stringTag = '[object String]';
/** Used to fix the JScript `[[DontEnum]]` bug. */
var shadowProps = [
'constructor', 'hasOwnProperty', 'isPrototypeOf', 'propertyIsEnumerable',
'toLocaleString', 'toString', 'valueOf'
];
/** Used for native method references. */
var errorProto = Error.prototype,
objectProto = Object.prototype,
stringProto = String.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty = objectProto.hasOwnProperty;
/**
* Used to resolve the [`toStringTag`](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-object.prototype.tostring)
* of values.
*/
var objToString = objectProto.toString;
/** Used to avoid iterating over non-enumerable properties in IE < 9. */
var nonEnumProps = {};
nonEnumProps[arrayTag] = nonEnumProps[dateTag] = nonEnumProps[numberTag] = { 'constructor': true, 'toLocaleString': true, 'toString': true, 'valueOf': true };
nonEnumProps[boolTag] = nonEnumProps[stringTag] = { 'constructor': true, 'toString': true, 'valueOf': true };
nonEnumProps[errorTag] = nonEnumProps[funcTag] = nonEnumProps[regexpTag] = { 'constructor': true, 'toString': true };
nonEnumProps[objectTag] = { 'constructor': true };
arrayEach(shadowProps, function(key) {
for (var tag in nonEnumProps) {
if (hasOwnProperty.call(nonEnumProps, tag)) {
var props = nonEnumProps[tag];
props[key] = hasOwnProperty.call(props, key);
}
}
});
/**
* Creates an array of the own and inherited enumerable property names of `object`.
*
* **Note:** Non-object values are coerced to objects.
*
* @static
* @memberOf _
* @category Object
* @param {Object} object The object to query.
* @returns {Array} Returns the array of property names.
* @example
*
* function Foo() {
* this.a = 1;
* this.b = 2;
* }
*
* Foo.prototype.c = 3;
*
* _.keysIn(new Foo);
* // => ['a', 'b', 'c'] (iteration order is not guaranteed)
*/
function keysIn(object) {
if (object == null) {
return [];
}
if (!isObject(object)) {
object = Object(object);
}
var length = object.length;
length = (length && isLength(length) &&
(isArray(object) || isArguments(object) || isString(object)) && length) || 0;
var Ctor = object.constructor,
index = -1,
proto = (isFunction(Ctor) && Ctor.prototype) || objectProto,
isProto = proto === object,
result = Array(length),
skipIndexes = length > 0,
skipErrorProps = support.enumErrorProps && (object === errorProto || object instanceof Error),
skipProto = support.enumPrototypes && isFunction(object);
while (++index < length) {
result[index] = (index + '');
}
// lodash skips the `constructor` property when it infers it is iterating
// over a `prototype` object because IE < 9 can't set the `[[Enumerable]]`
// attribute of an existing property and the `constructor` property of a
// prototype defaults to non-enumerable.
for (var key in object) {
if (!(skipProto && key == 'prototype') &&
!(skipErrorProps && (key == 'message' || key == 'name')) &&
!(skipIndexes && isIndex(key, length)) &&
!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {
result.push(key);
}
}
if (support.nonEnumShadows && object !== objectProto) {
var tag = object === stringProto ? stringTag : (object === errorProto ? errorTag : objToString.call(object)),
nonEnums = nonEnumProps[tag] || nonEnumProps[objectTag];
if (tag == objectTag) {
proto = objectProto;
}
length = shadowProps.length;
while (length--) {
key = shadowProps[length];
var nonEnum = nonEnums[key];
if (!(isProto && nonEnum) &&
(nonEnum ? hasOwnProperty.call(object, key) : object[key] !== proto[key])) {
result.push(key);
}
}
}
return result;
}
module.exports = keysIn;
},{"../internal/arrayEach":6,"../internal/isIndex":22,"../internal/isLength":24,"../lang/isArguments":29,"../lang/isArray":30,"../lang/isFunction":31,"../lang/isObject":33,"../lang/isString":35,"../support":42}],40:[function(_dereq_,module,exports){
var baseMerge = _dereq_('../internal/baseMerge'),
createAssigner = _dereq_('../internal/createAssigner');
/**
* Recursively merges own enumerable properties of the source object(s), that
* don't resolve to `undefined` into the destination object. Subsequent sources
* overwrite property assignments of previous sources. If `customizer` is
* provided it is invoked to produce the merged values of the destination and
* source properties. If `customizer` returns `undefined` merging is handled
* by the method instead. The `customizer` is bound to `thisArg` and invoked
* with five arguments: (objectValue, sourceValue, key, object, source).
*
* @static
* @memberOf _
* @category Object
* @param {Object} object The destination object.
* @param {...Object} [sources] The source objects.
* @param {Function} [customizer] The function to customize assigned values.
* @param {*} [thisArg] The `this` binding of `customizer`.
* @returns {Object} Returns `object`.
* @example
*
* var users = {
* 'data': [{ 'user': 'barney' }, { 'user': 'fred' }]
* };
*
* var ages = {
* 'data': [{ 'age': 36 }, { 'age': 40 }]
* };
*
* _.merge(users, ages);
* // => { 'data': [{ 'user': 'barney', 'age': 36 }, { 'user': 'fred', 'age': 40 }] }
*
* // using a customizer callback
* var object = {
* 'fruits': ['apple'],
* 'vegetables': ['beet']
* };
*
* var other = {
* 'fruits': ['banana'],
* 'vegetables': ['carrot']
* };
*
* _.merge(object, other, function(a, b) {
* if (_.isArray(a)) {
* return a.concat(b);
* }
* });
* // => { 'fruits': ['apple', 'banana'], 'vegetables': ['beet', 'carrot'] }
*/
var merge = createAssigner(baseMerge);
module.exports = merge;
},{"../internal/baseMerge":11,"../internal/createAssigner":16}],41:[function(_dereq_,module,exports){
var baseToString = _dereq_('../internal/baseToString');
/**
* Used to match `RegExp` [special characters](http://www.regular-expressions.info/characters.html#special).
* In addition to special characters the forward slash is escaped to allow for
* easier `eval` use and `Function` compilation.
*/
var reRegExpChars = /[.*+?^${}()|[\]\/\\]/g,
reHasRegExpChars = RegExp(reRegExpChars.source);
/**
* Escapes the `RegExp` special characters "\", "/", "^", "$", ".", "|", "?",
* "*", "+", "(", ")", "[", "]", "{" and "}" in `string`.
*
* @static
* @memberOf _
* @category String
* @param {string} [string=''] The string to escape.
* @returns {string} Returns the escaped string.
* @example
*
* _.escapeRegExp('[lodash](https://lodash.com/)');
* // => '\[lodash\]\(https:\/\/lodash\.com\/\)'
*/
function escapeRegExp(string) {
string = baseToString(string);
return (string && reHasRegExpChars.test(string))
? string.replace(reRegExpChars, '\\$&')
: string;
}
module.exports = escapeRegExp;
},{"../internal/baseToString":14}],42:[function(_dereq_,module,exports){
(function (global){
/** `Object#toString` result references. */
var argsTag = '[object Arguments]',
objectTag = '[object Object]';
/** Used for native method references. */
var arrayProto = Array.prototype,
errorProto = Error.prototype,
objectProto = Object.prototype;
/** Used to detect DOM support. */
var document = (document = global.window) ? document.document : null;
/**
* Used to resolve the [`toStringTag`](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-object.prototype.tostring)
* of values.
*/
var objToString = objectProto.toString;
/** Native method references. */
var propertyIsEnumerable = objectProto.propertyIsEnumerable,
splice = arrayProto.splice;
/**
* An object environment feature flags.
*
* @static
* @memberOf _
* @type Object
*/
var support = {};
(function(x) {
var Ctor = function() { this.x = x; },
object = { '0': x, 'length': x },
props = [];
Ctor.prototype = { 'valueOf': x, 'y': x };
for (var key in new Ctor) { props.push(key); }
/**
* Detect if the `toStringTag` of `arguments` objects is resolvable
* (all but Firefox < 4, IE < 9).
*
* @memberOf _.support
* @type boolean
*/
support.argsTag = objToString.call(arguments) == argsTag;
/**
* Detect if `name` or `message` properties of `Error.prototype` are
* enumerable by default (IE < 9, Safari < 5.1).
*
* @memberOf _.support
* @type boolean
*/
support.enumErrorProps = propertyIsEnumerable.call(errorProto, 'message') ||
propertyIsEnumerable.call(errorProto, 'name');
/**
* Detect if `prototype` properties are enumerable by default.
*
* Firefox < 3.6, Opera > 9.50 - Opera < 11.60, and Safari < 5.1
* (if the prototype or a property on the prototype has been set)
* incorrectly set the `[[Enumerable]]` value of a function's `prototype`
* property to `true`.
*
* @memberOf _.support
* @type boolean
*/
support.enumPrototypes = propertyIsEnumerable.call(Ctor, 'prototype');
/**
* Detect if the `toStringTag` of DOM nodes is resolvable (all but IE < 9).
*
* @memberOf _.support
* @type boolean
*/
support.nodeTag = objToString.call(document) != objectTag;
/**
* Detect if properties shadowing those on `Object.prototype` are non-enumerable.
*
* In IE < 9 an object's own properties, shadowing non-enumerable ones,
* are made non-enumerable as well (a.k.a the JScript `[[DontEnum]]` bug).
*
* @memberOf _.support
* @type boolean
*/
support.nonEnumShadows = !/valueOf/.test(props);
/**
* Detect if own properties are iterated after inherited properties (IE < 9).
*
* @memberOf _.support
* @type boolean
*/
support.ownLast = props[0] != 'x';
/**
* Detect if `Array#shift` and `Array#splice` augment array-like objects
* correctly.
*
* Firefox < 10, compatibility modes of IE 8, and IE < 9 have buggy Array
* `shift()` and `splice()` functions that fail to remove the last element,
* `value[0]`, of array-like objects even though the "length" property is
* set to `0`. The `shift()` method is buggy in compatibility modes of IE 8,
* while `splice()` is buggy regardless of mode in IE < 9.
*
* @memberOf _.support
* @type boolean
*/
support.spliceObjects = (splice.call(object, 0, 1), !object[0]);
/**
* Detect lack of support for accessing string characters by index.
*
* IE < 8 can't access characters by index. IE 8 can only access characters
* by index on string literals, not string objects.
*
* @memberOf _.support
* @type boolean
*/
support.unindexedChars = ('x'[0] + Object('x')[0]) != 'xx';
/**
* Detect if the DOM is supported.
*
* @memberOf _.support
* @type boolean
*/
try {
support.dom = document.createDocumentFragment().nodeType === 11;
} catch(e) {
support.dom = false;
}
}(1, 0));
module.exports = support;
}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{}],43:[function(_dereq_,module,exports){
/**
* This method returns the first argument provided to it.
*
* @static
* @memberOf _
* @category Utility
* @param {*} value Any value.
* @returns {*} Returns `value`.
* @example
*
* var object = { 'user': 'fred' };
*
* _.identity(object) === object;
* // => true
*/
function identity(value) {
return value;
}
module.exports = identity;
},{}],44:[function(_dereq_,module,exports){
'use strict';
// modified from https://github.com/es-shims/es6-shim
var keys = _dereq_('object-keys');
var canBeObject = function (obj) {
return typeof obj !== 'undefined' && obj !== null;
};
var hasSymbols = typeof Symbol === 'function' && typeof Symbol() === 'symbol';
var defineProperties = _dereq_('define-properties');
var propIsEnumerable = Object.prototype.propertyIsEnumerable;
var isEnumerableOn = function (obj) {
return function isEnumerable(prop) {
return propIsEnumerable.call(obj, prop);
};
};
var assignShim = function assign(target, source1) {
if (!canBeObject(target)) { throw new TypeError('target must be an object'); }
var objTarget = Object(target);
var s, source, i, props;
for (s = 1; s < arguments.length; ++s) {
source = Object(arguments[s]);
props = keys(source);
if (hasSymbols && Object.getOwnPropertySymbols) {
props.push.apply(props, Object.getOwnPropertySymbols(source).filter(isEnumerableOn(source)));
}
for (i = 0; i < props.length; ++i) {
objTarget[props[i]] = source[props[i]];
}
}
return objTarget;
};
assignShim.shim = function shimObjectAssign() {
if (Object.assign && Object.preventExtensions) {
var assignHasPendingExceptions = (function () {
// Firefox 37 still has "pending exception" logic in its Object.assign implementation,
// which is 72% slower than our shim, and Firefox 40's native implementation.
var thrower = Object.preventExtensions({ 1: 2 });
try {
Object.assign(thrower, 'xy');
} catch (e) {
return thrower[1] === 'y';
}
}());
if (assignHasPendingExceptions) {
delete Object.assign;
}
}
if (!Object.assign) {
defineProperties(Object, {
assign: assignShim
});
}
return Object.assign || assignShim;
};
module.exports = assignShim;
},{"define-properties":45,"object-keys":47}],45:[function(_dereq_,module,exports){
'use strict';
var keys = _dereq_('object-keys');
var foreach = _dereq_('foreach');
var toStr = Object.prototype.toString;
var isFunction = function (fn) {
return typeof fn === 'function' && toStr.call(fn) === '[object Function]';
};
var arePropertyDescriptorsSupported = function () {
var obj = {};
try {
Object.defineProperty(obj, 'x', { value: obj });
return obj.x === obj;
} catch (e) { /* this is IE 8. */
return false;
}
};
var supportsDescriptors = Object.defineProperty && arePropertyDescriptorsSupported();
var defineProperty = function (object, name, value, predicate) {
if (name in object && (!isFunction(predicate) || !predicate())) {
return;
}
if (supportsDescriptors) {
Object.defineProperty(object, name, {
configurable: true,
enumerable: false,
writable: true,
value: value
});
} else {
object[name] = value;
}
};
var defineProperties = function (object, map) {
var predicates = arguments.length > 2 ? arguments[2] : {};
foreach(keys(map), function (name) {
defineProperty(object, name, map[name], predicates[name]);
});
};
defineProperties.supportsDescriptors = !!supportsDescriptors;
module.exports = defineProperties;
},{"foreach":46,"object-keys":47}],46:[function(_dereq_,module,exports){
var hasOwn = Object.prototype.hasOwnProperty;
var toString = Object.prototype.toString;
module.exports = function forEach (obj, fn, ctx) {
if (toString.call(fn) !== '[object Function]') {
throw new TypeError('iterator must be a function');
}
var l = obj.length;
if (l === +l) {
for (var i = 0; i < l; i++) {
fn.call(ctx, obj[i], i, obj);
}
} else {
for (var k in obj) {
if (hasOwn.call(obj, k)) {
fn.call(ctx, obj[k], k, obj);
}
}
}
};
},{}],47:[function(_dereq_,module,exports){
'use strict';
// modified from https://github.com/es-shims/es5-shim
var has = Object.prototype.hasOwnProperty;
var toStr = Object.prototype.toString;
var isArgs = _dereq_('./isArguments');
var hasDontEnumBug = !({ 'toString': null }).propertyIsEnumerable('toString');
var hasProtoEnumBug = function () {}.propertyIsEnumerable('prototype');
var dontEnums = [
'toString',
'toLocaleString',
'valueOf',
'hasOwnProperty',
'isPrototypeOf',
'propertyIsEnumerable',
'constructor'
];
var keysShim = function keys(object) {
var isObject = object !== null && typeof object === 'object';
var isFunction = toStr.call(object) === '[object Function]';
var isArguments = isArgs(object);
var isString = isObject && toStr.call(object) === '[object String]';
var theKeys = [];
if (!isObject && !isFunction && !isArguments) {
throw new TypeError('Object.keys called on a non-object');
}
var skipProto = hasProtoEnumBug && isFunction;
if (isString && object.length > 0 && !has.call(object, 0)) {
for (var i = 0; i < object.length; ++i) {
theKeys.push(String(i));
}
}
if (isArguments && object.length > 0) {
for (var j = 0; j < object.length; ++j) {
theKeys.push(String(j));
}
} else {
for (var name in object) {
if (!(skipProto && name === 'prototype') && has.call(object, name)) {
theKeys.push(String(name));
}
}
}
if (hasDontEnumBug) {
var ctor = object.constructor;
var skipConstructor = ctor && ctor.prototype === object;
for (var k = 0; k < dontEnums.length; ++k) {
if (!(skipConstructor && dontEnums[k] === 'constructor') && has.call(object, dontEnums[k])) {
theKeys.push(dontEnums[k]);
}
}
}
return theKeys;
};
keysShim.shim = function shimObjectKeys() {
if (!Object.keys) {
Object.keys = keysShim;
}
return Object.keys || keysShim;
};
module.exports = keysShim;
},{"./isArguments":48}],48:[function(_dereq_,module,exports){
'use strict';
var toStr = Object.prototype.toString;
module.exports = function isArguments(value) {
var str = toStr.call(value);
var isArgs = str === '[object Arguments]';
if (!isArgs) {
isArgs = str !== '[object Array]'
&& value !== null
&& typeof value === 'object'
&& typeof value.length === 'number'
&& value.length >= 0
&& toStr.call(value.callee) === '[object Function]';
}
return isArgs;
};
},{}],49:[function(_dereq_,module,exports){
module.exports = SafeParseTuple
function SafeParseTuple(obj, reviver) {
var json
var error = null
try {
json = JSON.parse(obj, reviver)
} catch (err) {
error = err
}
return [error, json]
}
},{}],50:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file big-play-button.js
*/
var _Button2 = _dereq_('./button.js');
var _Button3 = _interopRequireWildcard(_Button2);
var _Component = _dereq_('./component.js');
var _Component2 = _interopRequireWildcard(_Component);
/**
* Initial play button. Shows before the video has played. The hiding of the
* big play button is done via CSS and player states.
*
* @param {Object} player Main Player
* @param {Object=} options Object of option names and values
* @extends Button
* @class BigPlayButton
*/
var BigPlayButton = (function (_Button) {
function BigPlayButton(player, options) {
_classCallCheck(this, BigPlayButton);
_Button.call(this, player, options);
}
_inherits(BigPlayButton, _Button);
/**
* Allow sub components to stack CSS class names
*
* @return {String} The constructed class name
* @method buildCSSClass
*/
BigPlayButton.prototype.buildCSSClass = function buildCSSClass() {
return 'vjs-big-play-button';
};
/**
* Handles click for play
*
* @method handleClick
*/
BigPlayButton.prototype.handleClick = function handleClick() {
this.player_.play();
};
return BigPlayButton;
})(_Button3['default']);
BigPlayButton.prototype.controlText_ = 'Play Video';
_Component2['default'].registerComponent('BigPlayButton', BigPlayButton);
exports['default'] = BigPlayButton;
module.exports = exports['default'];
},{"./button.js":51,"./component.js":52}],51:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file button.js
*/
var _Component2 = _dereq_('./component');
var _Component3 = _interopRequireWildcard(_Component2);
var _import = _dereq_('./utils/dom.js');
var Dom = _interopRequireWildcard(_import);
var _import2 = _dereq_('./utils/events.js');
var Events = _interopRequireWildcard(_import2);
var _import3 = _dereq_('./utils/fn.js');
var Fn = _interopRequireWildcard(_import3);
var _document = _dereq_('global/document');
var _document2 = _interopRequireWildcard(_document);
var _assign = _dereq_('object.assign');
var _assign2 = _interopRequireWildcard(_assign);
/**
* Base class for all buttons
*
* @param {Object} player Main Player
* @param {Object=} options Object of option names and values
* @extends Component
* @class Button
*/
var Button = (function (_Component) {
function Button(player, options) {
_classCallCheck(this, Button);
_Component.call(this, player, options);
this.emitTapEvents();
this.on('tap', this.handleClick);
this.on('click', this.handleClick);
this.on('focus', this.handleFocus);
this.on('blur', this.handleBlur);
}
_inherits(Button, _Component);
/**
* Create the component's DOM element
*
* @param {String=} type Element's node type. e.g. 'div'
* @param {Object=} props An object of element attributes that should be set on the element Tag name
* @return {Element}
* @method createEl
*/
Button.prototype.createEl = function createEl() {
var type = arguments[0] === undefined ? 'button' : arguments[0];
var props = arguments[1] === undefined ? {} : arguments[1];
// Add standard Aria and Tabindex info
props = _assign2['default']({
className: this.buildCSSClass(),
role: 'button',
'aria-live': 'polite', // let the screen reader user know that the text of the button may change
tabIndex: 0
}, props);
var el = _Component.prototype.createEl.call(this, type, props);
this.controlTextEl_ = Dom.createEl('span', {
className: 'vjs-control-text'
});
el.appendChild(this.controlTextEl_);
this.controlText(this.controlText_);
return el;
};
/**
* Controls text - both request and localize
*
* @param {String} text Text for button
* @return {String}
* @method controlText
*/
Button.prototype.controlText = function controlText(text) {
if (!text) {
return this.controlText_ || 'Need Text';
}this.controlText_ = text;
this.controlTextEl_.innerHTML = this.localize(this.controlText_);
return this;
};
/**
* Allows sub components to stack CSS class names
*
* @return {String}
* @method buildCSSClass
*/
Button.prototype.buildCSSClass = function buildCSSClass() {
return 'vjs-control vjs-button ' + _Component.prototype.buildCSSClass.call(this);
};
/**
* Handle Click - Override with specific functionality for button
*
* @method handleClick
*/
Button.prototype.handleClick = function handleClick() {};
/**
* Handle Focus - Add keyboard functionality to element
*
* @method handleFocus
*/
Button.prototype.handleFocus = function handleFocus() {
Events.on(_document2['default'], 'keydown', Fn.bind(this, this.handleKeyPress));
};
/**
* Handle KeyPress (document level) - Trigger click when keys are pressed
*
* @method handleKeyPress
*/
Button.prototype.handleKeyPress = function handleKeyPress(event) {
// Check for space bar (32) or enter (13) keys
if (event.which === 32 || event.which === 13) {
event.preventDefault();
this.handleClick();
}
};
/**
* Handle Blur - Remove keyboard triggers
*
* @method handleBlur
*/
Button.prototype.handleBlur = function handleBlur() {
Events.off(_document2['default'], 'keydown', Fn.bind(this, this.handleKeyPress));
};
return Button;
})(_Component3['default']);
_Component3['default'].registerComponent('Button', Button);
exports['default'] = Button;
module.exports = exports['default'];
},{"./component":52,"./utils/dom.js":110,"./utils/events.js":111,"./utils/fn.js":112,"global/document":1,"object.assign":44}],52:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
exports.__esModule = true;
/**
* @file component.js
*
* Player Component - Base class for all UI objects
*/
var _window = _dereq_('global/window');
var _window2 = _interopRequireWildcard(_window);
var _import = _dereq_('./utils/dom.js');
var Dom = _interopRequireWildcard(_import);
var _import2 = _dereq_('./utils/fn.js');
var Fn = _interopRequireWildcard(_import2);
var _import3 = _dereq_('./utils/guid.js');
var Guid = _interopRequireWildcard(_import3);
var _import4 = _dereq_('./utils/events.js');
var Events = _interopRequireWildcard(_import4);
var _log = _dereq_('./utils/log.js');
var _log2 = _interopRequireWildcard(_log);
var _toTitleCase = _dereq_('./utils/to-title-case.js');
var _toTitleCase2 = _interopRequireWildcard(_toTitleCase);
var _assign = _dereq_('object.assign');
var _assign2 = _interopRequireWildcard(_assign);
var _mergeOptions = _dereq_('./utils/merge-options.js');
var _mergeOptions2 = _interopRequireWildcard(_mergeOptions);
/**
* Base UI Component class
* Components are embeddable UI objects that are represented by both a
* javascript object and an element in the DOM. They can be children of other
* components, and can have many children themselves.
* ```js
* // adding a button to the player
* var button = player.addChild('button');
* button.el(); // -> button element
* ```
* ```html
*
*
Button
*
* ```
* Components are also event emitters.
* ```js
* button.on('click', function(){
* console.log('Button Clicked!');
* });
* button.trigger('customevent');
* ```
*
* @param {Object} player Main Player
* @param {Object=} options Object of option names and values
* @param {Function=} ready Ready callback function
* @class Component
*/
var Component = (function () {
function Component(player, options, ready) {
_classCallCheck(this, Component);
// The component might be the player itself and we can't pass `this` to super
if (!player && this.play) {
this.player_ = player = this; // eslint-disable-line
} else {
this.player_ = player;
}
// Make a copy of prototype.options_ to protect against overriding defaults
this.options_ = _mergeOptions2['default']({}, this.options_);
// Updated options with supplied options
options = this.options_ = _mergeOptions2['default'](this.options_, options);
// Get ID from options or options element if one is supplied
this.id_ = options.id || options.el && options.el.id;
// If there was no ID from the options, generate one
if (!this.id_) {
// Don't require the player ID function in the case of mock players
var id = player && player.id && player.id() || 'no_player';
this.id_ = '' + id + '_component_' + Guid.newGUID();
}
this.name_ = options.name || null;
// Create element if one wasn't provided in options
if (options.el) {
this.el_ = options.el;
} else if (options.createEl !== false) {
this.el_ = this.createEl();
}
this.children_ = [];
this.childIndex_ = {};
this.childNameIndex_ = {};
// Add any child components in options
if (options.initChildren !== false) {
this.initChildren();
}
this.ready(ready);
// Don't want to trigger ready here or it will before init is actually
// finished for all children that run this constructor
if (options.reportTouchActivity !== false) {
this.enableTouchActivity();
}
}
// Temp for ES6 class transition, remove before 5.0
Component.prototype.init = function init() {
// console.log('init called on Component');
Component.apply(this, arguments);
};
/**
* Dispose of the component and all child components
*
* @method dispose
*/
Component.prototype.dispose = function dispose() {
this.trigger({ type: 'dispose', bubbles: false });
// Dispose all children.
if (this.children_) {
for (var i = this.children_.length - 1; i >= 0; i--) {
if (this.children_[i].dispose) {
this.children_[i].dispose();
}
}
}
// Delete child references
this.children_ = null;
this.childIndex_ = null;
this.childNameIndex_ = null;
// Remove all event listeners.
this.off();
// Remove element from DOM
if (this.el_.parentNode) {
this.el_.parentNode.removeChild(this.el_);
}
Dom.removeElData(this.el_);
this.el_ = null;
};
/**
* Return the component's player
*
* @return {Player}
* @method player
*/
Component.prototype.player = function player() {
return this.player_;
};
/**
* Deep merge of options objects
* Whenever a property is an object on both options objects
* the two properties will be merged using mergeOptions.
* This is used for merging options for child components. We
* want it to be easy to override individual options on a child
* component without having to rewrite all the other default options.
* ```js
* Parent.prototype.options_ = {
* children: {
* 'childOne': { 'foo': 'bar', 'asdf': 'fdsa' },
* 'childTwo': {},
* 'childThree': {}
* }
* }
* newOptions = {
* children: {
* 'childOne': { 'foo': 'baz', 'abc': '123' }
* 'childTwo': null,
* 'childFour': {}
* }
* }
*
* this.options(newOptions);
* ```
* RESULT
* ```js
* {
* children: {
* 'childOne': { 'foo': 'baz', 'asdf': 'fdsa', 'abc': '123' },
* 'childTwo': null, // Disabled. Won't be initialized.
* 'childThree': {},
* 'childFour': {}
* }
* }
* ```
*
* @param {Object} obj Object of new option values
* @return {Object} A NEW object of this.options_ and obj merged
* @method options
*/
Component.prototype.options = function options(obj) {
_log2['default'].warn('this.options() has been deprecated and will be moved to the constructor in 6.0');
if (!obj) {
return this.options_;
}
this.options_ = _mergeOptions2['default'](this.options_, obj);
return this.options_;
};
/**
* Get the component's DOM element
* ```js
* var domEl = myComponent.el();
* ```
*
* @return {Element}
* @method el
*/
Component.prototype.el = function el() {
return this.el_;
};
/**
* Create the component's DOM element
*
* @param {String=} tagName Element's node type. e.g. 'div'
* @param {Object=} attributes An object of element attributes that should be set on the element
* @return {Element}
* @method createEl
*/
Component.prototype.createEl = function createEl(tagName, attributes) {
return Dom.createEl(tagName, attributes);
};
Component.prototype.localize = function localize(string) {
var code = this.player_.language && this.player_.language();
var languages = this.player_.languages && this.player_.languages();
if (!code || !languages) {
return string;
}
var language = languages[code];
if (language && language[string]) {
return language[string];
}
var primaryCode = code.split('-')[0];
var primaryLang = languages[primaryCode];
if (primaryLang && primaryLang[string]) {
return primaryLang[string];
}
return string;
};
/**
* Return the component's DOM element where children are inserted.
* Will either be the same as el() or a new element defined in createEl().
*
* @return {Element}
* @method contentEl
*/
Component.prototype.contentEl = function contentEl() {
return this.contentEl_ || this.el_;
};
/**
* Get the component's ID
* ```js
* var id = myComponent.id();
* ```
*
* @return {String}
* @method id
*/
Component.prototype.id = function id() {
return this.id_;
};
/**
* Get the component's name. The name is often used to reference the component.
* ```js
* var name = myComponent.name();
* ```
*
* @return {String}
* @method name
*/
Component.prototype.name = function name() {
return this.name_;
};
/**
* Get an array of all child components
* ```js
* var kids = myComponent.children();
* ```
*
* @return {Array} The children
* @method children
*/
Component.prototype.children = function children() {
return this.children_;
};
/**
* Returns a child component with the provided ID
*
* @return {Component}
* @method getChildById
*/
Component.prototype.getChildById = function getChildById(id) {
return this.childIndex_[id];
};
/**
* Returns a child component with the provided name
*
* @return {Component}
* @method getChild
*/
Component.prototype.getChild = function getChild(name) {
return this.childNameIndex_[name];
};
/**
* Adds a child component inside this component
* ```js
* myComponent.el();
* // ->
* myComponent.children();
* // [empty array]
*
* var myButton = myComponent.addChild('MyButton');
* // ->
myButton
* // -> myButton === myComonent.children()[0];
* ```
* Pass in options for child constructors and options for children of the child
* ```js
* var myButton = myComponent.addChild('MyButton', {
* text: 'Press Me',
* children: {
* buttonChildExample: {
* buttonChildOption: true
* }
* }
* });
* ```
*
* @param {String|Component} child The class name or instance of a child to add
* @param {Object=} options Options, including options to be passed to children of the child.
* @return {Component} The child component (created by this process if a string was used)
* @method addChild
*/
Component.prototype.addChild = function addChild(child) {
var options = arguments[1] === undefined ? {} : arguments[1];
var component = undefined;
var componentName = undefined;
// If child is a string, create nt with options
if (typeof child === 'string') {
componentName = child;
// Options can also be specified as a boolean, so convert to an empty object if false.
if (!options) {
options = {};
}
// Same as above, but true is deprecated so show a warning.
if (options === true) {
_log2['default'].warn('Initializing a child component with `true` is deprecated. Children should be defined in an array when possible, but if necessary use an object instead of `true`.');
options = {};
}
// If no componentClass in options, assume componentClass is the name lowercased
// (e.g. playButton)
var componentClassName = options.componentClass || _toTitleCase2['default'](componentName);
// Set name through options
options.name = componentName;
// Create a new object & element for this controls set
// If there's no .player_, this is a player
var ComponentClass = Component.getComponent(componentClassName);
component = new ComponentClass(this.player_ || this, options);
// child is a component instance
} else {
component = child;
}
this.children_.push(component);
if (typeof component.id === 'function') {
this.childIndex_[component.id()] = component;
}
// If a name wasn't used to create the component, check if we can use the
// name function of the component
componentName = componentName || component.name && component.name();
if (componentName) {
this.childNameIndex_[componentName] = component;
}
// Add the UI object's element to the container div (box)
// Having an element is not required
if (typeof component.el === 'function' && component.el()) {
this.contentEl().appendChild(component.el());
}
// Return so it can stored on parent object if desired.
return component;
};
/**
* Remove a child component from this component's list of children, and the
* child component's element from this component's element
*
* @param {Component} component Component to remove
* @method removeChild
*/
Component.prototype.removeChild = function removeChild(component) {
if (typeof component === 'string') {
component = this.getChild(component);
}
if (!component || !this.children_) {
return;
}
var childFound = false;
for (var i = this.children_.length - 1; i >= 0; i--) {
if (this.children_[i] === component) {
childFound = true;
this.children_.splice(i, 1);
break;
}
}
if (!childFound) {
return;
}
this.childIndex_[component.id()] = null;
this.childNameIndex_[component.name()] = null;
var compEl = component.el();
if (compEl && compEl.parentNode === this.contentEl()) {
this.contentEl().removeChild(component.el());
}
};
/**
* Add and initialize default child components from options
* ```js
* // when an instance of MyComponent is created, all children in options
* // will be added to the instance by their name strings and options
* MyComponent.prototype.options_.children = {
* myChildComponent: {
* myChildOption: true
* }
* }
* ```
* // Or when creating the component
* ```js
* var myComp = new MyComponent(player, {
* children: {
* myChildComponent: {
* myChildOption: true
* }
* }
* });
* ```
* The children option can also be an Array of child names or
* child options objects (that also include a 'name' key).
* ```js
* var myComp = new MyComponent(player, {
* children: [
* 'button',
* {
* name: 'button',
* someOtherOption: true
* }
* ]
* });
* ```
*
* @method initChildren
*/
Component.prototype.initChildren = function initChildren() {
var _this = this;
var children = this.options_.children;
if (children) {
(function () {
// `this` is `parent`
var parentOptions = _this.options_;
var handleAdd = function handleAdd(name, opts) {
// Allow options for children to be set at the parent options
// e.g. videojs(id, { controlBar: false });
// instead of videojs(id, { children: { controlBar: false });
if (parentOptions[name] !== undefined) {
opts = parentOptions[name];
}
// Allow for disabling default components
// e.g. options['children']['posterImage'] = false
if (opts === false) {
return;
}
// We also want to pass the original player options to each component as well so they don't need to
// reach back into the player for options later.
opts.playerOptions = _this.options_.playerOptions;
// Create and add the child component.
// Add a direct reference to the child by name on the parent instance.
// If two of the same component are used, different names should be supplied
// for each
_this[name] = _this.addChild(name, opts);
};
// Allow for an array of children details to passed in the options
if (Array.isArray(children)) {
for (var i = 0; i < children.length; i++) {
var child = children[i];
var _name = undefined;
var opts = undefined;
if (typeof child === 'string') {
// ['myComponent']
_name = child;
opts = {};
} else {
// [{ name: 'myComponent', otherOption: true }]
_name = child.name;
opts = child;
}
handleAdd(_name, opts);
}
} else {
Object.getOwnPropertyNames(children).forEach(function (name) {
handleAdd(name, children[name]);
});
}
})();
}
};
/**
* Allows sub components to stack CSS class names
*
* @return {String} The constructed class name
* @method buildCSSClass
*/
Component.prototype.buildCSSClass = function buildCSSClass() {
// Child classes can include a function that does:
// return 'CLASS NAME' + this._super();
return '';
};
/**
* Add an event listener to this component's element
* ```js
* var myFunc = function(){
* var myComponent = this;
* // Do something when the event is fired
* };
*
* myComponent.on('eventType', myFunc);
* ```
* The context of myFunc will be myComponent unless previously bound.
* Alternatively, you can add a listener to another element or component.
* ```js
* myComponent.on(otherElement, 'eventName', myFunc);
* myComponent.on(otherComponent, 'eventName', myFunc);
* ```
* The benefit of using this over `VjsEvents.on(otherElement, 'eventName', myFunc)`
* and `otherComponent.on('eventName', myFunc)` is that this way the listeners
* will be automatically cleaned up when either component is disposed.
* It will also bind myComponent as the context of myFunc.
* **NOTE**: When using this on elements in the page other than window
* and document (both permanent), if you remove the element from the DOM
* you need to call `myComponent.trigger(el, 'dispose')` on it to clean up
* references to it and allow the browser to garbage collect it.
*
* @param {String|Component} first The event type or other component
* @param {Function|String} second The event handler or event type
* @param {Function} third The event handler
* @return {Component}
* @method on
*/
Component.prototype.on = function on(first, second, third) {
var _this2 = this;
if (typeof first === 'string' || Array.isArray(first)) {
Events.on(this.el_, first, Fn.bind(this, second));
// Targeting another component or element
} else {
(function () {
var target = first;
var type = second;
var fn = Fn.bind(_this2, third);
// When this component is disposed, remove the listener from the other component
var removeOnDispose = function removeOnDispose() {
return _this2.off(target, type, fn);
};
// Use the same function ID so we can remove it later it using the ID
// of the original listener
removeOnDispose.guid = fn.guid;
_this2.on('dispose', removeOnDispose);
// If the other component is disposed first we need to clean the reference
// to the other component in this component's removeOnDispose listener
// Otherwise we create a memory leak.
var cleanRemover = function cleanRemover() {
return _this2.off('dispose', removeOnDispose);
};
// Add the same function ID so we can easily remove it later
cleanRemover.guid = fn.guid;
// Check if this is a DOM node
if (first.nodeName) {
// Add the listener to the other element
Events.on(target, type, fn);
Events.on(target, 'dispose', cleanRemover);
// Should be a component
// Not using `instanceof Component` because it makes mock players difficult
} else if (typeof first.on === 'function') {
// Add the listener to the other component
target.on(type, fn);
target.on('dispose', cleanRemover);
}
})();
}
return this;
};
/**
* Remove an event listener from this component's element
* ```js
* myComponent.off('eventType', myFunc);
* ```
* If myFunc is excluded, ALL listeners for the event type will be removed.
* If eventType is excluded, ALL listeners will be removed from the component.
* Alternatively you can use `off` to remove listeners that were added to other
* elements or components using `myComponent.on(otherComponent...`.
* In this case both the event type and listener function are REQUIRED.
* ```js
* myComponent.off(otherElement, 'eventType', myFunc);
* myComponent.off(otherComponent, 'eventType', myFunc);
* ```
*
* @param {String=|Component} first The event type or other component
* @param {Function=|String} second The listener function or event type
* @param {Function=} third The listener for other component
* @return {Component}
* @method off
*/
Component.prototype.off = function off(first, second, third) {
if (!first || typeof first === 'string' || Array.isArray(first)) {
Events.off(this.el_, first, second);
} else {
var target = first;
var type = second;
// Ensure there's at least a guid, even if the function hasn't been used
var fn = Fn.bind(this, third);
// Remove the dispose listener on this component,
// which was given the same guid as the event listener
this.off('dispose', fn);
if (first.nodeName) {
// Remove the listener
Events.off(target, type, fn);
// Remove the listener for cleaning the dispose listener
Events.off(target, 'dispose', fn);
} else {
target.off(type, fn);
target.off('dispose', fn);
}
}
return this;
};
/**
* Add an event listener to be triggered only once and then removed
* ```js
* myComponent.one('eventName', myFunc);
* ```
* Alternatively you can add a listener to another element or component
* that will be triggered only once.
* ```js
* myComponent.one(otherElement, 'eventName', myFunc);
* myComponent.one(otherComponent, 'eventName', myFunc);
* ```
*
* @param {String|Component} first The event type or other component
* @param {Function|String} second The listener function or event type
* @param {Function=} third The listener function for other component
* @return {Component}
* @method one
*/
Component.prototype.one = function one(first, second, third) {
var _this3 = this;
var _arguments = arguments;
if (typeof first === 'string' || Array.isArray(first)) {
Events.one(this.el_, first, Fn.bind(this, second));
} else {
(function () {
var target = first;
var type = second;
var fn = Fn.bind(_this3, third);
var newFunc = (function (_newFunc) {
function newFunc() {
return _newFunc.apply(this, arguments);
}
newFunc.toString = function () {
return _newFunc.toString();
};
return newFunc;
})(function () {
_this3.off(target, type, newFunc);
fn.apply(null, _arguments);
});
// Keep the same function ID so we can remove it later
newFunc.guid = fn.guid;
_this3.on(target, type, newFunc);
})();
}
return this;
};
/**
* Trigger an event on an element
* ```js
* myComponent.trigger('eventName');
* myComponent.trigger({'type':'eventName'});
* myComponent.trigger('eventName', {data: 'some data'});
* myComponent.trigger({'type':'eventName'}, {data: 'some data'});
* ```
*
* @param {Event|Object|String} event A string (the type) or an event object with a type attribute
* @param {Object} [hash] data hash to pass along with the event
* @return {Component} self
* @method trigger
*/
Component.prototype.trigger = function trigger(event, hash) {
Events.trigger(this.el_, event, hash);
return this;
};
/**
* Bind a listener to the component's ready state.
* Different from event listeners in that if the ready event has already happened
* it will trigger the function immediately.
*
* @param {Function} fn Ready listener
* @return {Component}
* @method ready
*/
Component.prototype.ready = function ready(fn) {
if (fn) {
if (this.isReady_) {
// Ensure function is always called asynchronously
this.setTimeout(fn, 1);
} else {
this.readyQueue_ = this.readyQueue_ || [];
this.readyQueue_.push(fn);
}
}
return this;
};
/**
* Trigger the ready listeners
*
* @return {Component}
* @method triggerReady
*/
Component.prototype.triggerReady = function triggerReady() {
this.isReady_ = true;
// Ensure ready is triggerd asynchronously
this.setTimeout(function () {
var readyQueue = this.readyQueue_;
if (readyQueue && readyQueue.length > 0) {
readyQueue.forEach(function (fn) {
fn.call(this);
}, this);
// Reset Ready Queue
this.readyQueue_ = [];
}
// Allow for using event listeners also
this.trigger('ready');
}, 1);
};
/**
* Check if a component's element has a CSS class name
*
* @param {String} classToCheck Classname to check
* @return {Component}
* @method hasClass
*/
Component.prototype.hasClass = function hasClass(classToCheck) {
return Dom.hasElClass(this.el_, classToCheck);
};
/**
* Add a CSS class name to the component's element
*
* @param {String} classToAdd Classname to add
* @return {Component}
* @method addClass
*/
Component.prototype.addClass = function addClass(classToAdd) {
Dom.addElClass(this.el_, classToAdd);
return this;
};
/**
* Remove and return a CSS class name from the component's element
*
* @param {String} classToRemove Classname to remove
* @return {Component}
* @method removeClass
*/
Component.prototype.removeClass = function removeClass(classToRemove) {
Dom.removeElClass(this.el_, classToRemove);
return this;
};
/**
* Show the component element if hidden
*
* @return {Component}
* @method show
*/
Component.prototype.show = function show() {
this.removeClass('vjs-hidden');
return this;
};
/**
* Hide the component element if currently showing
*
* @return {Component}
* @method hide
*/
Component.prototype.hide = function hide() {
this.addClass('vjs-hidden');
return this;
};
/**
* Lock an item in its visible state
* To be used with fadeIn/fadeOut.
*
* @return {Component}
* @private
* @method lockShowing
*/
Component.prototype.lockShowing = function lockShowing() {
this.addClass('vjs-lock-showing');
return this;
};
/**
* Unlock an item to be hidden
* To be used with fadeIn/fadeOut.
*
* @return {Component}
* @private
* @method unlockShowing
*/
Component.prototype.unlockShowing = function unlockShowing() {
this.removeClass('vjs-lock-showing');
return this;
};
/**
* Set or get the width of the component (CSS values)
* Setting the video tag dimension values only works with values in pixels.
* Percent values will not work.
* Some percents can be used, but width()/height() will return the number + %,
* not the actual computed width/height.
*
* @param {Number|String=} num Optional width number
* @param {Boolean} skipListeners Skip the 'resize' event trigger
* @return {Component} This component, when setting the width
* @return {Number|String} The width, when getting
* @method width
*/
Component.prototype.width = function width(num, skipListeners) {
return this.dimension('width', num, skipListeners);
};
/**
* Get or set the height of the component (CSS values)
* Setting the video tag dimension values only works with values in pixels.
* Percent values will not work.
* Some percents can be used, but width()/height() will return the number + %,
* not the actual computed width/height.
*
* @param {Number|String=} num New component height
* @param {Boolean=} skipListeners Skip the resize event trigger
* @return {Component} This component, when setting the height
* @return {Number|String} The height, when getting
* @method height
*/
Component.prototype.height = function height(num, skipListeners) {
return this.dimension('height', num, skipListeners);
};
/**
* Set both width and height at the same time
*
* @param {Number|String} width Width of player
* @param {Number|String} height Height of player
* @return {Component} The component
* @method dimensions
*/
Component.prototype.dimensions = function dimensions(width, height) {
// Skip resize listeners on width for optimization
return this.width(width, true).height(height);
};
/**
* Get or set width or height
* This is the shared code for the width() and height() methods.
* All for an integer, integer + 'px' or integer + '%';
* Known issue: Hidden elements officially have a width of 0. We're defaulting
* to the style.width value and falling back to computedStyle which has the
* hidden element issue. Info, but probably not an efficient fix:
* http://www.foliotek.com/devblog/getting-the-width-of-a-hidden-element-with-jquery-using-width/
*
* @param {String} widthOrHeight 'width' or 'height'
* @param {Number|String=} num New dimension
* @param {Boolean=} skipListeners Skip resize event trigger
* @return {Component} The component if a dimension was set
* @return {Number|String} The dimension if nothing was set
* @private
* @method dimension
*/
Component.prototype.dimension = function dimension(widthOrHeight, num, skipListeners) {
if (num !== undefined) {
// Set to zero if null or literally NaN (NaN !== NaN)
if (num === null || num !== num) {
num = 0;
}
// Check if using css width/height (% or px) and adjust
if (('' + num).indexOf('%') !== -1 || ('' + num).indexOf('px') !== -1) {
this.el_.style[widthOrHeight] = num;
} else if (num === 'auto') {
this.el_.style[widthOrHeight] = '';
} else {
this.el_.style[widthOrHeight] = num + 'px';
}
// skipListeners allows us to avoid triggering the resize event when setting both width and height
if (!skipListeners) {
this.trigger('resize');
}
// Return component
return this;
}
// Not setting a value, so getting it
// Make sure element exists
if (!this.el_) {
return 0;
}
// Get dimension value from style
var val = this.el_.style[widthOrHeight];
var pxIndex = val.indexOf('px');
if (pxIndex !== -1) {
// Return the pixel value with no 'px'
return parseInt(val.slice(0, pxIndex), 10);
}
// No px so using % or no style was set, so falling back to offsetWidth/height
// If component has display:none, offset will return 0
// TODO: handle display:none and no dimension style using px
return parseInt(this.el_['offset' + _toTitleCase2['default'](widthOrHeight)], 10);
};
/**
* Emit 'tap' events when touch events are supported
* This is used to support toggling the controls through a tap on the video.
* We're requiring them to be enabled because otherwise every component would
* have this extra overhead unnecessarily, on mobile devices where extra
* overhead is especially bad.
*
* @private
* @method emitTapEvents
*/
Component.prototype.emitTapEvents = function emitTapEvents() {
// Track the start time so we can determine how long the touch lasted
var touchStart = 0;
var firstTouch = null;
// Maximum movement allowed during a touch event to still be considered a tap
// Other popular libs use anywhere from 2 (hammer.js) to 15, so 10 seems like a nice, round number.
var tapMovementThreshold = 10;
// The maximum length a touch can be while still being considered a tap
var touchTimeThreshold = 200;
var couldBeTap = undefined;
this.on('touchstart', function (event) {
// If more than one finger, don't consider treating this as a click
if (event.touches.length === 1) {
// Copy the touches object to prevent modifying the original
firstTouch = _assign2['default']({}, event.touches[0]);
// Record start time so we can detect a tap vs. "touch and hold"
touchStart = new Date().getTime();
// Reset couldBeTap tracking
couldBeTap = true;
}
});
this.on('touchmove', function (event) {
// If more than one finger, don't consider treating this as a click
if (event.touches.length > 1) {
couldBeTap = false;
} else if (firstTouch) {
// Some devices will throw touchmoves for all but the slightest of taps.
// So, if we moved only a small distance, this could still be a tap
var xdiff = event.touches[0].pageX - firstTouch.pageX;
var ydiff = event.touches[0].pageY - firstTouch.pageY;
var touchDistance = Math.sqrt(xdiff * xdiff + ydiff * ydiff);
if (touchDistance > tapMovementThreshold) {
couldBeTap = false;
}
}
});
var noTap = function noTap() {
couldBeTap = false;
};
// TODO: Listen to the original target. http://youtu.be/DujfpXOKUp8?t=13m8s
this.on('touchleave', noTap);
this.on('touchcancel', noTap);
// When the touch ends, measure how long it took and trigger the appropriate
// event
this.on('touchend', function (event) {
firstTouch = null;
// Proceed only if the touchmove/leave/cancel event didn't happen
if (couldBeTap === true) {
// Measure how long the touch lasted
var touchTime = new Date().getTime() - touchStart;
// Make sure the touch was less than the threshold to be considered a tap
if (touchTime < touchTimeThreshold) {
// Don't let browser turn this into a click
event.preventDefault();
this.trigger('tap');
// It may be good to copy the touchend event object and change the
// type to tap, if the other event properties aren't exact after
// Events.fixEvent runs (e.g. event.target)
}
}
});
};
/**
* Report user touch activity when touch events occur
* User activity is used to determine when controls should show/hide. It's
* relatively simple when it comes to mouse events, because any mouse event
* should show the controls. So we capture mouse events that bubble up to the
* player and report activity when that happens.
* With touch events it isn't as easy. We can't rely on touch events at the
* player level, because a tap (touchstart + touchend) on the video itself on
* mobile devices is meant to turn controls off (and on). User activity is
* checked asynchronously, so what could happen is a tap event on the video
* turns the controls off, then the touchend event bubbles up to the player,
* which if it reported user activity, would turn the controls right back on.
* (We also don't want to completely block touch events from bubbling up)
* Also a touchmove, touch+hold, and anything other than a tap is not supposed
* to turn the controls back on on a mobile device.
* Here we're setting the default component behavior to report user activity
* whenever touch events happen, and this can be turned off by components that
* want touch events to act differently.
*
* @method enableTouchActivity
*/
Component.prototype.enableTouchActivity = function enableTouchActivity() {
// Don't continue if the root player doesn't support reporting user activity
if (!this.player() || !this.player().reportUserActivity) {
return;
}
// listener for reporting that the user is active
var report = Fn.bind(this.player(), this.player().reportUserActivity);
var touchHolding = undefined;
this.on('touchstart', function () {
report();
// For as long as the they are touching the device or have their mouse down,
// we consider them active even if they're not moving their finger or mouse.
// So we want to continue to update that they are active
this.clearInterval(touchHolding);
// report at the same interval as activityCheck
touchHolding = this.setInterval(report, 250);
});
var touchEnd = function touchEnd(event) {
report();
// stop the interval that maintains activity if the touch is holding
this.clearInterval(touchHolding);
};
this.on('touchmove', report);
this.on('touchend', touchEnd);
this.on('touchcancel', touchEnd);
};
/**
* Creates timeout and sets up disposal automatically.
*
* @param {Function} fn The function to run after the timeout.
* @param {Number} timeout Number of ms to delay before executing specified function.
* @return {Number} Returns the timeout ID
* @method setTimeout
*/
Component.prototype.setTimeout = function setTimeout(fn, timeout) {
fn = Fn.bind(this, fn);
// window.setTimeout would be preferable here, but due to some bizarre issue with Sinon and/or Phantomjs, we can't.
var timeoutId = _window2['default'].setTimeout(fn, timeout);
var disposeFn = function disposeFn() {
this.clearTimeout(timeoutId);
};
disposeFn.guid = 'vjs-timeout-' + timeoutId;
this.on('dispose', disposeFn);
return timeoutId;
};
/**
* Clears a timeout and removes the associated dispose listener
*
* @param {Number} timeoutId The id of the timeout to clear
* @return {Number} Returns the timeout ID
* @method clearTimeout
*/
Component.prototype.clearTimeout = function clearTimeout(timeoutId) {
_window2['default'].clearTimeout(timeoutId);
var disposeFn = function disposeFn() {};
disposeFn.guid = 'vjs-timeout-' + timeoutId;
this.off('dispose', disposeFn);
return timeoutId;
};
/**
* Creates an interval and sets up disposal automatically.
*
* @param {Function} fn The function to run every N seconds.
* @param {Number} interval Number of ms to delay before executing specified function.
* @return {Number} Returns the interval ID
* @method setInterval
*/
Component.prototype.setInterval = function setInterval(fn, interval) {
fn = Fn.bind(this, fn);
var intervalId = _window2['default'].setInterval(fn, interval);
var disposeFn = function disposeFn() {
this.clearInterval(intervalId);
};
disposeFn.guid = 'vjs-interval-' + intervalId;
this.on('dispose', disposeFn);
return intervalId;
};
/**
* Clears an interval and removes the associated dispose listener
*
* @param {Number} intervalId The id of the interval to clear
* @return {Number} Returns the interval ID
* @method clearInterval
*/
Component.prototype.clearInterval = function clearInterval(intervalId) {
_window2['default'].clearInterval(intervalId);
var disposeFn = function disposeFn() {};
disposeFn.guid = 'vjs-interval-' + intervalId;
this.off('dispose', disposeFn);
return intervalId;
};
/**
* Registers a component
*
* @param {String} name Name of the component to register
* @param {Object} comp The component to register
* @static
* @method registerComponent
*/
Component.registerComponent = function registerComponent(name, comp) {
if (!Component.components_) {
Component.components_ = {};
}
Component.components_[name] = comp;
return comp;
};
/**
* Gets a component by name
*
* @param {String} name Name of the component to get
* @return {Component}
* @static
* @method getComponent
*/
Component.getComponent = function getComponent(name) {
if (Component.components_ && Component.components_[name]) {
return Component.components_[name];
}
if (_window2['default'] && _window2['default'].videojs && _window2['default'].videojs[name]) {
_log2['default'].warn('The ' + name + ' component was added to the videojs object when it should be registered using videojs.registerComponent(name, component)');
return _window2['default'].videojs[name];
}
};
/**
* Sets up the constructor using the supplied init method
* or uses the init of the parent object
*
* @param {Object} props An object of properties
* @static
* @method extend
*/
Component.extend = function extend(props) {
props = props || {};
// Set up the constructor using the supplied init method
// or using the init of the parent object
// Make sure to check the unobfuscated version for external libs
var init = props.init || props.init || this.prototype.init || this.prototype.init || function () {};
// In Resig's simple class inheritance (previously used) the constructor
// is a function that calls `this.init.apply(arguments)`
// However that would prevent us from using `ParentObject.call(this);`
// in a Child constructor because the `this` in `this.init`
// would still refer to the Child and cause an infinite loop.
// We would instead have to do
// `ParentObject.prototype.init.apply(this, arguments);`
// Bleh. We're not creating a _super() function, so it's good to keep
// the parent constructor reference simple.
var subObj = function subObj() {
init.apply(this, arguments);
};
// Inherit from this object's prototype
subObj.prototype = Object.create(this.prototype);
// Reset the constructor property for subObj otherwise
// instances of subObj would have the constructor of the parent Object
subObj.prototype.constructor = subObj;
// Make the class extendable
subObj.extend = Component.extend;
// Make a function for creating instances
// subObj.create = CoreObject.create;
// Extend subObj's prototype with functions and other properties from props
for (var _name2 in props) {
if (props.hasOwnProperty(_name2)) {
subObj.prototype[_name2] = props[_name2];
}
}
return subObj;
};
return Component;
})();
Component.registerComponent('Component', Component);
exports['default'] = Component;
module.exports = exports['default'];
},{"./utils/dom.js":110,"./utils/events.js":111,"./utils/fn.js":112,"./utils/guid.js":114,"./utils/log.js":115,"./utils/merge-options.js":116,"./utils/to-title-case.js":119,"global/window":2,"object.assign":44}],53:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file control-bar.js
*/
var _Component2 = _dereq_('../component.js');
var _Component3 = _interopRequireWildcard(_Component2);
// Required children
var _PlayToggle = _dereq_('./play-toggle.js');
var _PlayToggle2 = _interopRequireWildcard(_PlayToggle);
var _CurrentTimeDisplay = _dereq_('./time-controls/current-time-display.js');
var _CurrentTimeDisplay2 = _interopRequireWildcard(_CurrentTimeDisplay);
var _DurationDisplay = _dereq_('./time-controls/duration-display.js');
var _DurationDisplay2 = _interopRequireWildcard(_DurationDisplay);
var _TimeDivider = _dereq_('./time-controls/time-divider.js');
var _TimeDivider2 = _interopRequireWildcard(_TimeDivider);
var _RemainingTimeDisplay = _dereq_('./time-controls/remaining-time-display.js');
var _RemainingTimeDisplay2 = _interopRequireWildcard(_RemainingTimeDisplay);
var _LiveDisplay = _dereq_('./live-display.js');
var _LiveDisplay2 = _interopRequireWildcard(_LiveDisplay);
var _ProgressControl = _dereq_('./progress-control/progress-control.js');
var _ProgressControl2 = _interopRequireWildcard(_ProgressControl);
var _FullscreenToggle = _dereq_('./fullscreen-toggle.js');
var _FullscreenToggle2 = _interopRequireWildcard(_FullscreenToggle);
var _VolumeControl = _dereq_('./volume-control/volume-control.js');
var _VolumeControl2 = _interopRequireWildcard(_VolumeControl);
var _VolumeMenuButton = _dereq_('./volume-menu-button.js');
var _VolumeMenuButton2 = _interopRequireWildcard(_VolumeMenuButton);
var _MuteToggle = _dereq_('./mute-toggle.js');
var _MuteToggle2 = _interopRequireWildcard(_MuteToggle);
var _ChaptersButton = _dereq_('./text-track-controls/chapters-button.js');
var _ChaptersButton2 = _interopRequireWildcard(_ChaptersButton);
var _SubtitlesButton = _dereq_('./text-track-controls/subtitles-button.js');
var _SubtitlesButton2 = _interopRequireWildcard(_SubtitlesButton);
var _CaptionsButton = _dereq_('./text-track-controls/captions-button.js');
var _CaptionsButton2 = _interopRequireWildcard(_CaptionsButton);
var _PlaybackRateMenuButton = _dereq_('./playback-rate-menu/playback-rate-menu-button.js');
var _PlaybackRateMenuButton2 = _interopRequireWildcard(_PlaybackRateMenuButton);
var _CustomControlSpacer = _dereq_('./spacer-controls/custom-control-spacer.js');
var _CustomControlSpacer2 = _interopRequireWildcard(_CustomControlSpacer);
/**
* Container of main controls
*
* @extends Component
* @class ControlBar
*/
var ControlBar = (function (_Component) {
function ControlBar() {
_classCallCheck(this, ControlBar);
if (_Component != null) {
_Component.apply(this, arguments);
}
}
_inherits(ControlBar, _Component);
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
ControlBar.prototype.createEl = function createEl() {
return _Component.prototype.createEl.call(this, 'div', {
className: 'vjs-control-bar'
});
};
return ControlBar;
})(_Component3['default']);
ControlBar.prototype.options_ = {
loadEvent: 'play',
children: ['playToggle', 'currentTimeDisplay', 'timeDivider', 'durationDisplay', 'progressControl', 'liveDisplay', 'remainingTimeDisplay', 'customControlSpacer', 'playbackRateMenuButton', 'muteToggle', 'volumeControl', 'chaptersButton', 'subtitlesButton', 'captionsButton', 'volumeMenuButton', 'fullscreenToggle']
};
_Component3['default'].registerComponent('ControlBar', ControlBar);
exports['default'] = ControlBar;
module.exports = exports['default'];
},{"../component.js":52,"./fullscreen-toggle.js":54,"./live-display.js":55,"./mute-toggle.js":56,"./play-toggle.js":57,"./playback-rate-menu/playback-rate-menu-button.js":58,"./progress-control/progress-control.js":62,"./spacer-controls/custom-control-spacer.js":64,"./text-track-controls/captions-button.js":67,"./text-track-controls/chapters-button.js":68,"./text-track-controls/subtitles-button.js":71,"./time-controls/current-time-display.js":74,"./time-controls/duration-display.js":75,"./time-controls/remaining-time-display.js":76,"./time-controls/time-divider.js":77,"./volume-control/volume-control.js":79,"./volume-menu-button.js":81}],54:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file fullscreen-toggle.js
*/
var _Button2 = _dereq_('../button.js');
var _Button3 = _interopRequireWildcard(_Button2);
var _Component = _dereq_('../component.js');
var _Component2 = _interopRequireWildcard(_Component);
/**
* Toggle fullscreen video
*
* @extends Button
* @class FullscreenToggle
*/
var FullscreenToggle = (function (_Button) {
function FullscreenToggle() {
_classCallCheck(this, FullscreenToggle);
if (_Button != null) {
_Button.apply(this, arguments);
}
}
_inherits(FullscreenToggle, _Button);
/**
* Allow sub components to stack CSS class names
*
* @return {String} The constructed class name
* @method buildCSSClass
*/
FullscreenToggle.prototype.buildCSSClass = function buildCSSClass() {
return 'vjs-fullscreen-control ' + _Button.prototype.buildCSSClass.call(this);
};
/**
* Handles click for full screen
*
* @method handleClick
*/
FullscreenToggle.prototype.handleClick = function handleClick() {
if (!this.player_.isFullscreen()) {
this.player_.requestFullscreen();
this.controlText('Non-Fullscreen');
} else {
this.player_.exitFullscreen();
this.controlText('Fullscreen');
}
};
return FullscreenToggle;
})(_Button3['default']);
FullscreenToggle.prototype.controlText_ = 'Fullscreen';
_Component2['default'].registerComponent('FullscreenToggle', FullscreenToggle);
exports['default'] = FullscreenToggle;
module.exports = exports['default'];
},{"../button.js":51,"../component.js":52}],55:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file live-display.js
*/
var _Component2 = _dereq_('../component');
var _Component3 = _interopRequireWildcard(_Component2);
var _import = _dereq_('../utils/dom.js');
var Dom = _interopRequireWildcard(_import);
/**
* Displays the live indicator
* TODO - Future make it click to snap to live
*
* @extends Component
* @class LiveDisplay
*/
var LiveDisplay = (function (_Component) {
function LiveDisplay() {
_classCallCheck(this, LiveDisplay);
if (_Component != null) {
_Component.apply(this, arguments);
}
}
_inherits(LiveDisplay, _Component);
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
LiveDisplay.prototype.createEl = function createEl() {
var el = _Component.prototype.createEl.call(this, 'div', {
className: 'vjs-live-control vjs-control'
});
this.contentEl_ = Dom.createEl('div', {
className: 'vjs-live-display',
innerHTML: '' + this.localize('Stream Type') + '' + this.localize('LIVE'),
'aria-live': 'off'
});
el.appendChild(this.contentEl_);
return el;
};
return LiveDisplay;
})(_Component3['default']);
_Component3['default'].registerComponent('LiveDisplay', LiveDisplay);
exports['default'] = LiveDisplay;
module.exports = exports['default'];
},{"../component":52,"../utils/dom.js":110}],56:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file mute-toggle.js
*/
var _Button2 = _dereq_('../button');
var _Button3 = _interopRequireWildcard(_Button2);
var _Component = _dereq_('../component');
var _Component2 = _interopRequireWildcard(_Component);
var _import = _dereq_('../utils/dom.js');
var Dom = _interopRequireWildcard(_import);
/**
* A button component for muting the audio
*
* @param {Player|Object} player
* @param {Object=} options
* @extends Button
* @class MuteToggle
*/
var MuteToggle = (function (_Button) {
function MuteToggle(player, options) {
_classCallCheck(this, MuteToggle);
_Button.call(this, player, options);
this.on(player, 'volumechange', this.update);
// hide mute toggle if the current tech doesn't support volume control
if (player.tech && player.tech.featuresVolumeControl === false) {
this.addClass('vjs-hidden');
}
this.on(player, 'loadstart', function () {
if (player.tech.featuresVolumeControl === false) {
this.addClass('vjs-hidden');
} else {
this.removeClass('vjs-hidden');
}
});
}
_inherits(MuteToggle, _Button);
/**
* Allow sub components to stack CSS class names
*
* @return {String} The constructed class name
* @method buildCSSClass
*/
MuteToggle.prototype.buildCSSClass = function buildCSSClass() {
return 'vjs-mute-control ' + _Button.prototype.buildCSSClass.call(this);
};
/**
* Handle click on mute
*
* @method handleClick
*/
MuteToggle.prototype.handleClick = function handleClick() {
this.player_.muted(this.player_.muted() ? false : true);
};
/**
* Update volume
*
* @method update
*/
MuteToggle.prototype.update = function update() {
var vol = this.player_.volume(),
level = 3;
if (vol === 0 || this.player_.muted()) {
level = 0;
} else if (vol < 0.33) {
level = 1;
} else if (vol < 0.67) {
level = 2;
}
// Don't rewrite the button text if the actual text doesn't change.
// This causes unnecessary and confusing information for screen reader users.
// This check is needed because this function gets called every time the volume level is changed.
var toMute = this.player_.muted() ? 'Unmute' : 'Mute';
var localizedMute = this.localize(toMute);
if (this.controlText() !== localizedMute) {
this.controlText(localizedMute);
}
/* TODO improve muted icon classes */
for (var i = 0; i < 4; i++) {
Dom.removeElClass(this.el_, 'vjs-vol-' + i);
}
Dom.addElClass(this.el_, 'vjs-vol-' + level);
};
return MuteToggle;
})(_Button3['default']);
MuteToggle.prototype.controlText_ = 'Mute';
_Component2['default'].registerComponent('MuteToggle', MuteToggle);
exports['default'] = MuteToggle;
module.exports = exports['default'];
},{"../button":51,"../component":52,"../utils/dom.js":110}],57:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file play-toggle.js
*/
var _Button2 = _dereq_('../button.js');
var _Button3 = _interopRequireWildcard(_Button2);
var _Component = _dereq_('../component.js');
var _Component2 = _interopRequireWildcard(_Component);
/**
* Button to toggle between play and pause
*
* @param {Player|Object} player
* @param {Object=} options
* @extends Button
* @class PlayToggle
*/
var PlayToggle = (function (_Button) {
function PlayToggle(player, options) {
_classCallCheck(this, PlayToggle);
_Button.call(this, player, options);
this.on(player, 'play', this.handlePlay);
this.on(player, 'pause', this.handlePause);
}
_inherits(PlayToggle, _Button);
/**
* Allow sub components to stack CSS class names
*
* @return {String} The constructed class name
* @method buildCSSClass
*/
PlayToggle.prototype.buildCSSClass = function buildCSSClass() {
return 'vjs-play-control ' + _Button.prototype.buildCSSClass.call(this);
};
/**
* Handle click to toggle between play and pause
*
* @method handleClick
*/
PlayToggle.prototype.handleClick = function handleClick() {
if (this.player_.paused()) {
this.player_.play();
} else {
this.player_.pause();
}
};
/**
* Add the vjs-playing class to the element so it can change appearance
*
* @method handlePlay
*/
PlayToggle.prototype.handlePlay = function handlePlay() {
this.removeClass('vjs-paused');
this.addClass('vjs-playing');
this.controlText('Pause'); // change the button text to "Pause"
};
/**
* Add the vjs-paused class to the element so it can change appearance
*
* @method handlePause
*/
PlayToggle.prototype.handlePause = function handlePause() {
this.removeClass('vjs-playing');
this.addClass('vjs-paused');
this.controlText('Play'); // change the button text to "Play"
};
return PlayToggle;
})(_Button3['default']);
PlayToggle.prototype.controlText_ = 'Play';
_Component2['default'].registerComponent('PlayToggle', PlayToggle);
exports['default'] = PlayToggle;
module.exports = exports['default'];
},{"../button.js":51,"../component.js":52}],58:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file playback-rate-menu-button.js
*/
var _MenuButton2 = _dereq_('../../menu/menu-button.js');
var _MenuButton3 = _interopRequireWildcard(_MenuButton2);
var _Menu = _dereq_('../../menu/menu.js');
var _Menu2 = _interopRequireWildcard(_Menu);
var _PlaybackRateMenuItem = _dereq_('./playback-rate-menu-item.js');
var _PlaybackRateMenuItem2 = _interopRequireWildcard(_PlaybackRateMenuItem);
var _Component = _dereq_('../../component.js');
var _Component2 = _interopRequireWildcard(_Component);
var _import = _dereq_('../../utils/dom.js');
var Dom = _interopRequireWildcard(_import);
/**
* The component for controlling the playback rate
*
* @param {Player|Object} player
* @param {Object=} options
* @extends MenuButton
* @class PlaybackRateMenuButton
*/
var PlaybackRateMenuButton = (function (_MenuButton) {
function PlaybackRateMenuButton(player, options) {
_classCallCheck(this, PlaybackRateMenuButton);
_MenuButton.call(this, player, options);
this.updateVisibility();
this.updateLabel();
this.on(player, 'loadstart', this.updateVisibility);
this.on(player, 'ratechange', this.updateLabel);
}
_inherits(PlaybackRateMenuButton, _MenuButton);
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
PlaybackRateMenuButton.prototype.createEl = function createEl() {
var el = _MenuButton.prototype.createEl.call(this);
this.labelEl_ = Dom.createEl('div', {
className: 'vjs-playback-rate-value',
innerHTML: 1
});
el.appendChild(this.labelEl_);
return el;
};
/**
* Allow sub components to stack CSS class names
*
* @return {String} The constructed class name
* @method buildCSSClass
*/
PlaybackRateMenuButton.prototype.buildCSSClass = function buildCSSClass() {
return 'vjs-playback-rate ' + _MenuButton.prototype.buildCSSClass.call(this);
};
/**
* Create the playback rate menu
*
* @return {Menu} Menu object populated with items
* @method createMenu
*/
PlaybackRateMenuButton.prototype.createMenu = function createMenu() {
var menu = new _Menu2['default'](this.player());
var rates = this.playbackRates();
if (rates) {
for (var i = rates.length - 1; i >= 0; i--) {
menu.addChild(new _PlaybackRateMenuItem2['default'](this.player(), { rate: rates[i] + 'x' }));
}
}
return menu;
};
/**
* Updates ARIA accessibility attributes
*
* @method updateARIAAttributes
*/
PlaybackRateMenuButton.prototype.updateARIAAttributes = function updateARIAAttributes() {
// Current playback rate
this.el().setAttribute('aria-valuenow', this.player().playbackRate());
};
/**
* Handle menu item click
*
* @method handleClick
*/
PlaybackRateMenuButton.prototype.handleClick = function handleClick() {
// select next rate option
var currentRate = this.player().playbackRate();
var rates = this.playbackRates();
// this will select first one if the last one currently selected
var newRate = rates[0];
for (var i = 0; i < rates.length; i++) {
if (rates[i] > currentRate) {
newRate = rates[i];
break;
}
}
this.player().playbackRate(newRate);
};
/**
* Get possible playback rates
*
* @return {Array} Possible playback rates
* @method playbackRates
*/
PlaybackRateMenuButton.prototype.playbackRates = function playbackRates() {
return this.options_.playbackRates || this.options_.playerOptions && this.options_.playerOptions.playbackRates;
};
/**
* Get supported playback rates
*
* @return {Array} Supported playback rates
* @method playbackRateSupported
*/
PlaybackRateMenuButton.prototype.playbackRateSupported = function playbackRateSupported() {
return this.player().tech && this.player().tech.featuresPlaybackRate && this.playbackRates() && this.playbackRates().length > 0;
};
/**
* Hide playback rate controls when they're no playback rate options to select
*
* @method updateVisibility
*/
PlaybackRateMenuButton.prototype.updateVisibility = function updateVisibility() {
if (this.playbackRateSupported()) {
this.removeClass('vjs-hidden');
} else {
this.addClass('vjs-hidden');
}
};
/**
* Update button label when rate changed
*
* @method updateLabel
*/
PlaybackRateMenuButton.prototype.updateLabel = function updateLabel() {
if (this.playbackRateSupported()) {
this.labelEl_.innerHTML = this.player().playbackRate() + 'x';
}
};
return PlaybackRateMenuButton;
})(_MenuButton3['default']);
PlaybackRateMenuButton.prototype.controlText_ = 'Playback Rate';
_Component2['default'].registerComponent('PlaybackRateMenuButton', PlaybackRateMenuButton);
exports['default'] = PlaybackRateMenuButton;
module.exports = exports['default'];
},{"../../component.js":52,"../../menu/menu-button.js":89,"../../menu/menu.js":91,"../../utils/dom.js":110,"./playback-rate-menu-item.js":59}],59:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file playback-rate-menu-item.js
*/
var _MenuItem2 = _dereq_('../../menu/menu-item.js');
var _MenuItem3 = _interopRequireWildcard(_MenuItem2);
var _Component = _dereq_('../../component.js');
var _Component2 = _interopRequireWildcard(_Component);
/**
* The specific menu item type for selecting a playback rate
*
* @param {Player|Object} player
* @param {Object=} options
* @extends MenuItem
* @class PlaybackRateMenuItem
*/
var PlaybackRateMenuItem = (function (_MenuItem) {
function PlaybackRateMenuItem(player, options) {
_classCallCheck(this, PlaybackRateMenuItem);
var label = options.rate;
var rate = parseFloat(label, 10);
// Modify options for parent MenuItem class's init.
options.label = label;
options.selected = rate === 1;
_MenuItem.call(this, player, options);
this.label = label;
this.rate = rate;
this.on(player, 'ratechange', this.update);
}
_inherits(PlaybackRateMenuItem, _MenuItem);
/**
* Handle click on menu item
*
* @method handleClick
*/
PlaybackRateMenuItem.prototype.handleClick = function handleClick() {
_MenuItem.prototype.handleClick.call(this);
this.player().playbackRate(this.rate);
};
/**
* Update playback rate with selected rate
*
* @method update
*/
PlaybackRateMenuItem.prototype.update = function update() {
this.selected(this.player().playbackRate() === this.rate);
};
return PlaybackRateMenuItem;
})(_MenuItem3['default']);
PlaybackRateMenuItem.prototype.contentElType = 'button';
_Component2['default'].registerComponent('PlaybackRateMenuItem', PlaybackRateMenuItem);
exports['default'] = PlaybackRateMenuItem;
module.exports = exports['default'];
},{"../../component.js":52,"../../menu/menu-item.js":90}],60:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file load-progress-bar.js
*/
var _Component2 = _dereq_('../../component.js');
var _Component3 = _interopRequireWildcard(_Component2);
var _import = _dereq_('../../utils/dom.js');
var Dom = _interopRequireWildcard(_import);
/**
* Shows load progress
*
* @param {Player|Object} player
* @param {Object=} options
* @extends Component
* @class LoadProgressBar
*/
var LoadProgressBar = (function (_Component) {
function LoadProgressBar(player, options) {
_classCallCheck(this, LoadProgressBar);
_Component.call(this, player, options);
this.on(player, 'progress', this.update);
}
_inherits(LoadProgressBar, _Component);
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
LoadProgressBar.prototype.createEl = function createEl() {
return _Component.prototype.createEl.call(this, 'div', {
className: 'vjs-load-progress',
innerHTML: '' + this.localize('Loaded') + ': 0%'
});
};
/**
* Update progress bar
*
* @method update
*/
LoadProgressBar.prototype.update = function update() {
var buffered = this.player_.buffered();
var duration = this.player_.duration();
var bufferedEnd = this.player_.bufferedEnd();
var children = this.el_.children;
// get the percent width of a time compared to the total end
var percentify = function percentify(time, end) {
var percent = time / end || 0; // no NaN
return (percent >= 1 ? 1 : percent) * 100 + '%';
};
// update the width of the progress bar
this.el_.style.width = percentify(bufferedEnd, duration);
// add child elements to represent the individual buffered time ranges
for (var i = 0; i < buffered.length; i++) {
var start = buffered.start(i);
var end = buffered.end(i);
var part = children[i];
if (!part) {
part = this.el_.appendChild(Dom.createEl());
}
// set the percent based on the width of the progress bar (bufferedEnd)
part.style.left = percentify(start, bufferedEnd);
part.style.width = percentify(end - start, bufferedEnd);
}
// remove unused buffered range elements
for (var i = children.length; i > buffered.length; i--) {
this.el_.removeChild(children[i - 1]);
}
};
return LoadProgressBar;
})(_Component3['default']);
_Component3['default'].registerComponent('LoadProgressBar', LoadProgressBar);
exports['default'] = LoadProgressBar;
module.exports = exports['default'];
},{"../../component.js":52,"../../utils/dom.js":110}],61:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file play-progress-bar.js
*/
var _Component2 = _dereq_('../../component.js');
var _Component3 = _interopRequireWildcard(_Component2);
/**
* Shows play progress
*
* @param {Player|Object} player
* @param {Object=} options
* @extends Component
* @class PlayProgressBar
*/
var PlayProgressBar = (function (_Component) {
function PlayProgressBar() {
_classCallCheck(this, PlayProgressBar);
if (_Component != null) {
_Component.apply(this, arguments);
}
}
_inherits(PlayProgressBar, _Component);
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
PlayProgressBar.prototype.createEl = function createEl() {
return _Component.prototype.createEl.call(this, 'div', {
className: 'vjs-play-progress',
innerHTML: '' + this.localize('Progress') + ': 0%'
});
};
return PlayProgressBar;
})(_Component3['default']);
_Component3['default'].registerComponent('PlayProgressBar', PlayProgressBar);
exports['default'] = PlayProgressBar;
module.exports = exports['default'];
},{"../../component.js":52}],62:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file progress-control.js
*/
var _Component2 = _dereq_('../../component.js');
var _Component3 = _interopRequireWildcard(_Component2);
var _SeekBar = _dereq_('./seek-bar.js');
var _SeekBar2 = _interopRequireWildcard(_SeekBar);
/**
* The Progress Control component contains the seek bar, load progress,
* and play progress
*
* @param {Player|Object} player
* @param {Object=} options
* @extends Component
* @class ProgressControl
*/
var ProgressControl = (function (_Component) {
function ProgressControl() {
_classCallCheck(this, ProgressControl);
if (_Component != null) {
_Component.apply(this, arguments);
}
}
_inherits(ProgressControl, _Component);
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
ProgressControl.prototype.createEl = function createEl() {
return _Component.prototype.createEl.call(this, 'div', {
className: 'vjs-progress-control vjs-control'
});
};
return ProgressControl;
})(_Component3['default']);
ProgressControl.prototype.options_ = {
children: {
seekBar: {}
}
};
_Component3['default'].registerComponent('ProgressControl', ProgressControl);
exports['default'] = ProgressControl;
module.exports = exports['default'];
},{"../../component.js":52,"./seek-bar.js":63}],63:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file seek-bar.js
*/
var _Slider2 = _dereq_('../../slider/slider.js');
var _Slider3 = _interopRequireWildcard(_Slider2);
var _Component = _dereq_('../../component.js');
var _Component2 = _interopRequireWildcard(_Component);
var _LoadProgressBar = _dereq_('./load-progress-bar.js');
var _LoadProgressBar2 = _interopRequireWildcard(_LoadProgressBar);
var _PlayProgressBar = _dereq_('./play-progress-bar.js');
var _PlayProgressBar2 = _interopRequireWildcard(_PlayProgressBar);
var _import = _dereq_('../../utils/fn.js');
var Fn = _interopRequireWildcard(_import);
var _formatTime = _dereq_('../../utils/format-time.js');
var _formatTime2 = _interopRequireWildcard(_formatTime);
var _roundFloat = _dereq_('../../utils/round-float.js');
var _roundFloat2 = _interopRequireWildcard(_roundFloat);
/**
* Seek Bar and holder for the progress bars
*
* @param {Player|Object} player
* @param {Object=} options
* @extends Slider
* @class SeekBar
*/
var SeekBar = (function (_Slider) {
function SeekBar(player, options) {
_classCallCheck(this, SeekBar);
_Slider.call(this, player, options);
this.on(player, 'timeupdate', this.updateARIAAttributes);
player.ready(Fn.bind(this, this.updateARIAAttributes));
}
_inherits(SeekBar, _Slider);
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
SeekBar.prototype.createEl = function createEl() {
return _Slider.prototype.createEl.call(this, 'div', {
className: 'vjs-progress-holder',
'aria-label': 'video progress bar'
});
};
/**
* Update ARIA accessibility attributes
*
* @method updateARIAAttributes
*/
SeekBar.prototype.updateARIAAttributes = function updateARIAAttributes() {
// Allows for smooth scrubbing, when player can't keep up.
var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
this.el_.setAttribute('aria-valuenow', _roundFloat2['default'](this.getPercent() * 100, 2)); // machine readable value of progress bar (percentage complete)
this.el_.setAttribute('aria-valuetext', _formatTime2['default'](time, this.player_.duration())); // human readable value of progress bar (time complete)
};
/**
* Get percentage of video played
*
* @return {Number} Percentage played
* @method getPercent
*/
SeekBar.prototype.getPercent = function getPercent() {
var percent = this.player_.currentTime() / this.player_.duration();
return percent >= 1 ? 1 : percent;
};
/**
* Handle mouse down on seek bar
*
* @method handleMouseDown
*/
SeekBar.prototype.handleMouseDown = function handleMouseDown(event) {
_Slider.prototype.handleMouseDown.call(this, event);
this.player_.scrubbing(true);
this.videoWasPlaying = !this.player_.paused();
this.player_.pause();
};
/**
* Handle mouse move on seek bar
*
* @method handleMouseMove
*/
SeekBar.prototype.handleMouseMove = function handleMouseMove(event) {
var newTime = this.calculateDistance(event) * this.player_.duration();
// Don't let video end while scrubbing.
if (newTime === this.player_.duration()) {
newTime = newTime - 0.1;
}
// Set new time (tell player to seek to new time)
this.player_.currentTime(newTime);
};
/**
* Handle mouse up on seek bar
*
* @method handleMouseUp
*/
SeekBar.prototype.handleMouseUp = function handleMouseUp(event) {
_Slider.prototype.handleMouseUp.call(this, event);
this.player_.scrubbing(false);
if (this.videoWasPlaying) {
this.player_.play();
}
};
/**
* Move more quickly fast forward for keyboard-only users
*
* @method stepForward
*/
SeekBar.prototype.stepForward = function stepForward() {
this.player_.currentTime(this.player_.currentTime() + 5); // more quickly fast forward for keyboard-only users
};
/**
* Move more quickly rewind for keyboard-only users
*
* @method stepBack
*/
SeekBar.prototype.stepBack = function stepBack() {
this.player_.currentTime(this.player_.currentTime() - 5); // more quickly rewind for keyboard-only users
};
return SeekBar;
})(_Slider3['default']);
SeekBar.prototype.options_ = {
children: {
loadProgressBar: {},
playProgressBar: {}
},
barName: 'playProgressBar'
};
SeekBar.prototype.playerEvent = 'timeupdate';
_Component2['default'].registerComponent('SeekBar', SeekBar);
exports['default'] = SeekBar;
module.exports = exports['default'];
},{"../../component.js":52,"../../slider/slider.js":96,"../../utils/fn.js":112,"../../utils/format-time.js":113,"../../utils/round-float.js":117,"./load-progress-bar.js":60,"./play-progress-bar.js":61}],64:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file custom-control-spacer.js
*/
var _Spacer2 = _dereq_('./spacer.js');
var _Spacer3 = _interopRequireWildcard(_Spacer2);
var _Component = _dereq_('../../component.js');
var _Component2 = _interopRequireWildcard(_Component);
/**
* Spacer specifically meant to be used as an insertion point for new plugins, etc.
*
* @extends Spacer
* @class CustomControlSpacer
*/
var CustomControlSpacer = (function (_Spacer) {
function CustomControlSpacer() {
_classCallCheck(this, CustomControlSpacer);
if (_Spacer != null) {
_Spacer.apply(this, arguments);
}
}
_inherits(CustomControlSpacer, _Spacer);
/**
* Allow sub components to stack CSS class names
*
* @return {String} The constructed class name
* @method buildCSSClass
*/
CustomControlSpacer.prototype.buildCSSClass = function buildCSSClass() {
return 'vjs-custom-control-spacer ' + _Spacer.prototype.buildCSSClass.call(this);
};
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
CustomControlSpacer.prototype.createEl = function createEl() {
return _Spacer.prototype.createEl.call(this, {
className: this.buildCSSClass()
});
};
return CustomControlSpacer;
})(_Spacer3['default']);
_Component2['default'].registerComponent('CustomControlSpacer', CustomControlSpacer);
exports['default'] = CustomControlSpacer;
module.exports = exports['default'];
},{"../../component.js":52,"./spacer.js":65}],65:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file spacer.js
*/
var _Component2 = _dereq_('../../component.js');
var _Component3 = _interopRequireWildcard(_Component2);
/**
* Just an empty spacer element that can be used as an append point for plugins, etc.
* Also can be used to create space between elements when necessary.
*
* @extends Component
* @class Spacer
*/
var Spacer = (function (_Component) {
function Spacer() {
_classCallCheck(this, Spacer);
if (_Component != null) {
_Component.apply(this, arguments);
}
}
_inherits(Spacer, _Component);
/**
* Allow sub components to stack CSS class names
*
* @return {String} The constructed class name
* @method buildCSSClass
*/
Spacer.prototype.buildCSSClass = function buildCSSClass() {
return 'vjs-spacer ' + _Component.prototype.buildCSSClass.call(this);
};
/**
* Create the component's DOM element
*
* @param {Object} props An object of properties
* @return {Element}
* @method createEl
*/
Spacer.prototype.createEl = function createEl(props) {
return _Component.prototype.createEl.call(this, 'div', {
className: this.buildCSSClass()
});
};
return Spacer;
})(_Component3['default']);
_Component3['default'].registerComponent('Spacer', Spacer);
exports['default'] = Spacer;
module.exports = exports['default'];
},{"../../component.js":52}],66:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file caption-settings-menu-item.js
*/
var _TextTrackMenuItem2 = _dereq_('./text-track-menu-item.js');
var _TextTrackMenuItem3 = _interopRequireWildcard(_TextTrackMenuItem2);
var _Component = _dereq_('../../component.js');
var _Component2 = _interopRequireWildcard(_Component);
/**
* The menu item for caption track settings menu
*
* @param {Player|Object} player
* @param {Object=} options
* @extends TextTrackMenuItem
* @class CaptionSettingsMenuItem
*/
var CaptionSettingsMenuItem = (function (_TextTrackMenuItem) {
function CaptionSettingsMenuItem(player, options) {
_classCallCheck(this, CaptionSettingsMenuItem);
options.track = {
kind: options.kind,
player: player,
label: options.kind + ' settings',
'default': false,
mode: 'disabled'
};
_TextTrackMenuItem.call(this, player, options);
this.addClass('vjs-texttrack-settings');
}
_inherits(CaptionSettingsMenuItem, _TextTrackMenuItem);
/**
* Handle click on menu item
*
* @method handleClick
*/
CaptionSettingsMenuItem.prototype.handleClick = function handleClick() {
this.player().getChild('textTrackSettings').show();
};
return CaptionSettingsMenuItem;
})(_TextTrackMenuItem3['default']);
_Component2['default'].registerComponent('CaptionSettingsMenuItem', CaptionSettingsMenuItem);
exports['default'] = CaptionSettingsMenuItem;
module.exports = exports['default'];
},{"../../component.js":52,"./text-track-menu-item.js":73}],67:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file captions-button.js
*/
var _TextTrackButton2 = _dereq_('./text-track-button.js');
var _TextTrackButton3 = _interopRequireWildcard(_TextTrackButton2);
var _Component = _dereq_('../../component.js');
var _Component2 = _interopRequireWildcard(_Component);
var _CaptionSettingsMenuItem = _dereq_('./caption-settings-menu-item.js');
var _CaptionSettingsMenuItem2 = _interopRequireWildcard(_CaptionSettingsMenuItem);
/**
* The button component for toggling and selecting captions
*
* @param {Object} player Player object
* @param {Object=} options Object of option names and values
* @param {Function=} ready Ready callback function
* @extends TextTrackButton
* @class CaptionsButton
*/
var CaptionsButton = (function (_TextTrackButton) {
function CaptionsButton(player, options, ready) {
_classCallCheck(this, CaptionsButton);
_TextTrackButton.call(this, player, options, ready);
this.el_.setAttribute('aria-label', 'Captions Menu');
}
_inherits(CaptionsButton, _TextTrackButton);
/**
* Allow sub components to stack CSS class names
*
* @return {String} The constructed class name
* @method buildCSSClass
*/
CaptionsButton.prototype.buildCSSClass = function buildCSSClass() {
return 'vjs-captions-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);
};
/**
* Update caption menu items
*
* @method update
*/
CaptionsButton.prototype.update = function update() {
var threshold = 2;
_TextTrackButton.prototype.update.call(this);
// if native, then threshold is 1 because no settings button
if (this.player().tech && this.player().tech.featuresNativeTextTracks) {
threshold = 1;
}
if (this.items && this.items.length > threshold) {
this.show();
} else {
this.hide();
}
};
/**
* Create caption menu items
*
* @return {Array} Array of menu items
* @method createItems
*/
CaptionsButton.prototype.createItems = function createItems() {
var items = [];
if (!(this.player().tech && this.player().tech.featuresNativeTextTracks)) {
items.push(new _CaptionSettingsMenuItem2['default'](this.player_, { kind: this.kind_ }));
}
return _TextTrackButton.prototype.createItems.call(this, items);
};
return CaptionsButton;
})(_TextTrackButton3['default']);
CaptionsButton.prototype.kind_ = 'captions';
CaptionsButton.prototype.controlText_ = 'Captions';
_Component2['default'].registerComponent('CaptionsButton', CaptionsButton);
exports['default'] = CaptionsButton;
module.exports = exports['default'];
},{"../../component.js":52,"./caption-settings-menu-item.js":66,"./text-track-button.js":72}],68:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file chapters-button.js
*/
var _TextTrackButton2 = _dereq_('./text-track-button.js');
var _TextTrackButton3 = _interopRequireWildcard(_TextTrackButton2);
var _Component = _dereq_('../../component.js');
var _Component2 = _interopRequireWildcard(_Component);
var _TextTrackMenuItem = _dereq_('./text-track-menu-item.js');
var _TextTrackMenuItem2 = _interopRequireWildcard(_TextTrackMenuItem);
var _ChaptersTrackMenuItem = _dereq_('./chapters-track-menu-item.js');
var _ChaptersTrackMenuItem2 = _interopRequireWildcard(_ChaptersTrackMenuItem);
var _Menu = _dereq_('../../menu/menu.js');
var _Menu2 = _interopRequireWildcard(_Menu);
var _import = _dereq_('../../utils/dom.js');
var Dom = _interopRequireWildcard(_import);
var _import2 = _dereq_('../../utils/fn.js');
var Fn = _interopRequireWildcard(_import2);
var _toTitleCase = _dereq_('../../utils/to-title-case.js');
var _toTitleCase2 = _interopRequireWildcard(_toTitleCase);
var _window = _dereq_('global/window');
var _window2 = _interopRequireWildcard(_window);
/**
* The button component for toggling and selecting chapters
* Chapters act much differently than other text tracks
* Cues are navigation vs. other tracks of alternative languages
*
* @param {Object} player Player object
* @param {Object=} options Object of option names and values
* @param {Function=} ready Ready callback function
* @extends TextTrackButton
* @class ChaptersButton
*/
var ChaptersButton = (function (_TextTrackButton) {
function ChaptersButton(player, options, ready) {
_classCallCheck(this, ChaptersButton);
_TextTrackButton.call(this, player, options, ready);
this.el_.setAttribute('aria-label', 'Chapters Menu');
}
_inherits(ChaptersButton, _TextTrackButton);
/**
* Allow sub components to stack CSS class names
*
* @return {String} The constructed class name
* @method buildCSSClass
*/
ChaptersButton.prototype.buildCSSClass = function buildCSSClass() {
return 'vjs-chapters-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);
};
/**
* Create a menu item for each text track
*
* @return {Array} Array of menu items
* @method createItems
*/
ChaptersButton.prototype.createItems = function createItems() {
var items = [];
var tracks = this.player_.textTracks();
if (!tracks) {
return items;
}
for (var i = 0; i < tracks.length; i++) {
var track = tracks[i];
if (track.kind === this.kind_) {
items.push(new _TextTrackMenuItem2['default'](this.player_, {
track: track
}));
}
}
return items;
};
/**
* Create menu from chapter buttons
*
* @return {Menu} Menu of chapter buttons
* @method createMenu
*/
ChaptersButton.prototype.createMenu = function createMenu() {
var tracks = this.player_.textTracks() || [];
var chaptersTrack = undefined;
var items = this.items = [];
for (var i = 0, l = tracks.length; i < l; i++) {
var track = tracks[i];
if (track.kind === this.kind_) {
if (!track.cues) {
track.mode = 'hidden';
/* jshint loopfunc:true */
// TODO see if we can figure out a better way of doing this https://github.com/videojs/video.js/issues/1864
_window2['default'].setTimeout(Fn.bind(this, function () {
this.createMenu();
}), 100);
/* jshint loopfunc:false */
} else {
chaptersTrack = track;
break;
}
}
}
var menu = this.menu;
if (menu === undefined) {
menu = new _Menu2['default'](this.player_);
menu.contentEl().appendChild(Dom.createEl('li', {
className: 'vjs-menu-title',
innerHTML: _toTitleCase2['default'](this.kind_),
tabIndex: -1
}));
}
if (chaptersTrack) {
var cues = chaptersTrack.cues,
cue = undefined;
for (var i = 0, l = cues.length; i < l; i++) {
cue = cues[i];
var mi = new _ChaptersTrackMenuItem2['default'](this.player_, {
track: chaptersTrack,
cue: cue
});
items.push(mi);
menu.addChild(mi);
}
this.addChild(menu);
}
if (this.items.length > 0) {
this.show();
}
return menu;
};
return ChaptersButton;
})(_TextTrackButton3['default']);
ChaptersButton.prototype.kind_ = 'chapters';
ChaptersButton.prototype.controlText_ = 'Chapters';
_Component2['default'].registerComponent('ChaptersButton', ChaptersButton);
exports['default'] = ChaptersButton;
module.exports = exports['default'];
},{"../../component.js":52,"../../menu/menu.js":91,"../../utils/dom.js":110,"../../utils/fn.js":112,"../../utils/to-title-case.js":119,"./chapters-track-menu-item.js":69,"./text-track-button.js":72,"./text-track-menu-item.js":73,"global/window":2}],69:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file chapters-track-menu-item.js
*/
var _MenuItem2 = _dereq_('../../menu/menu-item.js');
var _MenuItem3 = _interopRequireWildcard(_MenuItem2);
var _Component = _dereq_('../../component.js');
var _Component2 = _interopRequireWildcard(_Component);
var _import = _dereq_('../../utils/fn.js');
var Fn = _interopRequireWildcard(_import);
/**
* The chapter track menu item
*
* @param {Player|Object} player
* @param {Object=} options
* @extends MenuItem
* @class ChaptersTrackMenuItem
*/
var ChaptersTrackMenuItem = (function (_MenuItem) {
function ChaptersTrackMenuItem(player, options) {
_classCallCheck(this, ChaptersTrackMenuItem);
var track = options.track;
var cue = options.cue;
var currentTime = player.currentTime();
// Modify options for parent MenuItem class's init.
options.label = cue.text;
options.selected = cue.startTime <= currentTime && currentTime < cue.endTime;
_MenuItem.call(this, player, options);
this.track = track;
this.cue = cue;
track.addEventListener('cuechange', Fn.bind(this, this.update));
}
_inherits(ChaptersTrackMenuItem, _MenuItem);
/**
* Handle click on menu item
*
* @method handleClick
*/
ChaptersTrackMenuItem.prototype.handleClick = function handleClick() {
_MenuItem.prototype.handleClick.call(this);
this.player_.currentTime(this.cue.startTime);
this.update(this.cue.startTime);
};
/**
* Update chapter menu item
*
* @method update
*/
ChaptersTrackMenuItem.prototype.update = function update() {
var cue = this.cue;
var currentTime = this.player_.currentTime();
// vjs.log(currentTime, cue.startTime);
this.selected(cue.startTime <= currentTime && currentTime < cue.endTime);
};
return ChaptersTrackMenuItem;
})(_MenuItem3['default']);
_Component2['default'].registerComponent('ChaptersTrackMenuItem', ChaptersTrackMenuItem);
exports['default'] = ChaptersTrackMenuItem;
module.exports = exports['default'];
},{"../../component.js":52,"../../menu/menu-item.js":90,"../../utils/fn.js":112}],70:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file off-text-track-menu-item.js
*/
var _TextTrackMenuItem2 = _dereq_('./text-track-menu-item.js');
var _TextTrackMenuItem3 = _interopRequireWildcard(_TextTrackMenuItem2);
var _Component = _dereq_('../../component.js');
var _Component2 = _interopRequireWildcard(_Component);
/**
* A special menu item for turning of a specific type of text track
*
* @param {Player|Object} player
* @param {Object=} options
* @extends TextTrackMenuItem
* @class OffTextTrackMenuItem
*/
var OffTextTrackMenuItem = (function (_TextTrackMenuItem) {
function OffTextTrackMenuItem(player, options) {
_classCallCheck(this, OffTextTrackMenuItem);
// Create pseudo track info
// Requires options['kind']
options.track = {
kind: options.kind,
player: player,
label: options.kind + ' off',
'default': false,
mode: 'disabled'
};
_TextTrackMenuItem.call(this, player, options);
this.selected(true);
}
_inherits(OffTextTrackMenuItem, _TextTrackMenuItem);
/**
* Handle text track change
*
* @param {Object} event Event object
* @method handleTracksChange
*/
OffTextTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) {
var tracks = this.player().textTracks();
var selected = true;
for (var i = 0, l = tracks.length; i < l; i++) {
var track = tracks[i];
if (track.kind === this.track.kind && track.mode === 'showing') {
selected = false;
break;
}
}
this.selected(selected);
};
return OffTextTrackMenuItem;
})(_TextTrackMenuItem3['default']);
_Component2['default'].registerComponent('OffTextTrackMenuItem', OffTextTrackMenuItem);
exports['default'] = OffTextTrackMenuItem;
module.exports = exports['default'];
},{"../../component.js":52,"./text-track-menu-item.js":73}],71:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file subtitles-button.js
*/
var _TextTrackButton2 = _dereq_('./text-track-button.js');
var _TextTrackButton3 = _interopRequireWildcard(_TextTrackButton2);
var _Component = _dereq_('../../component.js');
var _Component2 = _interopRequireWildcard(_Component);
/**
* The button component for toggling and selecting subtitles
*
* @param {Object} player Player object
* @param {Object=} options Object of option names and values
* @param {Function=} ready Ready callback function
* @extends TextTrackButton
* @class SubtitlesButton
*/
var SubtitlesButton = (function (_TextTrackButton) {
function SubtitlesButton(player, options, ready) {
_classCallCheck(this, SubtitlesButton);
_TextTrackButton.call(this, player, options, ready);
this.el_.setAttribute('aria-label', 'Subtitles Menu');
}
_inherits(SubtitlesButton, _TextTrackButton);
/**
* Allow sub components to stack CSS class names
*
* @return {String} The constructed class name
* @method buildCSSClass
*/
SubtitlesButton.prototype.buildCSSClass = function buildCSSClass() {
return 'vjs-subtitles-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);
};
return SubtitlesButton;
})(_TextTrackButton3['default']);
SubtitlesButton.prototype.kind_ = 'subtitles';
SubtitlesButton.prototype.controlText_ = 'Subtitles';
_Component2['default'].registerComponent('SubtitlesButton', SubtitlesButton);
exports['default'] = SubtitlesButton;
module.exports = exports['default'];
},{"../../component.js":52,"./text-track-button.js":72}],72:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file text-track-button.js
*/
var _MenuButton2 = _dereq_('../../menu/menu-button.js');
var _MenuButton3 = _interopRequireWildcard(_MenuButton2);
var _Component = _dereq_('../../component.js');
var _Component2 = _interopRequireWildcard(_Component);
var _import = _dereq_('../../utils/fn.js');
var Fn = _interopRequireWildcard(_import);
var _TextTrackMenuItem = _dereq_('./text-track-menu-item.js');
var _TextTrackMenuItem2 = _interopRequireWildcard(_TextTrackMenuItem);
var _OffTextTrackMenuItem = _dereq_('./off-text-track-menu-item.js');
var _OffTextTrackMenuItem2 = _interopRequireWildcard(_OffTextTrackMenuItem);
/**
* The base class for buttons that toggle specific text track types (e.g. subtitles)
*
* @param {Player|Object} player
* @param {Object=} options
* @extends MenuButton
* @class TextTrackButton
*/
var TextTrackButton = (function (_MenuButton) {
function TextTrackButton(player, options) {
_classCallCheck(this, TextTrackButton);
_MenuButton.call(this, player, options);
var tracks = this.player_.textTracks();
if (this.items.length <= 1) {
this.hide();
}
if (!tracks) {
return;
}
var updateHandler = Fn.bind(this, this.update);
tracks.addEventListener('removetrack', updateHandler);
tracks.addEventListener('addtrack', updateHandler);
this.player_.on('dispose', function () {
tracks.removeEventListener('removetrack', updateHandler);
tracks.removeEventListener('addtrack', updateHandler);
});
}
_inherits(TextTrackButton, _MenuButton);
// Create a menu item for each text track
TextTrackButton.prototype.createItems = function createItems() {
var items = arguments[0] === undefined ? [] : arguments[0];
// Add an OFF menu item to turn all tracks off
items.push(new _OffTextTrackMenuItem2['default'](this.player_, { kind: this.kind_ }));
var tracks = this.player_.textTracks();
if (!tracks) {
return items;
}
for (var i = 0; i < tracks.length; i++) {
var track = tracks[i];
// only add tracks that are of the appropriate kind and have a label
if (track.kind === this.kind_) {
items.push(new _TextTrackMenuItem2['default'](this.player_, {
track: track
}));
}
}
return items;
};
return TextTrackButton;
})(_MenuButton3['default']);
_Component2['default'].registerComponent('TextTrackButton', TextTrackButton);
exports['default'] = TextTrackButton;
module.exports = exports['default'];
},{"../../component.js":52,"../../menu/menu-button.js":89,"../../utils/fn.js":112,"./off-text-track-menu-item.js":70,"./text-track-menu-item.js":73}],73:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file text-track-menu-item.js
*/
var _MenuItem2 = _dereq_('../../menu/menu-item.js');
var _MenuItem3 = _interopRequireWildcard(_MenuItem2);
var _Component = _dereq_('../../component.js');
var _Component2 = _interopRequireWildcard(_Component);
var _import = _dereq_('../../utils/fn.js');
var Fn = _interopRequireWildcard(_import);
var _window = _dereq_('global/window');
var _window2 = _interopRequireWildcard(_window);
var _document = _dereq_('global/document');
var _document2 = _interopRequireWildcard(_document);
/**
* The specific menu item type for selecting a language within a text track kind
*
* @param {Player|Object} player
* @param {Object=} options
* @extends MenuItem
* @class TextTrackMenuItem
*/
var TextTrackMenuItem = (function (_MenuItem) {
function TextTrackMenuItem(player, options) {
var _this = this;
_classCallCheck(this, TextTrackMenuItem);
var track = options.track;
var tracks = player.textTracks();
// Modify options for parent MenuItem class's init.
options.label = track.label || track.language || 'Unknown';
options.selected = track['default'] || track.mode === 'showing';
_MenuItem.call(this, player, options);
this.track = track;
if (tracks) {
(function () {
var changeHandler = Fn.bind(_this, _this.handleTracksChange);
tracks.addEventListener('change', changeHandler);
_this.on('dispose', function () {
tracks.removeEventListener('change', changeHandler);
});
})();
}
// iOS7 doesn't dispatch change events to TextTrackLists when an
// associated track's mode changes. Without something like
// Object.observe() (also not present on iOS7), it's not
// possible to detect changes to the mode attribute and polyfill
// the change event. As a poor substitute, we manually dispatch
// change events whenever the controls modify the mode.
if (tracks && tracks.onchange === undefined) {
(function () {
var event = undefined;
_this.on(['tap', 'click'], function () {
if (typeof _window2['default'].Event !== 'object') {
// Android 2.3 throws an Illegal Constructor error for window.Event
try {
event = new _window2['default'].Event('change');
} catch (err) {}
}
if (!event) {
event = _document2['default'].createEvent('Event');
event.initEvent('change', true, true);
}
tracks.dispatchEvent(event);
});
})();
}
}
_inherits(TextTrackMenuItem, _MenuItem);
/**
* Handle click on text track
*
* @method handleClick
*/
TextTrackMenuItem.prototype.handleClick = function handleClick(event) {
var kind = this.track.kind;
var tracks = this.player_.textTracks();
_MenuItem.prototype.handleClick.call(this, event);
if (!tracks) {
return;
}for (var i = 0; i < tracks.length; i++) {
var track = tracks[i];
if (track.kind !== kind) {
continue;
}
if (track === this.track) {
track.mode = 'showing';
} else {
track.mode = 'disabled';
}
}
};
/**
* Handle text track change
*
* @method handleTracksChange
*/
TextTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) {
this.selected(this.track.mode === 'showing');
};
return TextTrackMenuItem;
})(_MenuItem3['default']);
_Component2['default'].registerComponent('TextTrackMenuItem', TextTrackMenuItem);
exports['default'] = TextTrackMenuItem;
module.exports = exports['default'];
},{"../../component.js":52,"../../menu/menu-item.js":90,"../../utils/fn.js":112,"global/document":1,"global/window":2}],74:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file current-time-display.js
*/
var _Component2 = _dereq_('../../component.js');
var _Component3 = _interopRequireWildcard(_Component2);
var _import = _dereq_('../../utils/dom.js');
var Dom = _interopRequireWildcard(_import);
var _formatTime = _dereq_('../../utils/format-time.js');
var _formatTime2 = _interopRequireWildcard(_formatTime);
/**
* Displays the current time
*
* @param {Player|Object} player
* @param {Object=} options
* @extends Component
* @class CurrentTimeDisplay
*/
var CurrentTimeDisplay = (function (_Component) {
function CurrentTimeDisplay(player, options) {
_classCallCheck(this, CurrentTimeDisplay);
_Component.call(this, player, options);
this.on(player, 'timeupdate', this.updateContent);
}
_inherits(CurrentTimeDisplay, _Component);
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
CurrentTimeDisplay.prototype.createEl = function createEl() {
var el = _Component.prototype.createEl.call(this, 'div', {
className: 'vjs-current-time vjs-time-control vjs-control'
});
this.contentEl_ = Dom.createEl('div', {
className: 'vjs-current-time-display',
innerHTML: 'Current Time ' + '0:00', // label the current time for screen reader users
'aria-live': 'off' // tell screen readers not to automatically read the time as it changes
});
el.appendChild(this.contentEl_);
return el;
};
/**
* Update current time display
*
* @method updateContent
*/
CurrentTimeDisplay.prototype.updateContent = function updateContent() {
// Allows for smooth scrubbing, when player can't keep up.
var time = this.player_.scrubbing ? this.player_.getCache().currentTime : this.player_.currentTime();
var localizedText = this.localize('Current Time');
var formattedTime = _formatTime2['default'](time, this.player_.duration());
this.contentEl_.innerHTML = '' + localizedText + ' ' + formattedTime;
};
return CurrentTimeDisplay;
})(_Component3['default']);
_Component3['default'].registerComponent('CurrentTimeDisplay', CurrentTimeDisplay);
exports['default'] = CurrentTimeDisplay;
module.exports = exports['default'];
},{"../../component.js":52,"../../utils/dom.js":110,"../../utils/format-time.js":113}],75:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file duration-display.js
*/
var _Component2 = _dereq_('../../component.js');
var _Component3 = _interopRequireWildcard(_Component2);
var _import = _dereq_('../../utils/dom.js');
var Dom = _interopRequireWildcard(_import);
var _formatTime = _dereq_('../../utils/format-time.js');
var _formatTime2 = _interopRequireWildcard(_formatTime);
/**
* Displays the duration
*
* @param {Player|Object} player
* @param {Object=} options
* @extends Component
* @class DurationDisplay
*/
var DurationDisplay = (function (_Component) {
function DurationDisplay(player, options) {
_classCallCheck(this, DurationDisplay);
_Component.call(this, player, options);
// this might need to be changed to 'durationchange' instead of 'timeupdate' eventually,
// however the durationchange event fires before this.player_.duration() is set,
// so the value cannot be written out using this method.
// Once the order of durationchange and this.player_.duration() being set is figured out,
// this can be updated.
this.on(player, 'timeupdate', this.updateContent);
this.on(player, 'loadedmetadata', this.updateContent);
}
_inherits(DurationDisplay, _Component);
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
DurationDisplay.prototype.createEl = function createEl() {
var el = _Component.prototype.createEl.call(this, 'div', {
className: 'vjs-duration vjs-time-control vjs-control'
});
this.contentEl_ = Dom.createEl('div', {
className: 'vjs-duration-display',
innerHTML: '' + this.localize('Duration Time') + ' 0:00', // label the duration time for screen reader users
'aria-live': 'off' // tell screen readers not to automatically read the time as it changes
});
el.appendChild(this.contentEl_);
return el;
};
/**
* Update duration time display
*
* @method updateContent
*/
DurationDisplay.prototype.updateContent = function updateContent() {
var duration = this.player_.duration();
if (duration) {
var localizedText = this.localize('Duration Time');
var formattedTime = _formatTime2['default'](duration);
this.contentEl_.innerHTML = '' + localizedText + ' ' + formattedTime; // label the duration time for screen reader users
}
};
return DurationDisplay;
})(_Component3['default']);
_Component3['default'].registerComponent('DurationDisplay', DurationDisplay);
exports['default'] = DurationDisplay;
module.exports = exports['default'];
},{"../../component.js":52,"../../utils/dom.js":110,"../../utils/format-time.js":113}],76:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file remaining-time-display.js
*/
var _Component2 = _dereq_('../../component.js');
var _Component3 = _interopRequireWildcard(_Component2);
var _import = _dereq_('../../utils/dom.js');
var Dom = _interopRequireWildcard(_import);
var _formatTime = _dereq_('../../utils/format-time.js');
var _formatTime2 = _interopRequireWildcard(_formatTime);
/**
* Displays the time left in the video
*
* @param {Player|Object} player
* @param {Object=} options
* @extends Component
* @class RemainingTimeDisplay
*/
var RemainingTimeDisplay = (function (_Component) {
function RemainingTimeDisplay(player, options) {
_classCallCheck(this, RemainingTimeDisplay);
_Component.call(this, player, options);
this.on(player, 'timeupdate', this.updateContent);
}
_inherits(RemainingTimeDisplay, _Component);
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
RemainingTimeDisplay.prototype.createEl = function createEl() {
var el = _Component.prototype.createEl.call(this, 'div', {
className: 'vjs-remaining-time vjs-time-control vjs-control'
});
this.contentEl_ = Dom.createEl('div', {
className: 'vjs-remaining-time-display',
innerHTML: '' + this.localize('Remaining Time') + ' -0:00', // label the remaining time for screen reader users
'aria-live': 'off' // tell screen readers not to automatically read the time as it changes
});
el.appendChild(this.contentEl_);
return el;
};
/**
* Update remaining time display
*
* @method updateContent
*/
RemainingTimeDisplay.prototype.updateContent = function updateContent() {
if (this.player_.duration()) {
var localizedText = this.localize('Remaining Time');
var formattedTime = _formatTime2['default'](this.player_.remainingTime());
this.contentEl_.innerHTML = '' + localizedText + ' -' + formattedTime;
}
// Allows for smooth scrubbing, when player can't keep up.
// var time = (this.player_.scrubbing) ? this.player_.getCache().currentTime : this.player_.currentTime();
// this.contentEl_.innerHTML = vjs.formatTime(time, this.player_.duration());
};
return RemainingTimeDisplay;
})(_Component3['default']);
_Component3['default'].registerComponent('RemainingTimeDisplay', RemainingTimeDisplay);
exports['default'] = RemainingTimeDisplay;
module.exports = exports['default'];
},{"../../component.js":52,"../../utils/dom.js":110,"../../utils/format-time.js":113}],77:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file time-divider.js
*/
var _Component2 = _dereq_('../../component.js');
var _Component3 = _interopRequireWildcard(_Component2);
/**
* The separator between the current time and duration.
* Can be hidden if it's not needed in the design.
*
* @param {Player|Object} player
* @param {Object=} options
* @extends Component
* @class TimeDivider
*/
var TimeDivider = (function (_Component) {
function TimeDivider() {
_classCallCheck(this, TimeDivider);
if (_Component != null) {
_Component.apply(this, arguments);
}
}
_inherits(TimeDivider, _Component);
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
TimeDivider.prototype.createEl = function createEl() {
return _Component.prototype.createEl.call(this, 'div', {
className: 'vjs-time-control vjs-time-divider',
innerHTML: '
/
'
});
};
return TimeDivider;
})(_Component3['default']);
_Component3['default'].registerComponent('TimeDivider', TimeDivider);
exports['default'] = TimeDivider;
module.exports = exports['default'];
},{"../../component.js":52}],78:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file volume-bar.js
*/
var _Slider2 = _dereq_('../../slider/slider.js');
var _Slider3 = _interopRequireWildcard(_Slider2);
var _Component = _dereq_('../../component.js');
var _Component2 = _interopRequireWildcard(_Component);
var _import = _dereq_('../../utils/fn.js');
var Fn = _interopRequireWildcard(_import);
var _roundFloat = _dereq_('../../utils/round-float.js');
var _roundFloat2 = _interopRequireWildcard(_roundFloat);
// Required children
var _VolumeLevel = _dereq_('./volume-level.js');
var _VolumeLevel2 = _interopRequireWildcard(_VolumeLevel);
/**
* The bar that contains the volume level and can be clicked on to adjust the level
*
* @param {Player|Object} player
* @param {Object=} options
* @extends Slider
* @class VolumeBar
*/
var VolumeBar = (function (_Slider) {
function VolumeBar(player, options) {
_classCallCheck(this, VolumeBar);
_Slider.call(this, player, options);
this.on(player, 'volumechange', this.updateARIAAttributes);
player.ready(Fn.bind(this, this.updateARIAAttributes));
}
_inherits(VolumeBar, _Slider);
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
VolumeBar.prototype.createEl = function createEl() {
return _Slider.prototype.createEl.call(this, 'div', {
className: 'vjs-volume-bar',
'aria-label': 'volume level'
});
};
/**
* Handle mouse move on volume bar
*
* @method handleMouseMove
*/
VolumeBar.prototype.handleMouseMove = function handleMouseMove(event) {
if (this.player_.muted()) {
this.player_.muted(false);
}
this.player_.volume(this.calculateDistance(event));
};
/**
* Get percent of volume level
*
* @retun {Number} Volume level percent
* @method getPercent
*/
VolumeBar.prototype.getPercent = function getPercent() {
if (this.player_.muted()) {
return 0;
} else {
return this.player_.volume();
}
};
/**
* Increase volume level for keyboard users
*
* @method stepForward
*/
VolumeBar.prototype.stepForward = function stepForward() {
this.player_.volume(this.player_.volume() + 0.1);
};
/**
* Decrease volume level for keyboard users
*
* @method stepBack
*/
VolumeBar.prototype.stepBack = function stepBack() {
this.player_.volume(this.player_.volume() - 0.1);
};
/**
* Update ARIA accessibility attributes
*
* @method updateARIAAttributes
*/
VolumeBar.prototype.updateARIAAttributes = function updateARIAAttributes() {
// Current value of volume bar as a percentage
this.el_.setAttribute('aria-valuenow', _roundFloat2['default'](this.player_.volume() * 100, 2));
this.el_.setAttribute('aria-valuetext', _roundFloat2['default'](this.player_.volume() * 100, 2) + '%');
};
return VolumeBar;
})(_Slider3['default']);
VolumeBar.prototype.options_ = {
children: {
volumeLevel: {}
},
barName: 'volumeLevel'
};
VolumeBar.prototype.playerEvent = 'volumechange';
_Component2['default'].registerComponent('VolumeBar', VolumeBar);
exports['default'] = VolumeBar;
module.exports = exports['default'];
},{"../../component.js":52,"../../slider/slider.js":96,"../../utils/fn.js":112,"../../utils/round-float.js":117,"./volume-level.js":80}],79:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file volume-control.js
*/
var _Component2 = _dereq_('../../component.js');
var _Component3 = _interopRequireWildcard(_Component2);
// Required children
var _VolumeBar = _dereq_('./volume-bar.js');
var _VolumeBar2 = _interopRequireWildcard(_VolumeBar);
/**
* The component for controlling the volume level
*
* @param {Player|Object} player
* @param {Object=} options
* @extends Component
* @class VolumeControl
*/
var VolumeControl = (function (_Component) {
function VolumeControl(player, options) {
_classCallCheck(this, VolumeControl);
_Component.call(this, player, options);
// hide volume controls when they're not supported by the current tech
if (player.tech && player.tech.featuresVolumeControl === false) {
this.addClass('vjs-hidden');
}
this.on(player, 'loadstart', function () {
if (player.tech.featuresVolumeControl === false) {
this.addClass('vjs-hidden');
} else {
this.removeClass('vjs-hidden');
}
});
}
_inherits(VolumeControl, _Component);
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
VolumeControl.prototype.createEl = function createEl() {
return _Component.prototype.createEl.call(this, 'div', {
className: 'vjs-volume-control vjs-control'
});
};
return VolumeControl;
})(_Component3['default']);
VolumeControl.prototype.options_ = {
children: {
volumeBar: {}
}
};
_Component3['default'].registerComponent('VolumeControl', VolumeControl);
exports['default'] = VolumeControl;
module.exports = exports['default'];
},{"../../component.js":52,"./volume-bar.js":78}],80:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file volume-level.js
*/
var _Component2 = _dereq_('../../component.js');
var _Component3 = _interopRequireWildcard(_Component2);
/**
* Shows volume level
*
* @param {Player|Object} player
* @param {Object=} options
* @extends Component
* @class VolumeLevel
*/
var VolumeLevel = (function (_Component) {
function VolumeLevel() {
_classCallCheck(this, VolumeLevel);
if (_Component != null) {
_Component.apply(this, arguments);
}
}
_inherits(VolumeLevel, _Component);
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
VolumeLevel.prototype.createEl = function createEl() {
return _Component.prototype.createEl.call(this, 'div', {
className: 'vjs-volume-level',
innerHTML: ''
});
};
return VolumeLevel;
})(_Component3['default']);
_Component3['default'].registerComponent('VolumeLevel', VolumeLevel);
exports['default'] = VolumeLevel;
module.exports = exports['default'];
},{"../../component.js":52}],81:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file volume-menu-button.js
*/
var _Button = _dereq_('../button.js');
var _Button2 = _interopRequireWildcard(_Button);
var _Component = _dereq_('../component.js');
var _Component2 = _interopRequireWildcard(_Component);
var _Menu = _dereq_('../menu/menu.js');
var _Menu2 = _interopRequireWildcard(_Menu);
var _MenuButton2 = _dereq_('../menu/menu-button.js');
var _MenuButton3 = _interopRequireWildcard(_MenuButton2);
var _MuteToggle = _dereq_('./mute-toggle.js');
var _MuteToggle2 = _interopRequireWildcard(_MuteToggle);
var _VolumeBar = _dereq_('./volume-control/volume-bar.js');
var _VolumeBar2 = _interopRequireWildcard(_VolumeBar);
/**
* Button for volume menu
*
* @param {Player|Object} player
* @param {Object=} options
* @extends MenuButton
* @class VolumeMenuButton
*/
var VolumeMenuButton = (function (_MenuButton) {
function VolumeMenuButton(player, options) {
_classCallCheck(this, VolumeMenuButton);
_MenuButton.call(this, player, options);
// Same listeners as MuteToggle
this.on(player, 'volumechange', this.volumeUpdate);
// hide mute toggle if the current tech doesn't support volume control
if (player.tech && player.tech.featuresVolumeControl === false) {
this.addClass('vjs-hidden');
}
this.on(player, 'loadstart', function () {
if (player.tech.featuresVolumeControl === false) {
this.addClass('vjs-hidden');
} else {
this.removeClass('vjs-hidden');
}
});
this.addClass('vjs-menu-button');
}
_inherits(VolumeMenuButton, _MenuButton);
/**
* Allow sub components to stack CSS class names
*
* @return {String} The constructed class name
* @method buildCSSClass
*/
VolumeMenuButton.prototype.buildCSSClass = function buildCSSClass() {
return 'vjs-volume-menu-button ' + _MenuButton.prototype.buildCSSClass.call(this);
};
/**
* Allow sub components to stack CSS class names
*
* @return {Menu} The volume menu button
* @method createMenu
*/
VolumeMenuButton.prototype.createMenu = function createMenu() {
var menu = new _Menu2['default'](this.player_, {
contentElType: 'div'
});
// The volumeBar is vertical by default in the base theme when used with a VolumeMenuButton
var options = this.options_.volumeBar || {};
options.vertical = options.vertical || true;
var vc = new _VolumeBar2['default'](this.player_, options);
vc.on('focus', function () {
menu.lockShowing();
});
vc.on('blur', function () {
menu.unlockShowing();
});
menu.addChild(vc);
return menu;
};
/**
* Handle click on volume menu and calls super
*
* @method handleClick
*/
VolumeMenuButton.prototype.handleClick = function handleClick() {
_MuteToggle2['default'].prototype.handleClick.call(this);
_MenuButton.prototype.handleClick.call(this);
};
return VolumeMenuButton;
})(_MenuButton3['default']);
VolumeMenuButton.prototype.volumeUpdate = _MuteToggle2['default'].prototype.update;
VolumeMenuButton.prototype.controlText_ = 'Mute';
_Component2['default'].registerComponent('VolumeMenuButton', VolumeMenuButton);
exports['default'] = VolumeMenuButton;
module.exports = exports['default'];
},{"../button.js":51,"../component.js":52,"../menu/menu-button.js":89,"../menu/menu.js":91,"./mute-toggle.js":56,"./volume-control/volume-bar.js":78}],82:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file error-display.js
*/
var _Component2 = _dereq_('./component');
var _Component3 = _interopRequireWildcard(_Component2);
var _import = _dereq_('./utils/dom.js');
var Dom = _interopRequireWildcard(_import);
/**
* Display that an error has occurred making the video unplayable
*
* @param {Object} player Main Player
* @param {Object=} options Object of option names and values
* @extends Component
* @class ErrorDisplay
*/
var ErrorDisplay = (function (_Component) {
function ErrorDisplay(player, options) {
_classCallCheck(this, ErrorDisplay);
_Component.call(this, player, options);
this.update();
this.on(player, 'error', this.update);
}
_inherits(ErrorDisplay, _Component);
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
ErrorDisplay.prototype.createEl = function createEl() {
var el = _Component.prototype.createEl.call(this, 'div', {
className: 'vjs-error-display'
});
this.contentEl_ = Dom.createEl('div');
el.appendChild(this.contentEl_);
return el;
};
/**
* Update the error message in localized language
*
* @method update
*/
ErrorDisplay.prototype.update = function update() {
if (this.player().error()) {
this.contentEl_.innerHTML = this.localize(this.player().error().message);
}
};
return ErrorDisplay;
})(_Component3['default']);
_Component3['default'].registerComponent('ErrorDisplay', ErrorDisplay);
exports['default'] = ErrorDisplay;
module.exports = exports['default'];
},{"./component":52,"./utils/dom.js":110}],83:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
exports.__esModule = true;
/**
* @file event-emitter.js
*/
var _import = _dereq_('./utils/events.js');
var Events = _interopRequireWildcard(_import);
var EventEmitter = function EventEmitter() {};
EventEmitter.prototype.allowedEvents_ = {};
EventEmitter.prototype.on = function (type, fn) {
// Remove the addEventListener alias before calling Events.on
// so we don't get into an infinite type loop
var ael = this.addEventListener;
this.addEventListener = Function.prototype;
Events.on(this, type, fn);
this.addEventListener = ael;
};
EventEmitter.prototype.addEventListener = EventEmitter.prototype.on;
EventEmitter.prototype.off = function (type, fn) {
Events.off(this, type, fn);
};
EventEmitter.prototype.removeEventListener = EventEmitter.prototype.off;
EventEmitter.prototype.one = function (type, fn) {
Events.one(this, type, fn);
};
EventEmitter.prototype.trigger = function (event) {
var type = event.type || event;
if (typeof event === 'string') {
event = {
type: type
};
}
event = Events.fixEvent(event);
if (this.allowedEvents_[type] && this['on' + type]) {
this['on' + type](event);
}
Events.trigger(this, event);
};
// The standard DOM EventTarget.dispatchEvent() is aliased to trigger()
EventEmitter.prototype.dispatchEvent = EventEmitter.prototype.trigger;
exports['default'] = EventEmitter;
module.exports = exports['default'];
},{"./utils/events.js":111}],84:[function(_dereq_,module,exports){
'use strict';
exports.__esModule = true;
/*
* @file extends.js
*
* A combination of node inherits and babel's inherits (after transpile).
* Both work the same but node adds `super_` to the subClass
* and Bable adds the superClass as __proto__. Both seem useful.
*/
var _inherits = function _inherits(subClass, superClass) {
if (typeof superClass !== 'function' && superClass !== null) {
throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
}
subClass.prototype = Object.create(superClass && superClass.prototype, {
constructor: {
value: subClass,
enumerable: false,
writable: true,
configurable: true
}
});
if (superClass) {
// node
subClass.super_ = superClass;
}
};
/*
* Function for subclassing using the same inheritance that
* videojs uses internally
* ```js
* var Button = videojs.getComponent('Button');
* ```
* ```js
* var MyButton = videojs.extends(Button, {
* constructor: function(player, options) {
* Button.call(this, player, options);
* },
* onClick: function() {
* // doSomething
* }
* });
* ```
*/
var extendsFn = function extendsFn(superClass) {
var subClassMethods = arguments[1] === undefined ? {} : arguments[1];
var subClass = function subClass() {
superClass.apply(this, arguments);
};
var methods = {};
if (subClassMethods.constructor !== Object.prototype.constructor) {
subClass = subClassMethods.constructor;
methods = subClassMethods;
} else if (typeof subClassMethods === 'function') {
subClass = subClassMethods;
}
_inherits(subClass, superClass);
// Extend subObj's prototype with functions and other properties from props
for (var name in methods) {
if (methods.hasOwnProperty(name)) {
subClass.prototype[name] = methods[name];
}
}
return subClass;
};
exports['default'] = extendsFn;
module.exports = exports['default'];
},{}],85:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
exports.__esModule = true;
/**
* @file fullscreen-api.js
*/
var _document = _dereq_('global/document');
var _document2 = _interopRequireWildcard(_document);
/*
* Store the browser-specific methods for the fullscreen API
* @type {Object|undefined}
* @private
*/
var FullscreenApi = {};
// browser API methods
// map approach from Screenful.js - https://github.com/sindresorhus/screenfull.js
var apiMap = [
// Spec: https://dvcs.w3.org/hg/fullscreen/raw-file/tip/Overview.html
['requestFullscreen', 'exitFullscreen', 'fullscreenElement', 'fullscreenEnabled', 'fullscreenchange', 'fullscreenerror'],
// WebKit
['webkitRequestFullscreen', 'webkitExitFullscreen', 'webkitFullscreenElement', 'webkitFullscreenEnabled', 'webkitfullscreenchange', 'webkitfullscreenerror'],
// Old WebKit (Safari 5.1)
['webkitRequestFullScreen', 'webkitCancelFullScreen', 'webkitCurrentFullScreenElement', 'webkitCancelFullScreen', 'webkitfullscreenchange', 'webkitfullscreenerror'],
// Mozilla
['mozRequestFullScreen', 'mozCancelFullScreen', 'mozFullScreenElement', 'mozFullScreenEnabled', 'mozfullscreenchange', 'mozfullscreenerror'],
// Microsoft
['msRequestFullscreen', 'msExitFullscreen', 'msFullscreenElement', 'msFullscreenEnabled', 'MSFullscreenChange', 'MSFullscreenError']];
var specApi = apiMap[0];
var browserApi = undefined;
// determine the supported set of functions
for (var i = 0; i < apiMap.length; i++) {
// check for exitFullscreen function
if (apiMap[i][1] in _document2['default']) {
browserApi = apiMap[i];
break;
}
}
// map the browser API names to the spec API names
if (browserApi) {
for (var i = 0; i < browserApi.length; i++) {
FullscreenApi[specApi[i]] = browserApi[i];
}
}
exports['default'] = FullscreenApi;
module.exports = exports['default'];
},{"global/document":1}],86:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
exports.__esModule = true;
/**
* @file global-options.js
*/
var _document = _dereq_('global/document');
var _document2 = _interopRequireWildcard(_document);
var _window = _dereq_('global/window');
var _window2 = _interopRequireWildcard(_window);
var navigator = _window2['default'].navigator;
/*
* Global Player instance options, surfaced from Player.prototype.options_
* options = Player.prototype.options_
* All options should use string keys so they avoid
* renaming by closure compiler
*
* @type {Object}
*/
exports['default'] = {
// Default order of fallback technology
techOrder: ['html5', 'flash'],
// techOrder: ['flash','html5'],
html5: {},
flash: {},
// defaultVolume: 0.85,
defaultVolume: 0, // The freakin seaguls are driving me crazy!
// default inactivity timeout
inactivityTimeout: 2000,
// default playback rates
playbackRates: [],
// Add playback rate selection by adding rates
// 'playbackRates': [0.5, 1, 1.5, 2],
// Included control sets
children: {
mediaLoader: {},
posterImage: {},
textTrackDisplay: {},
loadingSpinner: {},
bigPlayButton: {},
controlBar: {},
errorDisplay: {},
textTrackSettings: {}
},
language: _document2['default'].getElementsByTagName('html')[0].getAttribute('lang') || navigator.languages && navigator.languages[0] || navigator.userLanguage || navigator.language || 'en',
// locales and their language translations
languages: {},
// Default message to show when a video cannot be played.
notSupportedMessage: 'No compatible source was found for this video.'
};
module.exports = exports['default'];
},{"global/document":1,"global/window":2}],87:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file loading-spinner.js
*/
var _Component2 = _dereq_('./component');
var _Component3 = _interopRequireWildcard(_Component2);
/* Loading Spinner
================================================================================ */
/**
* Loading spinner for waiting events
*
* @extends Component
* @class LoadingSpinner
*/
var LoadingSpinner = (function (_Component) {
function LoadingSpinner() {
_classCallCheck(this, LoadingSpinner);
if (_Component != null) {
_Component.apply(this, arguments);
}
}
_inherits(LoadingSpinner, _Component);
/**
* Create the component's DOM element
*
* @method createEl
*/
LoadingSpinner.prototype.createEl = function createEl() {
return _Component.prototype.createEl.call(this, 'div', {
className: 'vjs-loading-spinner'
});
};
return LoadingSpinner;
})(_Component3['default']);
_Component3['default'].registerComponent('LoadingSpinner', LoadingSpinner);
exports['default'] = LoadingSpinner;
module.exports = exports['default'];
},{"./component":52}],88:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
exports.__esModule = true;
/**
* @file media-error.js
*/
var _assign = _dereq_('object.assign');
var _assign2 = _interopRequireWildcard(_assign);
/*
* Custom MediaError to mimic the HTML5 MediaError
*
* @param {Number} code The media error code
*/
var MediaError = (function (_MediaError) {
function MediaError(_x) {
return _MediaError.apply(this, arguments);
}
MediaError.toString = function () {
return _MediaError.toString();
};
return MediaError;
})(function (code) {
if (typeof code === 'number') {
this.code = code;
} else if (typeof code === 'string') {
// default code is zero, so this is a custom error
this.message = code;
} else if (typeof code === 'object') {
// object
_assign2['default'](this, code);
}
if (!this.message) {
this.message = MediaError.defaultMessages[this.code] || '';
}
});
/*
* The error code that refers two one of the defined
* MediaError types
*
* @type {Number}
*/
MediaError.prototype.code = 0;
/*
* An optional message to be shown with the error.
* Message is not part of the HTML5 video spec
* but allows for more informative custom errors.
*
* @type {String}
*/
MediaError.prototype.message = '';
/*
* An optional status code that can be set by plugins
* to allow even more detail about the error.
* For example the HLS plugin might provide the specific
* HTTP status code that was returned when the error
* occurred, then allowing a custom error overlay
* to display more information.
*
* @type {Array}
*/
MediaError.prototype.status = null;
MediaError.errorTypes = ['MEDIA_ERR_CUSTOM', // = 0
'MEDIA_ERR_ABORTED', // = 1
'MEDIA_ERR_NETWORK', // = 2
'MEDIA_ERR_DECODE', // = 3
'MEDIA_ERR_SRC_NOT_SUPPORTED', // = 4
'MEDIA_ERR_ENCRYPTED' // = 5
];
MediaError.defaultMessages = {
1: 'You aborted the video playback',
2: 'A network error caused the video download to fail part-way.',
3: 'The video playback was aborted due to a corruption problem or because the video used features your browser did not support.',
4: 'The video could not be loaded, either because the server or network failed or because the format is not supported.',
5: 'The video is encrypted and we do not have the keys to decrypt it.'
};
// Add types as properties on MediaError
// e.g. MediaError.MEDIA_ERR_SRC_NOT_SUPPORTED = 4;
for (var errNum = 0; errNum < MediaError.errorTypes.length; errNum++) {
MediaError[MediaError.errorTypes[errNum]] = errNum;
// values should be accessible on both the class and instance
MediaError.prototype[MediaError.errorTypes[errNum]] = errNum;
}
exports['default'] = MediaError;
module.exports = exports['default'];
},{"object.assign":44}],89:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file menu-button.js
*/
var _Button2 = _dereq_('../button.js');
var _Button3 = _interopRequireWildcard(_Button2);
var _Component = _dereq_('../component.js');
var _Component2 = _interopRequireWildcard(_Component);
var _Menu = _dereq_('./menu.js');
var _Menu2 = _interopRequireWildcard(_Menu);
var _import = _dereq_('../utils/dom.js');
var Dom = _interopRequireWildcard(_import);
var _import2 = _dereq_('../utils/fn.js');
var Fn = _interopRequireWildcard(_import2);
var _toTitleCase = _dereq_('../utils/to-title-case.js');
var _toTitleCase2 = _interopRequireWildcard(_toTitleCase);
/**
* A button class with a popup menu
*
* @param {Player|Object} player
* @param {Object=} options
* @extends Button
* @class MenuButton
*/
var MenuButton = (function (_Button) {
function MenuButton(player, options) {
_classCallCheck(this, MenuButton);
_Button.call(this, player, options);
this.update();
this.on('keydown', this.handleKeyPress);
this.el_.setAttribute('aria-haspopup', true);
this.el_.setAttribute('role', 'button');
}
_inherits(MenuButton, _Button);
/**
* Update menu
*
* @method update
*/
MenuButton.prototype.update = function update() {
var menu = this.createMenu();
if (this.menu) {
this.removeChild(this.menu);
}
this.menu = menu;
this.addChild(menu);
/**
* Track the state of the menu button
*
* @type {Boolean}
* @private
*/
this.buttonPressed_ = false;
if (this.items && this.items.length === 0) {
this.hide();
} else if (this.items && this.items.length > 1) {
this.show();
}
};
/**
* Create menu
*
* @return {Menu} The constructed menu
* @method createMenu
*/
MenuButton.prototype.createMenu = function createMenu() {
var menu = new _Menu2['default'](this.player_);
// Add a title list item to the top
if (this.options_.title) {
menu.contentEl().appendChild(Dom.createEl('li', {
className: 'vjs-menu-title',
innerHTML: _toTitleCase2['default'](this.options_.title),
tabIndex: -1
}));
}
this.items = this.createItems();
if (this.items) {
// Add menu items to the menu
for (var i = 0; i < this.items.length; i++) {
menu.addItem(this.items[i]);
}
}
return menu;
};
/**
* Create the list of menu items. Specific to each subclass.
*
* @method createItems
*/
MenuButton.prototype.createItems = function createItems() {};
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
MenuButton.prototype.createEl = function createEl() {
return _Button.prototype.createEl.call(this, 'div', {
className: this.buildCSSClass()
});
};
/**
* Allow sub components to stack CSS class names
*
* @return {String} The constructed class name
* @method buildCSSClass
*/
MenuButton.prototype.buildCSSClass = function buildCSSClass() {
return 'vjs-menu-button ' + _Button.prototype.buildCSSClass.call(this);
};
/**
* Focus - Add keyboard functionality to element
* This function is not needed anymore. Instead, the
* keyboard functionality is handled by
* treating the button as triggering a submenu.
* When the button is pressed, the submenu
* appears. Pressing the button again makes
* the submenu disappear.
*
* @method handleFocus
*/
MenuButton.prototype.handleFocus = function handleFocus() {};
/**
* Can't turn off list display that we turned
* on with focus, because list would go away.
*
* @method handleBlur
*/
MenuButton.prototype.handleBlur = function handleBlur() {};
/**
* When you click the button it adds focus, which
* will show the menu indefinitely.
* So we'll remove focus when the mouse leaves the button.
* Focus is needed for tab navigation.
* Allow sub components to stack CSS class names
*
* @method handleClick
*/
MenuButton.prototype.handleClick = function handleClick() {
this.one('mouseout', Fn.bind(this, function () {
this.menu.unlockShowing();
this.el_.blur();
}));
if (this.buttonPressed_) {
this.unpressButton();
} else {
this.pressButton();
}
};
/**
* Handle key press on menu
*
* @param {Object} Key press event
* @method handleKeyPress
*/
MenuButton.prototype.handleKeyPress = function handleKeyPress(event) {
// Check for space bar (32) or enter (13) keys
if (event.which === 32 || event.which === 13) {
if (this.buttonPressed_) {
this.unpressButton();
} else {
this.pressButton();
}
event.preventDefault();
// Check for escape (27) key
} else if (event.which === 27) {
if (this.buttonPressed_) {
this.unpressButton();
}
event.preventDefault();
}
};
/**
* Makes changes based on button pressed
*
* @method pressButton
*/
MenuButton.prototype.pressButton = function pressButton() {
this.buttonPressed_ = true;
this.menu.lockShowing();
this.el_.setAttribute('aria-pressed', true);
if (this.items && this.items.length > 0) {
this.items[0].el().focus(); // set the focus to the title of the submenu
}
};
/**
* Makes changes based on button unpressed
*
* @method unpressButton
*/
MenuButton.prototype.unpressButton = function unpressButton() {
this.buttonPressed_ = false;
this.menu.unlockShowing();
this.el_.setAttribute('aria-pressed', false);
};
return MenuButton;
})(_Button3['default']);
_Component2['default'].registerComponent('MenuButton', MenuButton);
exports['default'] = MenuButton;
module.exports = exports['default'];
},{"../button.js":51,"../component.js":52,"../utils/dom.js":110,"../utils/fn.js":112,"../utils/to-title-case.js":119,"./menu.js":91}],90:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file menu-item.js
*/
var _Button2 = _dereq_('../button.js');
var _Button3 = _interopRequireWildcard(_Button2);
var _Component = _dereq_('../component.js');
var _Component2 = _interopRequireWildcard(_Component);
var _assign = _dereq_('object.assign');
var _assign2 = _interopRequireWildcard(_assign);
/**
* The component for a menu item. `
`
*
* @param {Player|Object} player
* @param {Object=} options
* @extends Button
* @class MenuItem
*/
var MenuItem = (function (_Button) {
function MenuItem(player, options) {
_classCallCheck(this, MenuItem);
_Button.call(this, player, options);
this.selected(options.selected);
}
_inherits(MenuItem, _Button);
/**
* Create the component's DOM element
*
* @param {String=} type Desc
* @param {Object=} props Desc
* @return {Element}
* @method createEl
*/
MenuItem.prototype.createEl = function createEl(type, props) {
return _Button.prototype.createEl.call(this, 'li', _assign2['default']({
className: 'vjs-menu-item',
innerHTML: this.localize(this.options_.label)
}, props));
};
/**
* Handle a click on the menu item, and set it to selected
*
* @method handleClick
*/
MenuItem.prototype.handleClick = function handleClick() {
this.selected(true);
};
/**
* Set this menu item as selected or not
*
* @param {Boolean} selected
* @method selected
*/
MenuItem.prototype.selected = (function (_selected) {
function selected(_x) {
return _selected.apply(this, arguments);
}
selected.toString = function () {
return _selected.toString();
};
return selected;
})(function (selected) {
if (selected) {
this.addClass('vjs-selected');
this.el_.setAttribute('aria-selected', true);
} else {
this.removeClass('vjs-selected');
this.el_.setAttribute('aria-selected', false);
}
});
return MenuItem;
})(_Button3['default']);
_Component2['default'].registerComponent('MenuItem', MenuItem);
exports['default'] = MenuItem;
module.exports = exports['default'];
},{"../button.js":51,"../component.js":52,"object.assign":44}],91:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file menu.js
*/
var _Component2 = _dereq_('../component.js');
var _Component3 = _interopRequireWildcard(_Component2);
var _import = _dereq_('../utils/dom.js');
var Dom = _interopRequireWildcard(_import);
var _import2 = _dereq_('../utils/fn.js');
var Fn = _interopRequireWildcard(_import2);
var _import3 = _dereq_('../utils/events.js');
var Events = _interopRequireWildcard(_import3);
/**
* The Menu component is used to build pop up menus, including subtitle and
* captions selection menus.
*
* @extends Component
* @class Menu
*/
var Menu = (function (_Component) {
function Menu() {
_classCallCheck(this, Menu);
if (_Component != null) {
_Component.apply(this, arguments);
}
}
_inherits(Menu, _Component);
/**
* Add a menu item to the menu
*
* @param {Object|String} component Component or component type to add
* @method addItem
*/
Menu.prototype.addItem = function addItem(component) {
this.addChild(component);
component.on('click', Fn.bind(this, function () {
this.unlockShowing();
}));
};
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
Menu.prototype.createEl = function createEl() {
var contentElType = this.options_.contentElType || 'ul';
this.contentEl_ = Dom.createEl(contentElType, {
className: 'vjs-menu-content'
});
var el = _Component.prototype.createEl.call(this, 'div', {
append: this.contentEl_,
className: 'vjs-menu'
});
el.appendChild(this.contentEl_);
// Prevent clicks from bubbling up. Needed for Menu Buttons,
// where a click on the parent is significant
Events.on(el, 'click', function (event) {
event.preventDefault();
event.stopImmediatePropagation();
});
return el;
};
return Menu;
})(_Component3['default']);
_Component3['default'].registerComponent('Menu', Menu);
exports['default'] = Menu;
module.exports = exports['default'];
},{"../component.js":52,"../utils/dom.js":110,"../utils/events.js":111,"../utils/fn.js":112}],92:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file player.js
*/
// Subclasses Component
var _Component2 = _dereq_('./component.js');
var _Component3 = _interopRequireWildcard(_Component2);
var _document = _dereq_('global/document');
var _document2 = _interopRequireWildcard(_document);
var _window = _dereq_('global/window');
var _window2 = _interopRequireWildcard(_window);
var _import = _dereq_('./utils/events.js');
var Events = _interopRequireWildcard(_import);
var _import2 = _dereq_('./utils/dom.js');
var Dom = _interopRequireWildcard(_import2);
var _import3 = _dereq_('./utils/fn.js');
var Fn = _interopRequireWildcard(_import3);
var _import4 = _dereq_('./utils/guid.js');
var Guid = _interopRequireWildcard(_import4);
var _import5 = _dereq_('./utils/browser.js');
var browser = _interopRequireWildcard(_import5);
var _log = _dereq_('./utils/log.js');
var _log2 = _interopRequireWildcard(_log);
var _toTitleCase = _dereq_('./utils/to-title-case.js');
var _toTitleCase2 = _interopRequireWildcard(_toTitleCase);
var _createTimeRange = _dereq_('./utils/time-ranges.js');
var _bufferedPercent2 = _dereq_('./utils/buffer.js');
var _FullscreenApi = _dereq_('./fullscreen-api.js');
var _FullscreenApi2 = _interopRequireWildcard(_FullscreenApi);
var _MediaError = _dereq_('./media-error.js');
var _MediaError2 = _interopRequireWildcard(_MediaError);
var _globalOptions = _dereq_('./global-options.js');
var _globalOptions2 = _interopRequireWildcard(_globalOptions);
var _safeParseTuple2 = _dereq_('safe-json-parse/tuple');
var _safeParseTuple3 = _interopRequireWildcard(_safeParseTuple2);
var _assign = _dereq_('object.assign');
var _assign2 = _interopRequireWildcard(_assign);
var _mergeOptions = _dereq_('./utils/merge-options.js');
var _mergeOptions2 = _interopRequireWildcard(_mergeOptions);
// Include required child components (importing also registers them)
var _MediaLoader = _dereq_('./tech/loader.js');
var _MediaLoader2 = _interopRequireWildcard(_MediaLoader);
var _PosterImage = _dereq_('./poster-image.js');
var _PosterImage2 = _interopRequireWildcard(_PosterImage);
var _TextTrackDisplay = _dereq_('./tracks/text-track-display.js');
var _TextTrackDisplay2 = _interopRequireWildcard(_TextTrackDisplay);
var _LoadingSpinner = _dereq_('./loading-spinner.js');
var _LoadingSpinner2 = _interopRequireWildcard(_LoadingSpinner);
var _BigPlayButton = _dereq_('./big-play-button.js');
var _BigPlayButton2 = _interopRequireWildcard(_BigPlayButton);
var _ControlBar = _dereq_('./control-bar/control-bar.js');
var _ControlBar2 = _interopRequireWildcard(_ControlBar);
var _ErrorDisplay = _dereq_('./error-display.js');
var _ErrorDisplay2 = _interopRequireWildcard(_ErrorDisplay);
var _TextTrackSettings = _dereq_('./tracks/text-track-settings.js');
var _TextTrackSettings2 = _interopRequireWildcard(_TextTrackSettings);
// Require html5 tech, at least for disposing the original video tag
var _Html5 = _dereq_('./tech/html5.js');
var _Html52 = _interopRequireWildcard(_Html5);
/**
* An instance of the `Player` class is created when any of the Video.js setup methods are used to initialize a video.
* ```js
* var myPlayer = videojs('example_video_1');
* ```
* In the following example, the `data-setup` attribute tells the Video.js library to create a player instance when the library is ready.
* ```html
*
* ```
* After an instance has been created it can be accessed globally using `Video('example_video_1')`.
*
* @param {Element} tag The original video tag used for configuring options
* @param {Object=} options Object of option names and values
* @param {Function=} ready Ready callback function
* @extends Component
* @class Player
*/
var Player = (function (_Component) {
/**
* player's constructor function
*
* @constructs
* @method init
* @param {Element} tag The original video tag used for configuring options
* @param {Object=} options Player options
* @param {Function=} ready Ready callback function
*/
function Player(tag, options, ready) {
var _this = this;
_classCallCheck(this, Player);
// Make sure tag ID exists
tag.id = tag.id || 'vjs_video_' + Guid.newGUID();
// Set Options
// The options argument overrides options set in the video tag
// which overrides globally set options.
// This latter part coincides with the load order
// (tag must exist before Player)
options = _assign2['default'](Player.getTagSettings(tag), options);
// Delay the initialization of children because we need to set up
// player properties first, and can't use `this` before `super()`
options.initChildren = false;
// Same with creating the element
options.createEl = false;
// we don't want the player to report touch activity on itself
// see enableTouchActivity in Component
options.reportTouchActivity = false;
// Run base component initializing with new options
_Component.call(this, null, options, ready);
// if the global option object was accidentally blown away by
// someone, bail early with an informative error
if (!this.options_ || !this.options_.techOrder || !this.options_.techOrder.length) {
throw new Error('No techOrder specified. Did you overwrite ' + 'videojs.options instead of just changing the ' + 'properties you want to override?');
}
this.tag = tag; // Store the original tag used to set options
// Store the tag attributes used to restore html5 element
this.tagAttributes = tag && Dom.getElAttributes(tag);
// Update current language
this.language(options.language || _globalOptions2['default'].language);
// Update Supported Languages
if (options.languages) {
(function () {
// Normalise player option languages to lowercase
var languagesToLower = {};
Object.getOwnPropertyNames(options.languages).forEach(function (name) {
languagesToLower[name.toLowerCase()] = options.languages[name];
});
_this.languages_ = languagesToLower;
})();
} else {
this.languages_ = _globalOptions2['default'].languages;
}
// Cache for video property values.
this.cache_ = {};
// Set poster
this.poster_ = options.poster || '';
// Set controls
this.controls_ = !!options.controls;
// Original tag settings stored in options
// now remove immediately so native controls don't flash.
// May be turned back on by HTML5 tech if nativeControlsForTouch is true
tag.controls = false;
/*
* Store the internal state of scrubbing
*
* @private
* @return {Boolean} True if the user is scrubbing
*/
this.scrubbing_ = false;
this.el_ = this.createEl();
// We also want to pass the original player options to each component and plugin
// as well so they don't need to reach back into the player for options later.
// We also need to do another copy of this.options_ so we don't end up with
// an infinite loop.
var playerOptionsCopy = _mergeOptions2['default']({}, this.options_);
// Load plugins
if (options.plugins) {
(function () {
var plugins = options.plugins;
Object.getOwnPropertyNames(plugins).forEach(function (name) {
plugins[name].playerOptions = playerOptionsCopy;
if (typeof this[name] === 'function') {
this[name](plugins[name]);
} else {
_log2['default'].error('Unable to find plugin:', name);
}
}, _this);
})();
}
this.options_.playerOptions = playerOptionsCopy;
this.initChildren();
// Set isAudio based on whether or not an audio tag was used
this.isAudio(tag.nodeName.toLowerCase() === 'audio');
// Update controls className. Can't do this when the controls are initially
// set because the element doesn't exist yet.
if (this.controls()) {
this.addClass('vjs-controls-enabled');
} else {
this.addClass('vjs-controls-disabled');
}
if (this.isAudio()) {
this.addClass('vjs-audio');
}
if (this.flexNotSupported_()) {
this.addClass('vjs-no-flex');
}
// TODO: Make this smarter. Toggle user state between touching/mousing
// using events, since devices can have both touch and mouse events.
// if (browser.TOUCH_ENABLED) {
// this.addClass('vjs-touch-enabled');
// }
// Make player easily findable by ID
Player.players[this.id_] = this;
// When the player is first initialized, trigger activity so components
// like the control bar show themselves if needed
this.userActive_ = true;
this.reportUserActivity();
this.listenForUserActivity();
this.on('fullscreenchange', this.handleFullscreenChange);
this.on('stageclick', this.handleStageClick);
}
_inherits(Player, _Component);
/**
* Destroys the video player and does any necessary cleanup
* ```js
* myPlayer.dispose();
* ```
* This is especially helpful if you are dynamically adding and removing videos
* to/from the DOM.
*
* @method dispose
*/
Player.prototype.dispose = function dispose() {
this.trigger('dispose');
// prevent dispose from being called twice
this.off('dispose');
// Kill reference to this player
Player.players[this.id_] = null;
if (this.tag && this.tag.player) {
this.tag.player = null;
}
if (this.el_ && this.el_.player) {
this.el_.player = null;
}
if (this.tech) {
this.tech.dispose();
}
_Component.prototype.dispose.call(this);
};
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
Player.prototype.createEl = function createEl() {
var el = this.el_ = _Component.prototype.createEl.call(this, 'div');
var tag = this.tag;
// Remove width/height attrs from tag so CSS can make it 100% width/height
tag.removeAttribute('width');
tag.removeAttribute('height');
// Copy over all the attributes from the tag, including ID and class
// ID will now reference player box, not the video tag
var attrs = Dom.getElAttributes(tag);
Object.getOwnPropertyNames(attrs).forEach(function (attr) {
// workaround so we don't totally break IE7
// http://stackoverflow.com/questions/3653444/css-styles-not-applied-on-dynamic-elements-in-internet-explorer-7
if (attr === 'class') {
el.className = attrs[attr];
} else {
el.setAttribute(attr, attrs[attr]);
}
});
// Update tag id/class for use as HTML5 playback tech
// Might think we should do this after embedding in container so .vjs-tech class
// doesn't flash 100% width/height, but class only applies with .video-js parent
tag.id += '_html5_api';
tag.className = 'vjs-tech';
// Make player findable on elements
tag.player = el.player = this;
// Default state of video is paused
this.addClass('vjs-paused');
// Add a style element in the player that we'll use to set the width/height
// of the player in a way that's still overrideable by CSS, just like the
// video element
this.styleEl_ = _document2['default'].createElement('style');
el.appendChild(this.styleEl_);
// Pass in the width/height/aspectRatio options which will update the style el
this.width(this.options_.width);
this.height(this.options_.height);
this.fluid(this.options_.fluid);
this.aspectRatio(this.options_.aspectRatio);
// insertElFirst seems to cause the networkState to flicker from 3 to 2, so
// keep track of the original for later so we can know if the source originally failed
tag.initNetworkState_ = tag.networkState;
// Wrap video tag in div (el/box) container
if (tag.parentNode) {
tag.parentNode.insertBefore(el, tag);
}
Dom.insertElFirst(tag, el); // Breaks iPhone, fixed in HTML5 setup.
this.el_ = el;
return el;
};
/**
* Get/set player width
*
* @param {Number=} value Value for width
* @return {Number} Width when getting
* @method width
*/
Player.prototype.width = function width(value) {
return this.dimension('width', value);
};
/**
* Get/set player height
*
* @param {Number=} value Value for height
* @return {Number} Height when getting
* @method height
*/
Player.prototype.height = function height(value) {
return this.dimension('height', value);
};
/**
* Get/set dimension for player
*
* @param {String} dimension Either width or height
* @param {Number=} value Value for dimension
* @return {Component}
* @method dimension
*/
Player.prototype.dimension = (function (_dimension) {
function dimension(_x, _x2) {
return _dimension.apply(this, arguments);
}
dimension.toString = function () {
return _dimension.toString();
};
return dimension;
})(function (dimension, value) {
var privDimension = dimension + '_';
if (value === undefined) {
return this[privDimension] || 0;
}
if (value === '') {
// If an empty string is given, reset the dimension to be automatic
this[privDimension] = undefined;
} else {
var parsedVal = parseFloat(value);
if (isNaN(parsedVal)) {
_log2['default'].error('Improper value "' + value + '" supplied for for ' + dimension);
return this;
}
this[privDimension] = parsedVal;
}
this.updateStyleEl_();
return this;
});
/**
* Add/remove the vjs-fluid class
*
* @param {Boolean} bool Value of true adds the class, value of false removes the class
* @method fluid
*/
Player.prototype.fluid = function fluid(bool) {
if (bool === undefined) {
return !!this.fluid_;
}
this.fluid_ = !!bool;
if (bool) {
this.addClass('vjs-fluid');
} else {
this.removeClass('vjs-fluid');
}
};
/**
* Get/Set the aspect ratio
*
* @param {String=} ratio Aspect ratio for player
* @return aspectRatio
* @method aspectRatio
*/
Player.prototype.aspectRatio = function aspectRatio(ratio) {
if (ratio === undefined) {
return this.aspectRatio_;
}
// Check for width:height format
if (!/^\d+\:\d+$/.test(ratio)) {
throw new Error('Improper value supplied for aspect ratio. The format should be width:height, for example 16:9.');
}
this.aspectRatio_ = ratio;
// We're assuming if you set an aspect ratio you want fluid mode,
// because in fixed mode you could calculate width and height yourself.
this.fluid(true);
this.updateStyleEl_();
};
/**
* Update styles of the player element (height, width and aspect ratio)
*
* @method updateStyleEl_
*/
Player.prototype.updateStyleEl_ = function updateStyleEl_() {
var width = undefined;
var height = undefined;
var aspectRatio = undefined;
// The aspect ratio is either used directly or to calculate width and height.
if (this.aspectRatio_ !== undefined && this.aspectRatio_ !== 'auto') {
// Use any aspectRatio that's been specifically set
aspectRatio = this.aspectRatio_;
} else if (this.videoWidth()) {
// Otherwise try to get the aspect ratio from the video metadata
aspectRatio = this.videoWidth() + ':' + this.videoHeight();
} else {
// Or use a default. The video element's is 2:1, but 16:9 is more common.
aspectRatio = '16:9';
}
// Get the ratio as a decimal we can use to calculate dimensions
var ratioParts = aspectRatio.split(':');
var ratioMultiplier = ratioParts[1] / ratioParts[0];
if (this.width_ !== undefined) {
// Use any width that's been specifically set
width = this.width_;
} else if (this.height_ !== undefined) {
// Or calulate the width from the aspect ratio if a height has been set
width = this.height_ / ratioMultiplier;
} else {
// Or use the video's metadata, or use the video el's default of 300
width = this.videoWidth() || 300;
}
if (this.height_ !== undefined) {
// Use any height that's been specifically set
height = this.height_;
} else {
// Otherwise calculate the height from the ratio and the width
height = width * ratioMultiplier;
}
var idClass = this.id() + '-dimensions';
// Ensure the right class is still on the player for the style element
this.addClass(idClass);
// Create the width/height CSS
var css = '.' + idClass + ' { width: ' + width + 'px; height: ' + height + 'px; }';
// Add the aspect ratio CSS for when using a fluid layout
css += '.' + idClass + '.vjs-fluid { padding-top: ' + ratioMultiplier * 100 + '%; }';
// Update the style el
if (this.styleEl_.styleSheet) {
this.styleEl_.styleSheet.cssText = css;
} else {
this.styleEl_.innerHTML = css;
}
};
/**
* Load the Media Playback Technology (tech)
* Load/Create an instance of playback technology including element and API methods
* And append playback element in player div.
*
* @param {String} techName Name of the playback technology
* @param {String} source Video source
* @method loadTech
*/
Player.prototype.loadTech = function loadTech(techName, source) {
// Pause and remove current playback technology
if (this.tech) {
this.unloadTech();
}
// get rid of the HTML5 video tag as soon as we are using another tech
if (techName !== 'Html5' && this.tag) {
_Component3['default'].getComponent('Html5').disposeMediaElement(this.tag);
this.tag.player = null;
this.tag = null;
}
this.techName = techName;
// Turn off API access because we're loading a new tech that might load asynchronously
this.isReady_ = false;
var techReady = Fn.bind(this, function () {
this.triggerReady();
});
// Grab tech-specific options from player options and add source and parent element to use.
var techOptions = _assign2['default']({
source: source,
playerId: this.id(),
techId: '' + this.id() + '_' + techName + '_api',
textTracks: this.textTracks_,
autoplay: this.options_.autoplay,
preload: this.options_.preload,
loop: this.options_.loop,
muted: this.options_.muted
}, this.options_[techName.toLowerCase()]);
if (this.tag) {
techOptions.tag = this.tag;
}
if (source) {
this.currentType_ = source.type;
if (source.src === this.cache_.src && this.cache_.currentTime > 0) {
techOptions.startTime = this.cache_.currentTime;
}
this.cache_.src = source.src;
}
// Initialize tech instance
var techComponent = _Component3['default'].getComponent(techName);
this.tech = new techComponent(techOptions);
this.on(this.tech, 'ready', this.handleTechReady);
this.on(this.tech, 'usenativecontrols', this.handleTechUseNativeControls);
// Listen to every HTML5 events and trigger them back on the player for the plugins
this.on(this.tech, 'loadstart', this.handleTechLoadStart);
this.on(this.tech, 'waiting', this.handleTechWaiting);
this.on(this.tech, 'canplay', this.handleTechCanPlay);
this.on(this.tech, 'canplaythrough', this.handleTechCanPlayThrough);
this.on(this.tech, 'playing', this.handleTechPlaying);
this.on(this.tech, 'ended', this.handleTechEnded);
this.on(this.tech, 'seeking', this.handleTechSeeking);
this.on(this.tech, 'seeked', this.handleTechSeeked);
this.on(this.tech, 'play', this.handleTechPlay);
this.on(this.tech, 'firstplay', this.handleTechFirstPlay);
this.on(this.tech, 'pause', this.handleTechPause);
this.on(this.tech, 'progress', this.handleTechProgress);
this.on(this.tech, 'durationchange', this.handleTechDurationChange);
this.on(this.tech, 'fullscreenchange', this.handleTechFullscreenChange);
this.on(this.tech, 'error', this.handleTechError);
this.on(this.tech, 'suspend', this.handleTechSuspend);
this.on(this.tech, 'abort', this.handleTechAbort);
this.on(this.tech, 'emptied', this.handleTechEmptied);
this.on(this.tech, 'stalled', this.handleTechStalled);
this.on(this.tech, 'loadedmetadata', this.handleTechLoadedMetaData);
this.on(this.tech, 'loadeddata', this.handleTechLoadedData);
this.on(this.tech, 'timeupdate', this.handleTechTimeUpdate);
this.on(this.tech, 'ratechange', this.handleTechRateChange);
this.on(this.tech, 'volumechange', this.handleTechVolumeChange);
this.on(this.tech, 'texttrackchange', this.onTextTrackChange);
this.on(this.tech, 'loadedmetadata', this.updateStyleEl_);
if (this.controls() && !this.usingNativeControls()) {
this.addTechControlsListeners();
}
// Add the tech element in the DOM if it was not already there
// Make sure to not insert the original video element if using Html5
if (this.tech.el().parentNode !== this.el() && (techName !== 'Html5' || !this.tag)) {
Dom.insertElFirst(this.tech.el(), this.el());
}
// Get rid of the original video tag reference after the first tech is loaded
if (this.tag) {
this.tag.player = null;
this.tag = null;
}
this.tech.ready(techReady);
};
/**
* Unload playback technology
*
* @method unloadTech
*/
Player.prototype.unloadTech = function unloadTech() {
// Save the current text tracks so that we can reuse the same text tracks with the next tech
this.textTracks_ = this.textTracks();
this.isReady_ = false;
this.tech.dispose();
this.tech = false;
};
/**
* Add playback technology listeners
*
* @method addTechControlsListeners
*/
Player.prototype.addTechControlsListeners = function addTechControlsListeners() {
// Some browsers (Chrome & IE) don't trigger a click on a flash swf, but do
// trigger mousedown/up.
// http://stackoverflow.com/questions/1444562/javascript-onclick-event-over-flash-object
// Any touch events are set to block the mousedown event from happening
this.on(this.tech, 'mousedown', this.handleTechClick);
// If the controls were hidden we don't want that to change without a tap event
// so we'll check if the controls were already showing before reporting user
// activity
this.on(this.tech, 'touchstart', this.handleTechTouchStart);
this.on(this.tech, 'touchmove', this.handleTechTouchMove);
this.on(this.tech, 'touchend', this.handleTechTouchEnd);
// The tap listener needs to come after the touchend listener because the tap
// listener cancels out any reportedUserActivity when setting userActive(false)
this.on(this.tech, 'tap', this.handleTechTap);
};
/**
* Remove the listeners used for click and tap controls. This is needed for
* toggling to controls disabled, where a tap/touch should do nothing.
*
* @method removeTechControlsListeners
*/
Player.prototype.removeTechControlsListeners = function removeTechControlsListeners() {
// We don't want to just use `this.off()` because there might be other needed
// listeners added by techs that extend this.
this.off(this.tech, 'tap', this.handleTechTap);
this.off(this.tech, 'touchstart', this.handleTechTouchStart);
this.off(this.tech, 'touchmove', this.handleTechTouchMove);
this.off(this.tech, 'touchend', this.handleTechTouchEnd);
this.off(this.tech, 'mousedown', this.handleTechClick);
};
/**
* Player waits for the tech to be ready
*
* @private
* @method handleTechReady
*/
Player.prototype.handleTechReady = function handleTechReady() {
this.triggerReady();
// Chrome and Safari both have issues with autoplay.
// In Safari (5.1.1), when we move the video element into the container div, autoplay doesn't work.
// In Chrome (15), if you have autoplay + a poster + no controls, the video gets hidden (but audio plays)
// This fixes both issues. Need to wait for API, so it updates displays correctly
if (this.tag && this.options_.autoplay && this.paused()) {
delete this.tag.poster; // Chrome Fix. Fixed in Chrome v16.
this.play();
}
};
/**
* Fired when the native controls are used
*
* @private
* @method handleTechUseNativeControls
*/
Player.prototype.handleTechUseNativeControls = function handleTechUseNativeControls() {
this.usingNativeControls(true);
};
/**
* Fired when the user agent begins looking for media data
*
* @event loadstart
*/
Player.prototype.handleTechLoadStart = function handleTechLoadStart() {
// TODO: Update to use `emptied` event instead. See #1277.
this.removeClass('vjs-ended');
// reset the error state
this.error(null);
// If it's already playing we want to trigger a firstplay event now.
// The firstplay event relies on both the play and loadstart events
// which can happen in any order for a new source
if (!this.paused()) {
this.trigger('loadstart');
this.trigger('firstplay');
} else {
// reset the hasStarted state
this.hasStarted(false);
this.trigger('loadstart');
}
};
/**
* Add/remove the vjs-has-started class
*
* @param {Boolean} hasStarted The value of true adds the class the value of false remove the class
* @return {Boolean} Boolean value if has started
* @method hasStarted
*/
Player.prototype.hasStarted = (function (_hasStarted) {
function hasStarted(_x3) {
return _hasStarted.apply(this, arguments);
}
hasStarted.toString = function () {
return _hasStarted.toString();
};
return hasStarted;
})(function (hasStarted) {
if (hasStarted !== undefined) {
// only update if this is a new value
if (this.hasStarted_ !== hasStarted) {
this.hasStarted_ = hasStarted;
if (hasStarted) {
this.addClass('vjs-has-started');
// trigger the firstplay event if this newly has played
this.trigger('firstplay');
} else {
this.removeClass('vjs-has-started');
}
}
return this;
}
return !!this.hasStarted_;
});
/**
* Fired whenever the media begins or resumes playback
*
* @event play
*/
Player.prototype.handleTechPlay = function handleTechPlay() {
this.removeClass('vjs-ended');
this.removeClass('vjs-paused');
this.addClass('vjs-playing');
// hide the poster when the user hits play
// https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-play
this.hasStarted(true);
this.trigger('play');
};
/**
* Fired whenever the media begins waiting
*
* @event waiting
*/
Player.prototype.handleTechWaiting = function handleTechWaiting() {
this.addClass('vjs-waiting');
this.trigger('waiting');
};
/**
* A handler for events that signal that waiting has ended
* which is not consistent between browsers. See #1351
*
* @event canplay
*/
Player.prototype.handleTechCanPlay = function handleTechCanPlay() {
this.removeClass('vjs-waiting');
this.trigger('canplay');
};
/**
* A handler for events that signal that waiting has ended
* which is not consistent between browsers. See #1351
*
* @event canplaythrough
*/
Player.prototype.handleTechCanPlayThrough = function handleTechCanPlayThrough() {
this.removeClass('vjs-waiting');
this.trigger('canplaythrough');
};
/**
* A handler for events that signal that waiting has ended
* which is not consistent between browsers. See #1351
*
* @event playing
*/
Player.prototype.handleTechPlaying = function handleTechPlaying() {
this.removeClass('vjs-waiting');
this.trigger('playing');
};
/**
* Fired whenever the player is jumping to a new time
*
* @event seeking
*/
Player.prototype.handleTechSeeking = function handleTechSeeking() {
this.addClass('vjs-seeking');
this.trigger('seeking');
};
/**
* Fired when the player has finished jumping to a new time
*
* @event seeked
*/
Player.prototype.handleTechSeeked = function handleTechSeeked() {
this.removeClass('vjs-seeking');
this.trigger('seeked');
};
/**
* Fired the first time a video is played
* Not part of the HLS spec, and we're not sure if this is the best
* implementation yet, so use sparingly. If you don't have a reason to
* prevent playback, use `myPlayer.one('play');` instead.
*
* @event firstplay
*/
Player.prototype.handleTechFirstPlay = function handleTechFirstPlay() {
//If the first starttime attribute is specified
//then we will start at the given offset in seconds
if (this.options_.starttime) {
this.currentTime(this.options_.starttime);
}
this.addClass('vjs-has-started');
this.trigger('firstplay');
};
/**
* Fired whenever the media has been paused
*
* @event pause
*/
Player.prototype.handleTechPause = function handleTechPause() {
this.removeClass('vjs-playing');
this.addClass('vjs-paused');
this.trigger('pause');
};
/**
* Fired while the user agent is downloading media data
*
* @event progress
*/
Player.prototype.handleTechProgress = function handleTechProgress() {
this.trigger('progress');
// Add custom event for when source is finished downloading.
if (this.bufferedPercent() === 1) {
this.trigger('loadedalldata');
}
};
/**
* Fired when the end of the media resource is reached (currentTime == duration)
*
* @event ended
*/
Player.prototype.handleTechEnded = function handleTechEnded() {
this.addClass('vjs-ended');
if (this.options_.loop) {
this.currentTime(0);
this.play();
} else if (!this.paused()) {
this.pause();
}
this.trigger('ended');
};
/**
* Fired when the duration of the media resource is first known or changed
*
* @event durationchange
*/
Player.prototype.handleTechDurationChange = function handleTechDurationChange() {
this.updateDuration();
this.trigger('durationchange');
};
/**
* Handle a click on the media element to play/pause
*
* @param {Object=} event Event object
* @method handleTechClick
*/
Player.prototype.handleTechClick = function handleTechClick(event) {
// We're using mousedown to detect clicks thanks to Flash, but mousedown
// will also be triggered with right-clicks, so we need to prevent that
if (event.button !== 0) {
return;
} // When controls are disabled a click should not toggle playback because
// the click is considered a control
if (this.controls()) {
if (this.paused()) {
this.play();
} else {
this.pause();
}
}
};
/**
* Handle a tap on the media element. It will toggle the user
* activity state, which hides and shows the controls.
*
* @method handleTechTap
*/
Player.prototype.handleTechTap = function handleTechTap() {
this.userActive(!this.userActive());
};
/**
* Handle touch to start
*
* @method handleTechTouchStart
*/
Player.prototype.handleTechTouchStart = function handleTechTouchStart() {
this.userWasActive = this.userActive();
};
/**
* Handle touch to move
*
* @method handleTechTouchMove
*/
Player.prototype.handleTechTouchMove = function handleTechTouchMove() {
if (this.userWasActive) {
this.reportUserActivity();
}
};
/**
* Handle touch to end
*
* @method handleTechTouchEnd
*/
Player.prototype.handleTechTouchEnd = function handleTechTouchEnd(event) {
// Stop the mouse events from also happening
event.preventDefault();
};
/**
* Update the duration of the player using the tech
*
* @private
* @method updateDuration
*/
Player.prototype.updateDuration = function updateDuration() {
// Allows for caching value instead of asking player each time.
// We need to get the techGet response and check for a value so we don't
// accidentally cause the stack to blow up.
var duration = this.techGet('duration');
if (duration) {
if (duration < 0) {
duration = Infinity;
}
this.duration(duration);
// Determine if the stream is live and propagate styles down to UI.
if (duration === Infinity) {
this.addClass('vjs-live');
} else {
this.removeClass('vjs-live');
}
}
};
/**
* Fired when the player switches in or out of fullscreen mode
*
* @event fullscreenchange
*/
Player.prototype.handleFullscreenChange = function handleFullscreenChange() {
if (this.isFullscreen()) {
this.addClass('vjs-fullscreen');
} else {
this.removeClass('vjs-fullscreen');
}
};
/**
* native click events on the SWF aren't triggered on IE11, Win8.1RT
* use stageclick events triggered from inside the SWF instead
*
* @private
* @method handleStageClick
*/
Player.prototype.handleStageClick = function handleStageClick() {
this.reportUserActivity();
};
/**
* Handle Tech Fullscreen Change
*
* @method handleTechFullscreenChange
*/
Player.prototype.handleTechFullscreenChange = function handleTechFullscreenChange() {
this.trigger('fullscreenchange');
};
/**
* Fires when an error occurred during the loading of an audio/video
*
* @event error
*/
Player.prototype.handleTechError = function handleTechError() {
this.error(this.tech.error().code);
};
/**
* Fires when the browser is intentionally not getting media data
*
* @event suspend
*/
Player.prototype.handleTechSuspend = function handleTechSuspend() {
this.trigger('suspend');
};
/**
* Fires when the loading of an audio/video is aborted
*
* @event abort
*/
Player.prototype.handleTechAbort = function handleTechAbort() {
this.trigger('abort');
};
/**
* Fires when the current playlist is empty
*
* @event emptied
*/
Player.prototype.handleTechEmptied = function handleTechEmptied() {
this.trigger('emptied');
};
/**
* Fires when the browser is trying to get media data, but data is not available
*
* @event stalled
*/
Player.prototype.handleTechStalled = function handleTechStalled() {
this.trigger('stalled');
};
/**
* Fires when the browser has loaded meta data for the audio/video
*
* @event loadedmetadata
*/
Player.prototype.handleTechLoadedMetaData = function handleTechLoadedMetaData() {
this.trigger('loadedmetadata');
};
/**
* Fires when the browser has loaded the current frame of the audio/video
*
* @event loaddata
*/
Player.prototype.handleTechLoadedData = function handleTechLoadedData() {
this.trigger('loadeddata');
};
/**
* Fires when the current playback position has changed
*
* @event timeupdate
*/
Player.prototype.handleTechTimeUpdate = function handleTechTimeUpdate() {
this.trigger('timeupdate');
};
/**
* Fires when the playing speed of the audio/video is changed
*
* @event ratechange
*/
Player.prototype.handleTechRateChange = function handleTechRateChange() {
this.trigger('ratechange');
};
/**
* Fires when the volume has been changed
*
* @event volumechange
*/
Player.prototype.handleTechVolumeChange = function handleTechVolumeChange() {
this.trigger('volumechange');
};
/**
* Fires when the text track has been changed
*
* @event texttrackchange
*/
Player.prototype.onTextTrackChange = function onTextTrackChange() {
this.trigger('texttrackchange');
};
/**
* Get object for cached values.
*
* @return {Object}
* @method getCache
*/
Player.prototype.getCache = function getCache() {
return this.cache_;
};
/**
* Pass values to the playback tech
*
* @param {String=} method Method
* @param {Object=} arg Argument
* @method techCall
*/
Player.prototype.techCall = function techCall(method, arg) {
// If it's not ready yet, call method when it is
if (this.tech && !this.tech.isReady_) {
this.tech.ready(function () {
this[method](arg);
});
// Otherwise call method now
} else {
try {
this.tech[method](arg);
} catch (e) {
_log2['default'](e);
throw e;
}
}
};
/**
* Get calls can't wait for the tech, and sometimes don't need to.
*
* @param {String} method Tech method
* @return {Method}
* @method techGet
*/
Player.prototype.techGet = function techGet(method) {
if (this.tech && this.tech.isReady_) {
// Flash likes to die and reload when you hide or reposition it.
// In these cases the object methods go away and we get errors.
// When that happens we'll catch the errors and inform tech that it's not ready any more.
try {
return this.tech[method]();
} catch (e) {
// When building additional tech libs, an expected method may not be defined yet
if (this.tech[method] === undefined) {
_log2['default']('Video.js: ' + method + ' method not defined for ' + this.techName + ' playback technology.', e);
} else {
// When a method isn't available on the object it throws a TypeError
if (e.name === 'TypeError') {
_log2['default']('Video.js: ' + method + ' unavailable on ' + this.techName + ' playback technology element.', e);
this.tech.isReady_ = false;
} else {
_log2['default'](e);
}
}
throw e;
}
}
return;
};
/**
* start media playback
* ```js
* myPlayer.play();
* ```
*
* @return {Player} self
* @method play
*/
Player.prototype.play = function play() {
this.techCall('play');
return this;
};
/**
* Pause the video playback
* ```js
* myPlayer.pause();
* ```
*
* @return {Player} self
* @method pause
*/
Player.prototype.pause = function pause() {
this.techCall('pause');
return this;
};
/**
* Check if the player is paused
* ```js
* var isPaused = myPlayer.paused();
* var isPlaying = !myPlayer.paused();
* ```
*
* @return {Boolean} false if the media is currently playing, or true otherwise
* @method paused
*/
Player.prototype.paused = function paused() {
// The initial state of paused should be true (in Safari it's actually false)
return this.techGet('paused') === false ? false : true;
};
/**
* Returns whether or not the user is "scrubbing". Scrubbing is when the user
* has clicked the progress bar handle and is dragging it along the progress bar.
*
* @param {Boolean} isScrubbing True/false the user is scrubbing
* @return {Boolean} The scrubbing status when getting
* @return {Object} The player when setting
* @method scrubbing
*/
Player.prototype.scrubbing = function scrubbing(isScrubbing) {
if (isScrubbing !== undefined) {
this.scrubbing_ = !!isScrubbing;
if (isScrubbing) {
this.addClass('vjs-scrubbing');
} else {
this.removeClass('vjs-scrubbing');
}
return this;
}
return this.scrubbing_;
};
/**
* Get or set the current time (in seconds)
* ```js
* // get
* var whereYouAt = myPlayer.currentTime();
* // set
* myPlayer.currentTime(120); // 2 minutes into the video
* ```
*
* @param {Number|String=} seconds The time to seek to
* @return {Number} The time in seconds, when not setting
* @return {Player} self, when the current time is set
* @method currentTime
*/
Player.prototype.currentTime = function currentTime(seconds) {
if (seconds !== undefined) {
this.techCall('setCurrentTime', seconds);
return this;
}
// cache last currentTime and return. default to 0 seconds
//
// Caching the currentTime is meant to prevent a massive amount of reads on the tech's
// currentTime when scrubbing, but may not provide much performance benefit afterall.
// Should be tested. Also something has to read the actual current time or the cache will
// never get updated.
return this.cache_.currentTime = this.techGet('currentTime') || 0;
};
/**
* Get the length in time of the video in seconds
* ```js
* var lengthOfVideo = myPlayer.duration();
* ```
* **NOTE**: The video must have started loading before the duration can be
* known, and in the case of Flash, may not be known until the video starts
* playing.
*
* @param {Number} seconds Duration when setting
* @return {Number} The duration of the video in seconds when getting
* @method duration
*/
Player.prototype.duration = function duration(seconds) {
if (seconds !== undefined) {
// cache the last set value for optimized scrubbing (esp. Flash)
this.cache_.duration = parseFloat(seconds);
return this;
}
if (this.cache_.duration === undefined) {
this.updateDuration();
}
return this.cache_.duration || 0;
};
/**
* Calculates how much time is left.
* ```js
* var timeLeft = myPlayer.remainingTime();
* ```
* Not a native video element function, but useful
*
* @return {Number} The time remaining in seconds
* @method remainingTime
*/
Player.prototype.remainingTime = function remainingTime() {
return this.duration() - this.currentTime();
};
// http://dev.w3.org/html5/spec/video.html#dom-media-buffered
// Buffered returns a timerange object.
// Kind of like an array of portions of the video that have been downloaded.
/**
* Get a TimeRange object with the times of the video that have been downloaded
* If you just want the percent of the video that's been downloaded,
* use bufferedPercent.
* ```js
* // Number of different ranges of time have been buffered. Usually 1.
* numberOfRanges = bufferedTimeRange.length,
* // Time in seconds when the first range starts. Usually 0.
* firstRangeStart = bufferedTimeRange.start(0),
* // Time in seconds when the first range ends
* firstRangeEnd = bufferedTimeRange.end(0),
* // Length in seconds of the first time range
* firstRangeLength = firstRangeEnd - firstRangeStart;
* ```
*
* @return {Object} A mock TimeRange object (following HTML spec)
* @method buffered
*/
Player.prototype.buffered = (function (_buffered) {
function buffered() {
return _buffered.apply(this, arguments);
}
buffered.toString = function () {
return _buffered.toString();
};
return buffered;
})(function () {
var buffered = this.techGet('buffered');
if (!buffered || !buffered.length) {
buffered = _createTimeRange.createTimeRange(0, 0);
}
return buffered;
});
/**
* Get the percent (as a decimal) of the video that's been downloaded
* ```js
* var howMuchIsDownloaded = myPlayer.bufferedPercent();
* ```
* 0 means none, 1 means all.
* (This method isn't in the HTML5 spec, but it's very convenient)
*
* @return {Number} A decimal between 0 and 1 representing the percent
* @method bufferedPercent
*/
Player.prototype.bufferedPercent = (function (_bufferedPercent) {
function bufferedPercent() {
return _bufferedPercent.apply(this, arguments);
}
bufferedPercent.toString = function () {
return _bufferedPercent.toString();
};
return bufferedPercent;
})(function () {
return _bufferedPercent2.bufferedPercent(this.buffered(), this.duration());
});
/**
* Get the ending time of the last buffered time range
* This is used in the progress bar to encapsulate all time ranges.
*
* @return {Number} The end of the last buffered time range
* @method bufferedEnd
*/
Player.prototype.bufferedEnd = function bufferedEnd() {
var buffered = this.buffered(),
duration = this.duration(),
end = buffered.end(buffered.length - 1);
if (end > duration) {
end = duration;
}
return end;
};
/**
* Get or set the current volume of the media
* ```js
* // get
* var howLoudIsIt = myPlayer.volume();
* // set
* myPlayer.volume(0.5); // Set volume to half
* ```
* 0 is off (muted), 1.0 is all the way up, 0.5 is half way.
*
* @param {Number} percentAsDecimal The new volume as a decimal percent
* @return {Number} The current volume when getting
* @return {Player} self when setting
* @method volume
*/
Player.prototype.volume = function volume(percentAsDecimal) {
var vol = undefined;
if (percentAsDecimal !== undefined) {
vol = Math.max(0, Math.min(1, parseFloat(percentAsDecimal))); // Force value to between 0 and 1
this.cache_.volume = vol;
this.techCall('setVolume', vol);
return this;
}
// Default to 1 when returning current volume.
vol = parseFloat(this.techGet('volume'));
return isNaN(vol) ? 1 : vol;
};
/**
* Get the current muted state, or turn mute on or off
* ```js
* // get
* var isVolumeMuted = myPlayer.muted();
* // set
* myPlayer.muted(true); // mute the volume
* ```
*
* @param {Boolean=} muted True to mute, false to unmute
* @return {Boolean} True if mute is on, false if not when getting
* @return {Player} self when setting mute
* @method muted
*/
Player.prototype.muted = (function (_muted) {
function muted(_x4) {
return _muted.apply(this, arguments);
}
muted.toString = function () {
return _muted.toString();
};
return muted;
})(function (muted) {
if (muted !== undefined) {
this.techCall('setMuted', muted);
return this;
}
return this.techGet('muted') || false; // Default to false
});
// Check if current tech can support native fullscreen
// (e.g. with built in controls like iOS, so not our flash swf)
/**
* Check to see if fullscreen is supported
*
* @return {Boolean}
* @method supportsFullScreen
*/
Player.prototype.supportsFullScreen = function supportsFullScreen() {
return this.techGet('supportsFullScreen') || false;
};
/**
* Check if the player is in fullscreen mode
* ```js
* // get
* var fullscreenOrNot = myPlayer.isFullscreen();
* // set
* myPlayer.isFullscreen(true); // tell the player it's in fullscreen
* ```
* NOTE: As of the latest HTML5 spec, isFullscreen is no longer an official
* property and instead document.fullscreenElement is used. But isFullscreen is
* still a valuable property for internal player workings.
*
* @param {Boolean=} isFS Update the player's fullscreen state
* @return {Boolean} true if fullscreen false if not when getting
* @return {Player} self when setting
* @method isFullscreen
*/
Player.prototype.isFullscreen = function isFullscreen(isFS) {
if (isFS !== undefined) {
this.isFullscreen_ = !!isFS;
return this;
}
return !!this.isFullscreen_;
};
/**
* Old naming for isFullscreen()
*
* @param {Boolean=} isFS Update the player's fullscreen state
* @return {Boolean} true if fullscreen false if not when getting
* @return {Player} self when setting
* @deprecated
* @method isFullScreen
*/
Player.prototype.isFullScreen = function isFullScreen(isFS) {
_log2['default'].warn('player.isFullScreen() has been deprecated, use player.isFullscreen() with a lowercase "s")');
return this.isFullscreen(isFS);
};
/**
* Increase the size of the video to full screen
* ```js
* myPlayer.requestFullscreen();
* ```
* In some browsers, full screen is not supported natively, so it enters
* "full window mode", where the video fills the browser window.
* In browsers and devices that support native full screen, sometimes the
* browser's default controls will be shown, and not the Video.js custom skin.
* This includes most mobile devices (iOS, Android) and older versions of
* Safari.
*
* @return {Player} self
* @method requestFullscreen
*/
Player.prototype.requestFullscreen = function requestFullscreen() {
var fsApi = _FullscreenApi2['default'];
this.isFullscreen(true);
if (fsApi.requestFullscreen) {
// the browser supports going fullscreen at the element level so we can
// take the controls fullscreen as well as the video
// Trigger fullscreenchange event after change
// We have to specifically add this each time, and remove
// when canceling fullscreen. Otherwise if there's multiple
// players on a page, they would all be reacting to the same fullscreen
// events
Events.on(_document2['default'], fsApi.fullscreenchange, Fn.bind(this, function documentFullscreenChange(e) {
this.isFullscreen(_document2['default'][fsApi.fullscreenElement]);
// If cancelling fullscreen, remove event listener.
if (this.isFullscreen() === false) {
Events.off(_document2['default'], fsApi.fullscreenchange, documentFullscreenChange);
}
this.trigger('fullscreenchange');
}));
this.el_[fsApi.requestFullscreen]();
} else if (this.tech.supportsFullScreen()) {
// we can't take the video.js controls fullscreen but we can go fullscreen
// with native controls
this.techCall('enterFullScreen');
} else {
// fullscreen isn't supported so we'll just stretch the video element to
// fill the viewport
this.enterFullWindow();
this.trigger('fullscreenchange');
}
return this;
};
/**
* Old naming for requestFullscreen
*
* @return {Boolean} true if fullscreen false if not when getting
* @deprecated
* @method requestFullScreen
*/
Player.prototype.requestFullScreen = function requestFullScreen() {
_log2['default'].warn('player.requestFullScreen() has been deprecated, use player.requestFullscreen() with a lowercase "s")');
return this.requestFullscreen();
};
/**
* Return the video to its normal size after having been in full screen mode
* ```js
* myPlayer.exitFullscreen();
* ```
*
* @return {Player} self
* @method exitFullscreen
*/
Player.prototype.exitFullscreen = function exitFullscreen() {
var fsApi = _FullscreenApi2['default'];
this.isFullscreen(false);
// Check for browser element fullscreen support
if (fsApi.requestFullscreen) {
_document2['default'][fsApi.exitFullscreen]();
} else if (this.tech.supportsFullScreen()) {
this.techCall('exitFullScreen');
} else {
this.exitFullWindow();
this.trigger('fullscreenchange');
}
return this;
};
/**
* Old naming for exitFullscreen
*
* @return {Player} self
* @deprecated
* @method cancelFullScreen
*/
Player.prototype.cancelFullScreen = function cancelFullScreen() {
_log2['default'].warn('player.cancelFullScreen() has been deprecated, use player.exitFullscreen()');
return this.exitFullscreen();
};
/**
* When fullscreen isn't supported we can stretch the video container to as wide as the browser will let us.
*
* @method enterFullWindow
*/
Player.prototype.enterFullWindow = function enterFullWindow() {
this.isFullWindow = true;
// Storing original doc overflow value to return to when fullscreen is off
this.docOrigOverflow = _document2['default'].documentElement.style.overflow;
// Add listener for esc key to exit fullscreen
Events.on(_document2['default'], 'keydown', Fn.bind(this, this.fullWindowOnEscKey));
// Hide any scroll bars
_document2['default'].documentElement.style.overflow = 'hidden';
// Apply fullscreen styles
Dom.addElClass(_document2['default'].body, 'vjs-full-window');
this.trigger('enterFullWindow');
};
/**
* Check for call to either exit full window or full screen on ESC key
*
* @param {String} event Event to check for key press
* @method fullWindowOnEscKey
*/
Player.prototype.fullWindowOnEscKey = function fullWindowOnEscKey(event) {
if (event.keyCode === 27) {
if (this.isFullscreen() === true) {
this.exitFullscreen();
} else {
this.exitFullWindow();
}
}
};
/**
* Exit full window
*
* @method exitFullWindow
*/
Player.prototype.exitFullWindow = function exitFullWindow() {
this.isFullWindow = false;
Events.off(_document2['default'], 'keydown', this.fullWindowOnEscKey);
// Unhide scroll bars.
_document2['default'].documentElement.style.overflow = this.docOrigOverflow;
// Remove fullscreen styles
Dom.removeElClass(_document2['default'].body, 'vjs-full-window');
// Resize the box, controller, and poster to original sizes
// this.positionAll();
this.trigger('exitFullWindow');
};
/**
* Select source based on tech order
*
* @param {Array} sources The sources for a media asset
* @return {Object|Boolean} Object of source and tech order, otherwise false
* @method selectSource
*/
Player.prototype.selectSource = function selectSource(sources) {
// Loop through each playback technology in the options order
for (var i = 0, j = this.options_.techOrder; i < j.length; i++) {
var techName = _toTitleCase2['default'](j[i]);
var tech = _Component3['default'].getComponent(techName);
// Check if the current tech is defined before continuing
if (!tech) {
_log2['default'].error('The "' + techName + '" tech is undefined. Skipped browser support check for that tech.');
continue;
}
// Check if the browser supports this technology
if (tech.isSupported()) {
// Loop through each source object
for (var a = 0, b = sources; a < b.length; a++) {
var source = b[a];
// Check if source can be played with this technology
if (tech.canPlaySource(source)) {
return { source: source, tech: techName };
}
}
}
}
return false;
};
/**
* The source function updates the video source
* There are three types of variables you can pass as the argument.
* **URL String**: A URL to the the video file. Use this method if you are sure
* the current playback technology (HTML5/Flash) can support the source you
* provide. Currently only MP4 files can be used in both HTML5 and Flash.
* ```js
* myPlayer.src("http://www.example.com/path/to/video.mp4");
* ```
* **Source Object (or element):* * A javascript object containing information
* about the source file. Use this method if you want the player to determine if
* it can support the file using the type information.
* ```js
* myPlayer.src({ type: "video/mp4", src: "http://www.example.com/path/to/video.mp4" });
* ```
* **Array of Source Objects:* * To provide multiple versions of the source so
* that it can be played using HTML5 across browsers you can use an array of
* source objects. Video.js will detect which version is supported and load that
* file.
* ```js
* myPlayer.src([
* { type: "video/mp4", src: "http://www.example.com/path/to/video.mp4" },
* { type: "video/webm", src: "http://www.example.com/path/to/video.webm" },
* { type: "video/ogg", src: "http://www.example.com/path/to/video.ogv" }
* ]);
* ```
*
* @param {String|Object|Array=} source The source URL, object, or array of sources
* @return {String} The current video source when getting
* @return {String} The player when setting
* @method src
*/
Player.prototype.src = function src(source) {
if (source === undefined) {
return this.techGet('src');
}
var currentTech = _Component3['default'].getComponent(this.techName);
// case: Array of source objects to choose from and pick the best to play
if (Array.isArray(source)) {
this.sourceList_(source);
// case: URL String (http://myvideo...)
} else if (typeof source === 'string') {
// create a source object from the string
this.src({ src: source });
// case: Source object { src: '', type: '' ... }
} else if (source instanceof Object) {
// check if the source has a type and the loaded tech cannot play the source
// if there's no type we'll just try the current tech
if (source.type && !currentTech.canPlaySource(source)) {
// create a source list with the current source and send through
// the tech loop to check for a compatible technology
this.sourceList_([source]);
} else {
this.cache_.src = source.src;
this.currentType_ = source.type || '';
// wait until the tech is ready to set the source
this.ready(function () {
// The setSource tech method was added with source handlers
// so older techs won't support it
// We need to check the direct prototype for the case where subclasses
// of the tech do not support source handlers
if (currentTech.prototype.hasOwnProperty('setSource')) {
this.techCall('setSource', source);
} else {
this.techCall('src', source.src);
}
if (this.options_.preload === 'auto') {
this.load();
}
if (this.options_.autoplay) {
this.play();
}
});
}
}
return this;
};
/**
* Handle an array of source objects
*
* @param {Array} sources Array of source objects
* @private
* @method sourceList_
*/
Player.prototype.sourceList_ = function sourceList_(sources) {
var sourceTech = this.selectSource(sources);
if (sourceTech) {
if (sourceTech.tech === this.techName) {
// if this technology is already loaded, set the source
this.src(sourceTech.source);
} else {
// load this technology with the chosen source
this.loadTech(sourceTech.tech, sourceTech.source);
}
} else {
// We need to wrap this in a timeout to give folks a chance to add error event handlers
this.setTimeout(function () {
this.error({ code: 4, message: this.localize(this.options_.notSupportedMessage) });
}, 0);
// we could not find an appropriate tech, but let's still notify the delegate that this is it
// this needs a better comment about why this is needed
this.triggerReady();
}
};
/**
* Begin loading the src data.
*
* @return {Player} Returns the player
* @method load
*/
Player.prototype.load = function load() {
this.techCall('load');
return this;
};
/**
* Returns the fully qualified URL of the current source value e.g. http://mysite.com/video.mp4
* Can be used in conjuction with `currentType` to assist in rebuilding the current source object.
*
* @return {String} The current source
* @method currentSrc
*/
Player.prototype.currentSrc = function currentSrc() {
return this.techGet('currentSrc') || this.cache_.src || '';
};
/**
* Get the current source type e.g. video/mp4
* This can allow you rebuild the current source object so that you could load the same
* source and tech later
*
* @return {String} The source MIME type
* @method currentType
*/
Player.prototype.currentType = function currentType() {
return this.currentType_ || '';
};
/**
* Get or set the preload attribute
*
* @param {Boolean} value Boolean to determine if preload should be used
* @return {String} The preload attribute value when getting
* @return {Player} Returns the player when setting
* @method preload
*/
Player.prototype.preload = function preload(value) {
if (value !== undefined) {
this.techCall('setPreload', value);
this.options_.preload = value;
return this;
}
return this.techGet('preload');
};
/**
* Get or set the autoplay attribute.
*
* @param {Boolean} value Boolean to determine if preload should be used
* @return {String} The autoplay attribute value when getting
* @return {Player} Returns the player when setting
* @method autoplay
*/
Player.prototype.autoplay = function autoplay(value) {
if (value !== undefined) {
this.techCall('setAutoplay', value);
this.options_.autoplay = value;
return this;
}
return this.techGet('autoplay', value);
};
/**
* Get or set the loop attribute on the video element.
*
* @param {Boolean} value Boolean to determine if preload should be used
* @return {String} The loop attribute value when getting
* @return {Player} Returns the player when setting
* @method loop
*/
Player.prototype.loop = function loop(value) {
if (value !== undefined) {
this.techCall('setLoop', value);
this.options_.loop = value;
return this;
}
return this.techGet('loop');
};
/**
* get or set the poster image source url
* ##### EXAMPLE:
* ```js
* // get
* var currentPoster = myPlayer.poster();
* // set
* myPlayer.poster('http://example.com/myImage.jpg');
* ```
*
* @param {String=} src Poster image source URL
* @return {String} poster URL when getting
* @return {Player} self when setting
* @method poster
*/
Player.prototype.poster = function poster(src) {
if (src === undefined) {
return this.poster_;
}
// The correct way to remove a poster is to set as an empty string
// other falsey values will throw errors
if (!src) {
src = '';
}
// update the internal poster variable
this.poster_ = src;
// update the tech's poster
this.techCall('setPoster', src);
// alert components that the poster has been set
this.trigger('posterchange');
return this;
};
/**
* Get or set whether or not the controls are showing.
*
* @param {Boolean} bool Set controls to showing or not
* @return {Boolean} Controls are showing
* @method controls
*/
Player.prototype.controls = function controls(bool) {
if (bool !== undefined) {
bool = !!bool; // force boolean
// Don't trigger a change event unless it actually changed
if (this.controls_ !== bool) {
this.controls_ = bool;
if (this.usingNativeControls()) {
this.techCall('setControls', bool);
}
if (bool) {
this.removeClass('vjs-controls-disabled');
this.addClass('vjs-controls-enabled');
this.trigger('controlsenabled');
if (!this.usingNativeControls()) {
this.addTechControlsListeners();
}
} else {
this.removeClass('vjs-controls-enabled');
this.addClass('vjs-controls-disabled');
this.trigger('controlsdisabled');
if (!this.usingNativeControls()) {
this.removeTechControlsListeners();
}
}
}
return this;
}
return !!this.controls_;
};
/**
* Toggle native controls on/off. Native controls are the controls built into
* devices (e.g. default iPhone controls), Flash, or other techs
* (e.g. Vimeo Controls)
* **This should only be set by the current tech, because only the tech knows
* if it can support native controls**
*
* @param {Boolean} bool True signals that native controls are on
* @return {Player} Returns the player
* @private
* @method usingNativeControls
*/
Player.prototype.usingNativeControls = function usingNativeControls(bool) {
if (bool !== undefined) {
bool = !!bool; // force boolean
// Don't trigger a change event unless it actually changed
if (this.usingNativeControls_ !== bool) {
this.usingNativeControls_ = bool;
if (bool) {
this.addClass('vjs-using-native-controls');
/**
* player is using the native device controls
*
* @event usingnativecontrols
* @memberof Player
* @instance
* @private
*/
this.trigger('usingnativecontrols');
} else {
this.removeClass('vjs-using-native-controls');
/**
* player is using the custom HTML controls
*
* @event usingcustomcontrols
* @memberof Player
* @instance
* @private
*/
this.trigger('usingcustomcontrols');
}
}
return this;
}
return !!this.usingNativeControls_;
};
/**
* Set or get the current MediaError
*
* @param {*} err A MediaError or a String/Number to be turned into a MediaError
* @return {MediaError|null} when getting
* @return {Player} when setting
* @method error
*/
Player.prototype.error = function error(err) {
if (err === undefined) {
return this.error_ || null;
}
// restoring to default
if (err === null) {
this.error_ = err;
this.removeClass('vjs-error');
return this;
}
// error instance
if (err instanceof _MediaError2['default']) {
this.error_ = err;
} else {
this.error_ = new _MediaError2['default'](err);
}
// fire an error event on the player
this.trigger('error');
// add the vjs-error classname to the player
this.addClass('vjs-error');
// log the name of the error type and any message
// ie8 just logs "[object object]" if you just log the error object
_log2['default'].error('(CODE:' + this.error_.code + ' ' + _MediaError2['default'].errorTypes[this.error_.code] + ')', this.error_.message, this.error_);
return this;
};
/**
* Returns whether or not the player is in the "ended" state.
*
* @return {Boolean} True if the player is in the ended state, false if not.
* @method ended
*/
Player.prototype.ended = function ended() {
return this.techGet('ended');
};
/**
* Returns whether or not the player is in the "seeking" state.
*
* @return {Boolean} True if the player is in the seeking state, false if not.
* @method seeking
*/
Player.prototype.seeking = function seeking() {
return this.techGet('seeking');
};
/**
* Returns the TimeRanges of the media that are currently available
* for seeking to.
*
* @return {TimeRanges} the seekable intervals of the media timeline
* @method seekable
*/
Player.prototype.seekable = function seekable() {
return this.techGet('seekable');
};
/**
* Report user activity
*
* @param {Object} event Event object
* @method reportUserActivity
*/
Player.prototype.reportUserActivity = function reportUserActivity(event) {
this.userActivity_ = true;
};
/**
* Get/set if user is active
*
* @param {Boolean} bool Value when setting
* @return {Boolean} Value if user is active user when getting
* @method userActive
*/
Player.prototype.userActive = function userActive(bool) {
if (bool !== undefined) {
bool = !!bool;
if (bool !== this.userActive_) {
this.userActive_ = bool;
if (bool) {
// If the user was inactive and is now active we want to reset the
// inactivity timer
this.userActivity_ = true;
this.removeClass('vjs-user-inactive');
this.addClass('vjs-user-active');
this.trigger('useractive');
} else {
// We're switching the state to inactive manually, so erase any other
// activity
this.userActivity_ = false;
// Chrome/Safari/IE have bugs where when you change the cursor it can
// trigger a mousemove event. This causes an issue when you're hiding
// the cursor when the user is inactive, and a mousemove signals user
// activity. Making it impossible to go into inactive mode. Specifically
// this happens in fullscreen when we really need to hide the cursor.
//
// When this gets resolved in ALL browsers it can be removed
// https://code.google.com/p/chromium/issues/detail?id=103041
if (this.tech) {
this.tech.one('mousemove', function (e) {
e.stopPropagation();
e.preventDefault();
});
}
this.removeClass('vjs-user-active');
this.addClass('vjs-user-inactive');
this.trigger('userinactive');
}
}
return this;
}
return this.userActive_;
};
/**
* Listen for user activity based on timeout value
*
* @method listenForUserActivity
*/
Player.prototype.listenForUserActivity = function listenForUserActivity() {
var mouseInProgress = undefined,
lastMoveX = undefined,
lastMoveY = undefined;
var handleActivity = Fn.bind(this, this.reportUserActivity);
var handleMouseMove = function handleMouseMove(e) {
// #1068 - Prevent mousemove spamming
// Chrome Bug: https://code.google.com/p/chromium/issues/detail?id=366970
if (e.screenX !== lastMoveX || e.screenY !== lastMoveY) {
lastMoveX = e.screenX;
lastMoveY = e.screenY;
handleActivity();
}
};
var handleMouseDown = function handleMouseDown() {
handleActivity();
// For as long as the they are touching the device or have their mouse down,
// we consider them active even if they're not moving their finger or mouse.
// So we want to continue to update that they are active
this.clearInterval(mouseInProgress);
// Setting userActivity=true now and setting the interval to the same time
// as the activityCheck interval (250) should ensure we never miss the
// next activityCheck
mouseInProgress = this.setInterval(handleActivity, 250);
};
var handleMouseUp = function handleMouseUp(event) {
handleActivity();
// Stop the interval that maintains activity if the mouse/touch is down
this.clearInterval(mouseInProgress);
};
// Any mouse movement will be considered user activity
this.on('mousedown', handleMouseDown);
this.on('mousemove', handleMouseMove);
this.on('mouseup', handleMouseUp);
// Listen for keyboard navigation
// Shouldn't need to use inProgress interval because of key repeat
this.on('keydown', handleActivity);
this.on('keyup', handleActivity);
// Run an interval every 250 milliseconds instead of stuffing everything into
// the mousemove/touchmove function itself, to prevent performance degradation.
// `this.reportUserActivity` simply sets this.userActivity_ to true, which
// then gets picked up by this loop
// http://ejohn.org/blog/learning-from-twitter/
var inactivityTimeout = undefined;
var activityCheck = this.setInterval(function () {
// Check to see if mouse/touch activity has happened
if (this.userActivity_) {
// Reset the activity tracker
this.userActivity_ = false;
// If the user state was inactive, set the state to active
this.userActive(true);
// Clear any existing inactivity timeout to start the timer over
this.clearTimeout(inactivityTimeout);
var timeout = this.options_.inactivityTimeout;
if (timeout > 0) {
// In milliseconds, if no more activity has occurred the
// user will be considered inactive
inactivityTimeout = this.setTimeout(function () {
// Protect against the case where the inactivityTimeout can trigger just
// before the next user activity is picked up by the activityCheck loop
// causing a flicker
if (!this.userActivity_) {
this.userActive(false);
}
}, timeout);
}
}
}, 250);
};
/**
* Gets or sets the current playback rate. A playback rate of
* 1.0 represents normal speed and 0.5 would indicate half-speed
* playback, for instance.
* @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-playbackrate
*
* @param {Number} rate New playback rate to set.
* @return {Number} Returns the new playback rate when setting
* @return {Number} Returns the current playback rate when getting
* @method playbackRate
*/
Player.prototype.playbackRate = function playbackRate(rate) {
if (rate !== undefined) {
this.techCall('setPlaybackRate', rate);
return this;
}
if (this.tech && this.tech.featuresPlaybackRate) {
return this.techGet('playbackRate');
} else {
return 1;
}
};
/**
* Gets or sets the audio flag
*
* @param {Boolean} bool True signals that this is an audio player.
* @return {Boolean} Returns true if player is audio, false if not when getting
* @return {Player} Returns the player if setting
* @private
* @method isAudio
*/
Player.prototype.isAudio = function isAudio(bool) {
if (bool !== undefined) {
this.isAudio_ = !!bool;
return this;
}
return !!this.isAudio_;
};
/**
* Returns the current state of network activity for the element, from
* the codes in the list below.
* - NETWORK_EMPTY (numeric value 0)
* The element has not yet been initialised. All attributes are in
* their initial states.
* - NETWORK_IDLE (numeric value 1)
* The element's resource selection algorithm is active and has
* selected a resource, but it is not actually using the network at
* this time.
* - NETWORK_LOADING (numeric value 2)
* The user agent is actively trying to download data.
* - NETWORK_NO_SOURCE (numeric value 3)
* The element's resource selection algorithm is active, but it has
* not yet found a resource to use.
*
* @see https://html.spec.whatwg.org/multipage/embedded-content.html#network-states
* @return {Number} the current network activity state
* @method networkState
*/
Player.prototype.networkState = function networkState() {
return this.techGet('networkState');
};
/**
* Returns a value that expresses the current state of the element
* with respect to rendering the current playback position, from the
* codes in the list below.
* - HAVE_NOTHING (numeric value 0)
* No information regarding the media resource is available.
* - HAVE_METADATA (numeric value 1)
* Enough of the resource has been obtained that the duration of the
* resource is available.
* - HAVE_CURRENT_DATA (numeric value 2)
* Data for the immediate current playback position is available.
* - HAVE_FUTURE_DATA (numeric value 3)
* Data for the immediate current playback position is available, as
* well as enough data for the user agent to advance the current
* playback position in the direction of playback.
* - HAVE_ENOUGH_DATA (numeric value 4)
* The user agent estimates that enough data is available for
* playback to proceed uninterrupted.
*
* @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-readystate
* @return {Number} the current playback rendering state
* @method readyState
*/
Player.prototype.readyState = function readyState() {
return this.techGet('readyState');
};
/*
* Text tracks are tracks of timed text events.
* Captions - text displayed over the video for the hearing impaired
* Subtitles - text displayed over the video for those who don't understand language in the video
* Chapters - text displayed in a menu allowing the user to jump to particular points (chapters) in the video
* Descriptions (not supported yet) - audio descriptions that are read back to the user by a screen reading device
*/
/**
* Get an array of associated text tracks. captions, subtitles, chapters, descriptions
* http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-texttracks
*
* @return {Array} Array of track objects
* @method textTracks
*/
Player.prototype.textTracks = function textTracks() {
// cannot use techGet directly because it checks to see whether the tech is ready.
// Flash is unlikely to be ready in time but textTracks should still work.
return this.tech && this.tech.textTracks();
};
/**
* Get an array of remote text tracks
*
* @return {Array}
* @method remoteTextTracks
*/
Player.prototype.remoteTextTracks = function remoteTextTracks() {
return this.tech && this.tech.remoteTextTracks();
};
/**
* Add a text track
* In addition to the W3C settings we allow adding additional info through options.
* http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-addtexttrack
*
* @param {String} kind Captions, subtitles, chapters, descriptions, or metadata
* @param {String=} label Optional label
* @param {String=} language Optional language
* @method addTextTrack
*/
Player.prototype.addTextTrack = function addTextTrack(kind, label, language) {
return this.tech && this.tech.addTextTrack(kind, label, language);
};
/**
* Add a remote text track
*
* @param {Object} options Options for remote text track
* @method addRemoteTextTrack
*/
Player.prototype.addRemoteTextTrack = function addRemoteTextTrack(options) {
return this.tech && this.tech.addRemoteTextTrack(options);
};
/**
* Remove a remote text track
*
* @param {Object} track Remote text track to remove
* @method removeRemoteTextTrack
*/
Player.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) {
this.tech && this.tech.removeRemoteTextTrack(track);
};
/**
* Get video width
*
* @return {Number} Video width
* @method videoWidth
*/
Player.prototype.videoWidth = function videoWidth() {
return this.tech && this.tech.videoWidth && this.tech.videoWidth() || 0;
};
/**
* Get video height
*
* @return {Number} Video height
* @method videoHeight
*/
Player.prototype.videoHeight = function videoHeight() {
return this.tech && this.tech.videoHeight && this.tech.videoHeight() || 0;
};
// Methods to add support for
// initialTime: function(){ return this.techCall('initialTime'); },
// startOffsetTime: function(){ return this.techCall('startOffsetTime'); },
// played: function(){ return this.techCall('played'); },
// seekable: function(){ return this.techCall('seekable'); },
// videoTracks: function(){ return this.techCall('videoTracks'); },
// audioTracks: function(){ return this.techCall('audioTracks'); },
// defaultPlaybackRate: function(){ return this.techCall('defaultPlaybackRate'); },
// mediaGroup: function(){ return this.techCall('mediaGroup'); },
// controller: function(){ return this.techCall('controller'); },
// defaultMuted: function(){ return this.techCall('defaultMuted'); }
// TODO
// currentSrcList: the array of sources including other formats and bitrates
// playList: array of source lists in order of playback
/**
* The player's language code
* NOTE: The language should be set in the player options if you want the
* the controls to be built with a specific language. Changing the lanugage
* later will not update controls text.
*
* @param {String} code The locale string
* @return {String} The locale string when getting
* @return {Player} self when setting
* @method language
*/
Player.prototype.language = function language(code) {
if (code === undefined) {
return this.language_;
}
this.language_ = ('' + code).toLowerCase();
return this;
};
/**
* Get the player's language dictionary
* Merge every time, because a newly added plugin might call videojs.addLanguage() at any time
* Languages specified directly in the player options have precedence
*
* @return {Array} Array of languages
* @method languages
*/
Player.prototype.languages = function languages() {
return _mergeOptions2['default'](_globalOptions2['default'].languages, this.languages_);
};
/**
* Converts track info to JSON
*
* @return {Object} JSON object of options
* @method toJSON
*/
Player.prototype.toJSON = function toJSON() {
var options = _mergeOptions2['default'](this.options_);
var tracks = options.tracks;
options.tracks = [];
for (var i = 0; i < tracks.length; i++) {
var track = tracks[i];
// deep merge tracks and null out player so no circular references
track = _mergeOptions2['default'](track);
track.player = undefined;
options.tracks[i] = track;
}
return options;
};
/**
* Gets tag settings
*
* @param {Element} tag The player tag
* @return {Array} An array of sources and track objects
* @static
* @method getTagSettings
*/
Player.getTagSettings = function getTagSettings(tag) {
var baseOptions = {
sources: [],
tracks: []
};
var tagOptions = Dom.getElAttributes(tag);
var dataSetup = tagOptions['data-setup'];
// Check if data-setup attr exists.
if (dataSetup !== null) {
// Parse options JSON
// If empty string, make it a parsable json object.
var _safeParseTuple = _safeParseTuple3['default'](dataSetup || '{}');
var err = _safeParseTuple[0];
var data = _safeParseTuple[1];
if (err) {
_log2['default'].error(err);
}
_assign2['default'](tagOptions, data);
}
_assign2['default'](baseOptions, tagOptions);
// Get tag children settings
if (tag.hasChildNodes()) {
var children = tag.childNodes;
for (var i = 0, j = children.length; i < j; i++) {
var child = children[i];
// Change case needed: http://ejohn.org/blog/nodename-case-sensitivity/
var childName = child.nodeName.toLowerCase();
if (childName === 'source') {
baseOptions.sources.push(Dom.getElAttributes(child));
} else if (childName === 'track') {
baseOptions.tracks.push(Dom.getElAttributes(child));
}
}
}
return baseOptions;
};
return Player;
})(_Component3['default']);
/*
* Global player list
*
* @type {Object}
*/
Player.players = {};
/*
* Player instance options, surfaced using options
* options = Player.prototype.options_
* Make changes in options, not here.
* All options should use string keys so they avoid
* renaming by closure compiler
*
* @type {Object}
* @private
*/
Player.prototype.options_ = _globalOptions2['default'];
/**
* Fired when the player has initial duration and dimension information
*
* @event loadedmetadata
*/
Player.prototype.handleLoadedMetaData;
/**
* Fired when the player has downloaded data at the current playback position
*
* @event loadeddata
*/
Player.prototype.handleLoadedData;
/**
* Fired when the player has finished downloading the source data
*
* @event loadedalldata
*/
Player.prototype.handleLoadedAllData;
/**
* Fired when the user is active, e.g. moves the mouse over the player
*
* @event useractive
*/
Player.prototype.handleUserActive;
/**
* Fired when the user is inactive, e.g. a short delay after the last mouse move or control interaction
*
* @event userinactive
*/
Player.prototype.handleUserInactive;
/**
* Fired when the current playback position has changed *
* During playback this is fired every 15-250 milliseconds, depending on the
* playback technology in use.
*
* @event timeupdate
*/
Player.prototype.handleTimeUpdate;
/**
* Fired when the volume changes
*
* @event volumechange
*/
Player.prototype.handleVolumeChange;
/**
* Fired when an error occurs
*
* @event error
*/
Player.prototype.handleError;
Player.prototype.flexNotSupported_ = function () {
var elem = _document2['default'].createElement('i');
// Note: We don't actually use flexBasis (or flexOrder), but it's one of the more
// common flex features that we can rely on when checking for flex support.
return !('flexBasis' in elem.style || 'webkitFlexBasis' in elem.style || 'mozFlexBasis' in elem.style || 'msFlexBasis' in elem.style || 'msFlexOrder' in elem.style /* IE10-specific (2012 flex spec) */);
};
_Component3['default'].registerComponent('Player', Player);
exports['default'] = Player;
module.exports = exports['default'];
},{"./big-play-button.js":50,"./component.js":52,"./control-bar/control-bar.js":53,"./error-display.js":82,"./fullscreen-api.js":85,"./global-options.js":86,"./loading-spinner.js":87,"./media-error.js":88,"./poster-image.js":94,"./tech/html5.js":99,"./tech/loader.js":100,"./tracks/text-track-display.js":103,"./tracks/text-track-settings.js":106,"./utils/browser.js":108,"./utils/buffer.js":109,"./utils/dom.js":110,"./utils/events.js":111,"./utils/fn.js":112,"./utils/guid.js":114,"./utils/log.js":115,"./utils/merge-options.js":116,"./utils/time-ranges.js":118,"./utils/to-title-case.js":119,"global/document":1,"global/window":2,"object.assign":44,"safe-json-parse/tuple":49}],93:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
exports.__esModule = true;
/**
* @file plugins.js
*/
var _Player = _dereq_('./player.js');
var _Player2 = _interopRequireWildcard(_Player);
/**
* The method for registering a video.js plugin
*
* @param {String} name The name of the plugin
* @param {Function} init The function that is run when the player inits
* @method plugin
*/
var plugin = function plugin(name, init) {
_Player2['default'].prototype[name] = init;
};
exports['default'] = plugin;
module.exports = exports['default'];
},{"./player.js":92}],94:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file poster-image.js
*/
var _Button2 = _dereq_('./button.js');
var _Button3 = _interopRequireWildcard(_Button2);
var _Component = _dereq_('./component.js');
var _Component2 = _interopRequireWildcard(_Component);
var _import = _dereq_('./utils/fn.js');
var Fn = _interopRequireWildcard(_import);
var _import2 = _dereq_('./utils/dom.js');
var Dom = _interopRequireWildcard(_import2);
var _import3 = _dereq_('./utils/browser.js');
var browser = _interopRequireWildcard(_import3);
/**
* The component that handles showing the poster image.
*
* @param {Player|Object} player
* @param {Object=} options
* @extends Button
* @class PosterImage
*/
var PosterImage = (function (_Button) {
function PosterImage(player, options) {
_classCallCheck(this, PosterImage);
_Button.call(this, player, options);
this.update();
player.on('posterchange', Fn.bind(this, this.update));
}
_inherits(PosterImage, _Button);
/**
* Clean up the poster image
*
* @method dispose
*/
PosterImage.prototype.dispose = function dispose() {
this.player().off('posterchange', this.update);
_Button.prototype.dispose.call(this);
};
/**
* Create the poster's image element
*
* @return {Element}
* @method createEl
*/
PosterImage.prototype.createEl = function createEl() {
var el = Dom.createEl('div', {
className: 'vjs-poster',
// Don't want poster to be tabbable.
tabIndex: -1
});
// To ensure the poster image resizes while maintaining its original aspect
// ratio, use a div with `background-size` when available. For browsers that
// do not support `background-size` (e.g. IE8), fall back on using a regular
// img element.
if (!browser.BACKGROUND_SIZE_SUPPORTED) {
this.fallbackImg_ = Dom.createEl('img');
el.appendChild(this.fallbackImg_);
}
return el;
};
/**
* Event handler for updates to the player's poster source
*
* @method update
*/
PosterImage.prototype.update = function update() {
var url = this.player().poster();
this.setSrc(url);
// If there's no poster source we should display:none on this component
// so it's not still clickable or right-clickable
if (url) {
this.show();
} else {
this.hide();
}
};
/**
* Set the poster source depending on the display method
*
* @param {String} url The URL to the poster source
* @method setSrc
*/
PosterImage.prototype.setSrc = function setSrc(url) {
if (this.fallbackImg_) {
this.fallbackImg_.src = url;
} else {
var backgroundImage = '';
// Any falsey values should stay as an empty string, otherwise
// this will throw an extra error
if (url) {
backgroundImage = 'url("' + url + '")';
}
this.el_.style.backgroundImage = backgroundImage;
}
};
/**
* Event handler for clicks on the poster image
*
* @method handleClick
*/
PosterImage.prototype.handleClick = function handleClick() {
// We don't want a click to trigger playback when controls are disabled
// but CSS should be hiding the poster to prevent that from happening
if (this.player_.paused()) {
this.player_.play();
} else {
this.player_.pause();
}
};
return PosterImage;
})(_Button3['default']);
_Component2['default'].registerComponent('PosterImage', PosterImage);
exports['default'] = PosterImage;
module.exports = exports['default'];
},{"./button.js":51,"./component.js":52,"./utils/browser.js":108,"./utils/dom.js":110,"./utils/fn.js":112}],95:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
exports.__esModule = true;
/**
* @file setup.js
*
* Functions for automatically setting up a player
* based on the data-setup attribute of the video tag
*/
var _import = _dereq_('./utils/events.js');
var Events = _interopRequireWildcard(_import);
var _document = _dereq_('global/document');
var _document2 = _interopRequireWildcard(_document);
var _window = _dereq_('global/window');
var _window2 = _interopRequireWildcard(_window);
var _windowLoaded = false;
var videojs = undefined;
// Automatically set up any tags that have a data-setup attribute
var autoSetup = function autoSetup() {
// One day, when we stop supporting IE8, go back to this, but in the meantime...*hack hack hack*
// var vids = Array.prototype.slice.call(document.getElementsByTagName('video'));
// var audios = Array.prototype.slice.call(document.getElementsByTagName('audio'));
// var mediaEls = vids.concat(audios);
// Because IE8 doesn't support calling slice on a node list, we need to loop through each list of elements
// to build up a new, combined list of elements.
var vids = _document2['default'].getElementsByTagName('video');
var audios = _document2['default'].getElementsByTagName('audio');
var mediaEls = [];
if (vids && vids.length > 0) {
for (var i = 0, e = vids.length; i < e; i++) {
mediaEls.push(vids[i]);
}
}
if (audios && audios.length > 0) {
for (var i = 0, e = audios.length; i < e; i++) {
mediaEls.push(audios[i]);
}
}
// Check if any media elements exist
if (mediaEls && mediaEls.length > 0) {
for (var i = 0, e = mediaEls.length; i < e; i++) {
var mediaEl = mediaEls[i];
// Check if element exists, has getAttribute func.
// IE seems to consider typeof el.getAttribute == 'object' instead of 'function' like expected, at least when loading the player immediately.
if (mediaEl && mediaEl.getAttribute) {
// Make sure this player hasn't already been set up.
if (mediaEl.player === undefined) {
var options = mediaEl.getAttribute('data-setup');
// Check if data-setup attr exists.
// We only auto-setup if they've added the data-setup attr.
if (options !== null) {
// Create new video.js instance.
var player = videojs(mediaEl);
}
}
// If getAttribute isn't defined, we need to wait for the DOM.
} else {
autoSetupTimeout(1);
break;
}
}
// No videos were found, so keep looping unless page is finished loading.
} else if (!_windowLoaded) {
autoSetupTimeout(1);
}
};
// Pause to let the DOM keep processing
var autoSetupTimeout = function autoSetupTimeout(wait, vjs) {
videojs = vjs;
setTimeout(autoSetup, wait);
};
if (_document2['default'].readyState === 'complete') {
_windowLoaded = true;
} else {
Events.one(_window2['default'], 'load', function () {
_windowLoaded = true;
});
}
var hasLoaded = function hasLoaded() {
return _windowLoaded;
};
exports.autoSetup = autoSetup;
exports.autoSetupTimeout = autoSetupTimeout;
exports.hasLoaded = hasLoaded;
},{"./utils/events.js":111,"global/document":1,"global/window":2}],96:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file slider.js
*/
var _Component2 = _dereq_('../component.js');
var _Component3 = _interopRequireWildcard(_Component2);
var _import = _dereq_('../utils/dom.js');
var Dom = _interopRequireWildcard(_import);
var _roundFloat = _dereq_('../utils/round-float.js');
var _roundFloat2 = _interopRequireWildcard(_roundFloat);
var _document = _dereq_('global/document');
var _document2 = _interopRequireWildcard(_document);
var _assign = _dereq_('object.assign');
var _assign2 = _interopRequireWildcard(_assign);
/**
* The base functionality for sliders like the volume bar and seek bar
*
* @param {Player|Object} player
* @param {Object=} options
* @extends Component
* @class Slider
*/
var Slider = (function (_Component) {
function Slider(player, options) {
_classCallCheck(this, Slider);
_Component.call(this, player, options);
// Set property names to bar and handle to match with the child Slider class is looking for
this.bar = this.getChild(this.options_.barName);
this.handle = this.getChild(this.options_.handleName);
// Set a horizontal or vertical class on the slider depending on the slider type
this.vertical(!!this.options_.vertical);
this.on('mousedown', this.handleMouseDown);
this.on('touchstart', this.handleMouseDown);
this.on('focus', this.handleFocus);
this.on('blur', this.handleBlur);
this.on('click', this.handleClick);
this.on(player, 'controlsvisible', this.update);
this.on(player, this.playerEvent, this.update);
}
_inherits(Slider, _Component);
/**
* Create the component's DOM element
*
* @param {String} type Type of element to create
* @param {Object=} props List of properties in Object form
* @return {Element}
* @method createEl
*/
Slider.prototype.createEl = function createEl(type) {
var props = arguments[1] === undefined ? {} : arguments[1];
// Add the slider element class to all sub classes
props.className = props.className + ' vjs-slider';
props = _assign2['default']({
role: 'slider',
'aria-valuenow': 0,
'aria-valuemin': 0,
'aria-valuemax': 100,
tabIndex: 0
}, props);
return _Component.prototype.createEl.call(this, type, props);
};
/**
* Handle mouse down on slider
*
* @param {Object} event Mouse down event object
* @method handleMouseDown
*/
Slider.prototype.handleMouseDown = function handleMouseDown(event) {
event.preventDefault();
Dom.blockTextSelection();
this.addClass('vjs-sliding');
this.on(_document2['default'], 'mousemove', this.handleMouseMove);
this.on(_document2['default'], 'mouseup', this.handleMouseUp);
this.on(_document2['default'], 'touchmove', this.handleMouseMove);
this.on(_document2['default'], 'touchend', this.handleMouseUp);
this.handleMouseMove(event);
};
/**
* To be overridden by a subclass
*
* @method handleMouseMove
*/
Slider.prototype.handleMouseMove = function handleMouseMove() {};
/**
* Handle mouse up on Slider
*
* @method handleMouseUp
*/
Slider.prototype.handleMouseUp = function handleMouseUp() {
Dom.unblockTextSelection();
this.removeClass('vjs-sliding');
this.off(_document2['default'], 'mousemove', this.handleMouseMove);
this.off(_document2['default'], 'mouseup', this.handleMouseUp);
this.off(_document2['default'], 'touchmove', this.handleMouseMove);
this.off(_document2['default'], 'touchend', this.handleMouseUp);
this.update();
};
/**
* Update slider
*
* @method update
*/
Slider.prototype.update = function update() {
// In VolumeBar init we have a setTimeout for update that pops and update to the end of the
// execution stack. The player is destroyed before then update will cause an error
if (!this.el_) {
return;
} // If scrubbing, we could use a cached value to make the handle keep up with the user's mouse.
// On HTML5 browsers scrubbing is really smooth, but some flash players are slow, so we might want to utilize this later.
// var progress = (this.player_.scrubbing) ? this.player_.getCache().currentTime / this.player_.duration() : this.player_.currentTime() / this.player_.duration();
var progress = this.getPercent();
var bar = this.bar;
// If there's no bar...
if (!bar) {
return;
} // Protect against no duration and other division issues
if (typeof progress !== 'number' || progress !== progress || progress < 0 || progress === Infinity) {
progress = 0;
}
// Convert to a percentage for setting
var percentage = _roundFloat2['default'](progress * 100, 2) + '%';
// Set the new bar width or height
if (this.vertical()) {
bar.el().style.height = percentage;
} else {
bar.el().style.width = percentage;
}
};
/**
* Calculate distance for slider
*
* @param {Object} event Event object
* @method calculateDistance
*/
Slider.prototype.calculateDistance = function calculateDistance(event) {
var el = this.el_;
var box = Dom.findElPosition(el);
var boxW = el.offsetWidth;
var boxH = el.offsetHeight;
var handle = this.handle;
if (this.options_.vertical) {
var boxY = box.top;
var pageY = undefined;
if (event.changedTouches) {
pageY = event.changedTouches[0].pageY;
} else {
pageY = event.pageY;
}
if (handle) {
var handleH = handle.el().offsetHeight;
// Adjusted X and Width, so handle doesn't go outside the bar
boxY = boxY + handleH / 2;
boxH = boxH - handleH;
}
// Percent that the click is through the adjusted area
return Math.max(0, Math.min(1, (boxY - pageY + boxH) / boxH));
} else {
var boxX = box.left;
var pageX = undefined;
if (event.changedTouches) {
pageX = event.changedTouches[0].pageX;
} else {
pageX = event.pageX;
}
if (handle) {
var handleW = handle.el().offsetWidth;
// Adjusted X and Width, so handle doesn't go outside the bar
boxX = boxX + handleW / 2;
boxW = boxW - handleW;
}
// Percent that the click is through the adjusted area
return Math.max(0, Math.min(1, (pageX - boxX) / boxW));
}
};
/**
* Handle on focus for slider
*
* @method handleFocus
*/
Slider.prototype.handleFocus = function handleFocus() {
this.on(_document2['default'], 'keydown', this.handleKeyPress);
};
/**
* Handle key press for slider
*
* @param {Object} event Event object
* @method handleKeyPress
*/
Slider.prototype.handleKeyPress = function handleKeyPress(event) {
if (event.which === 37 || event.which === 40) {
// Left and Down Arrows
event.preventDefault();
this.stepBack();
} else if (event.which === 38 || event.which === 39) {
// Up and Right Arrows
event.preventDefault();
this.stepForward();
}
};
/**
* Handle on blur for slider
*
* @method handleBlur
*/
Slider.prototype.handleBlur = function handleBlur() {
this.off(_document2['default'], 'keydown', this.handleKeyPress);
};
/**
* Listener for click events on slider, used to prevent clicks
* from bubbling up to parent elements like button menus.
*
* @param {Object} event Event object
* @method handleClick
*/
Slider.prototype.handleClick = function handleClick(event) {
event.stopImmediatePropagation();
event.preventDefault();
};
/**
* Get/set if slider is horizontal for vertical
*
* @param {Boolean} bool True if slider is vertical, false is horizontal
* @return {Boolean} True if slider is vertical, false is horizontal
* @method vertical
*/
Slider.prototype.vertical = function vertical(bool) {
if (bool === undefined) {
return this.vertical_ || false;
}
this.vertical_ = !!bool;
if (this.vertical_) {
this.addClass('vjs-slider-vertical');
} else {
this.addClass('vjs-slider-horizontal');
}
return this;
};
return Slider;
})(_Component3['default']);
_Component3['default'].registerComponent('Slider', Slider);
exports['default'] = Slider;
module.exports = exports['default'];
},{"../component.js":52,"../utils/dom.js":110,"../utils/round-float.js":117,"global/document":1,"object.assign":44}],97:[function(_dereq_,module,exports){
'use strict';
exports.__esModule = true;
/**
* @file flash-rtmp.js
*/
function FlashRtmpDecorator(Flash) {
Flash.streamingFormats = {
'rtmp/mp4': 'MP4',
'rtmp/flv': 'FLV'
};
Flash.streamFromParts = function (connection, stream) {
return connection + '&' + stream;
};
Flash.streamToParts = function (src) {
var parts = {
connection: '',
stream: ''
};
if (!src) return parts;
// Look for the normal URL separator we expect, '&'.
// If found, we split the URL into two pieces around the
// first '&'.
var connEnd = src.indexOf('&');
var streamBegin = undefined;
if (connEnd !== -1) {
streamBegin = connEnd + 1;
} else {
// If there's not a '&', we use the last '/' as the delimiter.
connEnd = streamBegin = src.lastIndexOf('/') + 1;
if (connEnd === 0) {
// really, there's not a '/'?
connEnd = streamBegin = src.length;
}
}
parts.connection = src.substring(0, connEnd);
parts.stream = src.substring(streamBegin, src.length);
return parts;
};
Flash.isStreamingType = function (srcType) {
return srcType in Flash.streamingFormats;
};
// RTMP has four variations, any string starting
// with one of these protocols should be valid
Flash.RTMP_RE = /^rtmp[set]?:\/\//i;
Flash.isStreamingSrc = function (src) {
return Flash.RTMP_RE.test(src);
};
/**
* A source handler for RTMP urls
* @type {Object}
*/
Flash.rtmpSourceHandler = {};
/**
* Check Flash can handle the source natively
* @param {Object} source The source object
* @return {String} 'probably', 'maybe', or '' (empty string)
*/
Flash.rtmpSourceHandler.canHandleSource = function (source) {
if (Flash.isStreamingType(source.type) || Flash.isStreamingSrc(source.src)) {
return 'maybe';
}
return '';
};
/**
* Pass the source to the flash object
* Adaptive source handlers will have more complicated workflows before passing
* video data to the video element
* @param {Object} source The source object
* @param {Flash} tech The instance of the Flash tech
*/
Flash.rtmpSourceHandler.handleSource = function (source, tech) {
var srcParts = Flash.streamToParts(source.src);
tech.setRtmpConnection(srcParts.connection);
tech.setRtmpStream(srcParts.stream);
};
// Register the native source handler
Flash.registerSourceHandler(Flash.rtmpSourceHandler);
return Flash;
}
exports['default'] = FlashRtmpDecorator;
module.exports = exports['default'];
},{}],98:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file flash.js
* VideoJS-SWF - Custom Flash Player with HTML5-ish API
* https://github.com/zencoder/video-js-swf
* Not using setupTriggers. Using global onEvent func to distribute events
*/
var _Tech2 = _dereq_('./tech');
var _Tech3 = _interopRequireWildcard(_Tech2);
var _import = _dereq_('../utils/dom.js');
var Dom = _interopRequireWildcard(_import);
var _import2 = _dereq_('../utils/url.js');
var Url = _interopRequireWildcard(_import2);
var _createTimeRange = _dereq_('../utils/time-ranges.js');
var _FlashRtmpDecorator = _dereq_('./flash-rtmp');
var _FlashRtmpDecorator2 = _interopRequireWildcard(_FlashRtmpDecorator);
var _Component = _dereq_('../component');
var _Component2 = _interopRequireWildcard(_Component);
var _window = _dereq_('global/window');
var _window2 = _interopRequireWildcard(_window);
var _assign = _dereq_('object.assign');
var _assign2 = _interopRequireWildcard(_assign);
var navigator = _window2['default'].navigator;
/**
* Flash Media Controller - Wrapper for fallback SWF API
*
* @param {Object=} options Object of option names and values
* @param {Function=} ready Ready callback function
* @extends Tech
* @class Flash
*/
var Flash = (function (_Tech) {
function Flash(options, ready) {
_classCallCheck(this, Flash);
_Tech.call(this, options, ready);
// If source was supplied pass as a flash var.
if (options.source) {
this.ready(function () {
this.setSource(options.source);
});
}
// Having issues with Flash reloading on certain page actions (hide/resize/fullscreen) in certain browsers
// This allows resetting the playhead when we catch the reload
if (options.startTime) {
this.ready(function () {
this.load();
this.play();
this.currentTime(options.startTime);
});
}
// Add global window functions that the swf expects
// A 4.x workflow we weren't able to solve for in 5.0
// because of the need to hard code these functions
// into the swf for security reasons
_window2['default'].videojs = _window2['default'].videojs || {};
_window2['default'].videojs.Flash = _window2['default'].videojs.Flash || {};
_window2['default'].videojs.Flash.onReady = Flash.onReady;
_window2['default'].videojs.Flash.onEvent = Flash.onEvent;
_window2['default'].videojs.Flash.onError = Flash.onError;
}
_inherits(Flash, _Tech);
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
Flash.prototype.createEl = function createEl() {
var options = this.options_;
// Generate ID for swf object
var objId = options.techId;
// Merge default flashvars with ones passed in to init
var flashVars = _assign2['default']({
// SWF Callback Functions
readyFunction: 'videojs.Flash.onReady',
eventProxyFunction: 'videojs.Flash.onEvent',
errorEventProxyFunction: 'videojs.Flash.onError',
// Player Settings
autoplay: options.autoplay,
preload: options.preload,
loop: options.loop,
muted: options.muted
}, options.flashVars);
// Merge default parames with ones passed in
var params = _assign2['default']({
wmode: 'opaque', // Opaque is needed to overlay controls, but can affect playback performance
bgcolor: '#000000' // Using bgcolor prevents a white flash when the object is loading
}, options.params);
// Merge default attributes with ones passed in
var attributes = _assign2['default']({
id: objId,
name: objId, // Both ID and Name needed or swf to identify itself
'class': 'vjs-tech'
}, options.attributes);
this.el_ = Flash.embed(options.swf, flashVars, params, attributes);
this.el_.tech = this;
return this.el_;
};
/**
* Play for flash tech
*
* @method play
*/
Flash.prototype.play = function play() {
this.el_.vjs_play();
};
/**
* Pause for flash tech
*
* @method pause
*/
Flash.prototype.pause = function pause() {
this.el_.vjs_pause();
};
/**
* Get/set video
*
* @param {Object=} src Source object
* @return {Object}
* @method src
*/
Flash.prototype.src = (function (_src) {
function src(_x) {
return _src.apply(this, arguments);
}
src.toString = function () {
return _src.toString();
};
return src;
})(function (src) {
if (src === undefined) {
return this.currentSrc();
}
// Setting src through `src` not `setSrc` will be deprecated
return this.setSrc(src);
});
/**
* Set video
*
* @param {Object=} src Source object
* @deprecated
* @method setSrc
*/
Flash.prototype.setSrc = function setSrc(src) {
// Make sure source URL is absolute.
src = Url.getAbsoluteURL(src);
this.el_.vjs_src(src);
// Currently the SWF doesn't autoplay if you load a source later.
// e.g. Load player w/ no source, wait 2s, set src.
if (this.autoplay()) {
var tech = this;
this.setTimeout(function () {
tech.play();
}, 0);
}
};
/**
* Set current time
*
* @param {Number} time Current time of video
* @method setCurrentTime
*/
Flash.prototype.setCurrentTime = function setCurrentTime(time) {
this.lastSeekTarget_ = time;
this.el_.vjs_setProperty('currentTime', time);
_Tech.prototype.setCurrentTime.call(this);
};
/**
* Get current time
*
* @param {Number=} time Current time of video
* @return {Number} Current time
* @method currentTime
*/
Flash.prototype.currentTime = function currentTime(time) {
// when seeking make the reported time keep up with the requested time
// by reading the time we're seeking to
if (this.seeking()) {
return this.lastSeekTarget_ || 0;
}
return this.el_.vjs_getProperty('currentTime');
};
/**
* Get current source
*
* @method currentSrc
*/
Flash.prototype.currentSrc = function currentSrc() {
if (this.currentSource_) {
return this.currentSource_.src;
} else {
return this.el_.vjs_getProperty('currentSrc');
}
};
/**
* Load media into player
*
* @method load
*/
Flash.prototype.load = function load() {
this.el_.vjs_load();
};
/**
* Get poster
*
* @method poster
*/
Flash.prototype.poster = function poster() {
this.el_.vjs_getProperty('poster');
};
/**
* Poster images are not handled by the Flash tech so make this a no-op
*
* @method setPoster
*/
Flash.prototype.setPoster = function setPoster() {};
/**
* Determine if can seek in media
*
* @return {TimeRangeObject}
* @method seekable
*/
Flash.prototype.seekable = function seekable() {
var duration = this.duration();
if (duration === 0) {
return _createTimeRange.createTimeRange();
}
return _createTimeRange.createTimeRange(0, duration);
};
/**
* Get buffered time range
*
* @return {TimeRangeObject}
* @method buffered
*/
Flash.prototype.buffered = function buffered() {
return _createTimeRange.createTimeRange(0, this.el_.vjs_getProperty('buffered'));
};
/**
* Get fullscreen support -
* Flash does not allow fullscreen through javascript
* so always returns false
*
* @return {Boolean} false
* @method supportsFullScreen
*/
Flash.prototype.supportsFullScreen = function supportsFullScreen() {
return false; // Flash does not allow fullscreen through javascript
};
/**
* Request to enter fullscreen
* Flash does not allow fullscreen through javascript
* so always returns false
*
* @return {Boolean} false
* @method enterFullScreen
*/
Flash.prototype.enterFullScreen = function enterFullScreen() {
return false;
};
return Flash;
})(_Tech3['default']);
// Create setters and getters for attributes
var _api = Flash.prototype;
var _readWrite = 'rtmpConnection,rtmpStream,preload,defaultPlaybackRate,playbackRate,autoplay,loop,mediaGroup,controller,controls,volume,muted,defaultMuted'.split(',');
var _readOnly = 'error,networkState,readyState,seeking,initialTime,duration,startOffsetTime,paused,played,ended,videoTracks,audioTracks,videoWidth,videoHeight'.split(',');
function _createSetter(attr) {
var attrUpper = attr.charAt(0).toUpperCase() + attr.slice(1);
_api['set' + attrUpper] = function (val) {
return this.el_.vjs_setProperty(attr, val);
};
}
function _createGetter(attr) {
_api[attr] = function () {
return this.el_.vjs_getProperty(attr);
};
}
// Create getter and setters for all read/write attributes
for (var i = 0; i < _readWrite.length; i++) {
_createGetter(_readWrite[i]);
_createSetter(_readWrite[i]);
}
// Create getters for read-only attributes
for (var i = 0; i < _readOnly.length; i++) {
_createGetter(_readOnly[i]);
}
/* Flash Support Testing -------------------------------------------------------- */
Flash.isSupported = function () {
return Flash.version()[0] >= 10;
// return swfobject.hasFlashPlayerVersion('10');
};
// Add Source Handler pattern functions to this tech
_Tech3['default'].withSourceHandlers(Flash);
/*
* The default native source handler.
* This simply passes the source to the video element. Nothing fancy.
*
* @param {Object} source The source object
* @param {Flash} tech The instance of the Flash tech
*/
Flash.nativeSourceHandler = {};
/*
* Check Flash can handle the source natively
*
* @param {Object} source The source object
* @return {String} 'probably', 'maybe', or '' (empty string)
*/
Flash.nativeSourceHandler.canHandleSource = function (source) {
var type;
function guessMimeType(src) {
var ext = Url.getFileExtension(src);
if (ext) {
return 'video/' + ext;
}
return '';
}
if (!source.type) {
type = guessMimeType(source.src);
} else {
// Strip code information from the type because we don't get that specific
type = source.type.replace(/;.*/, '').toLowerCase();
}
if (type in Flash.formats) {
return 'maybe';
}
return '';
};
/*
* Pass the source to the flash object
* Adaptive source handlers will have more complicated workflows before passing
* video data to the video element
*
* @param {Object} source The source object
* @param {Flash} tech The instance of the Flash tech
*/
Flash.nativeSourceHandler.handleSource = function (source, tech) {
tech.setSrc(source.src);
};
/*
* Clean up the source handler when disposing the player or switching sources..
* (no cleanup is needed when supporting the format natively)
*/
Flash.nativeSourceHandler.dispose = function () {};
// Register the native source handler
Flash.registerSourceHandler(Flash.nativeSourceHandler);
Flash.formats = {
'video/flv': 'FLV',
'video/x-flv': 'FLV',
'video/mp4': 'MP4',
'video/m4v': 'MP4'
};
Flash.onReady = function (currSwf) {
var el = Dom.getEl(currSwf);
var tech = el && el.tech;
// if there is no el then the tech has been disposed
// and the tech element was removed from the player div
if (tech && tech.el()) {
// check that the flash object is really ready
Flash.checkReady(tech);
}
};
// The SWF isn't always ready when it says it is. Sometimes the API functions still need to be added to the object.
// If it's not ready, we set a timeout to check again shortly.
Flash.checkReady = function (tech) {
// stop worrying if the tech has been disposed
if (!tech.el()) {
return;
}
// check if API property exists
if (tech.el().vjs_getProperty) {
// tell tech it's ready
tech.triggerReady();
} else {
// wait longer
this.setTimeout(function () {
Flash.checkReady(tech);
}, 50);
}
};
// Trigger events from the swf on the player
Flash.onEvent = function (swfID, eventName) {
var tech = Dom.getEl(swfID).tech;
tech.trigger(eventName);
};
// Log errors from the swf
Flash.onError = function (swfID, err) {
var tech = Dom.getEl(swfID).tech;
var msg = 'FLASH: ' + err;
if (err === 'srcnotfound') {
tech.trigger('error', { code: 4, message: msg });
// errors we haven't categorized into the media errors
} else {
tech.trigger('error', msg);
}
};
// Flash Version Check
Flash.version = function () {
var version = '0,0,0';
// IE
try {
version = new _window2['default'].ActiveXObject('ShockwaveFlash.ShockwaveFlash').GetVariable('$version').replace(/\D+/g, ',').match(/^,?(.+),?$/)[1];
// other browsers
} catch (e) {
try {
if (navigator.mimeTypes['application/x-shockwave-flash'].enabledPlugin) {
version = (navigator.plugins['Shockwave Flash 2.0'] || navigator.plugins['Shockwave Flash']).description.replace(/\D+/g, ',').match(/^,?(.+),?$/)[1];
}
} catch (err) {}
}
return version.split(',');
};
// Flash embedding method. Only used in non-iframe mode
Flash.embed = function (swf, flashVars, params, attributes) {
var code = Flash.getEmbedCode(swf, flashVars, params, attributes);
// Get element by embedding code and retrieving created element
var obj = Dom.createEl('div', { innerHTML: code }).childNodes[0];
return obj;
};
Flash.getEmbedCode = function (swf, flashVars, params, attributes) {
var objTag = '';
});
attributes = _assign2['default']({
// Add swf to attributes (need both for IE and Others to work)
data: swf,
// Default to 100% width/height
width: '100%',
height: '100%'
}, attributes);
// Create Attributes string
Object.getOwnPropertyNames(attributes).forEach(function (key) {
attrsString += '' + key + '="' + attributes[key] + '" ';
});
return '' + objTag + '' + attrsString + '>' + paramsString + '';
};
// Run Flash through the RTMP decorator
_FlashRtmpDecorator2['default'](Flash);
_Component2['default'].registerComponent('Flash', Flash);
exports['default'] = Flash;
module.exports = exports['default'];
},{"../component":52,"../utils/dom.js":110,"../utils/time-ranges.js":118,"../utils/url.js":120,"./flash-rtmp":97,"./tech":101,"global/window":2,"object.assign":44}],99:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file html5.js
* HTML5 Media Controller - Wrapper for HTML5 Media API
*/
var _Tech2 = _dereq_('./tech.js');
var _Tech3 = _interopRequireWildcard(_Tech2);
var _Component = _dereq_('../component');
var _Component2 = _interopRequireWildcard(_Component);
var _import = _dereq_('../utils/dom.js');
var Dom = _interopRequireWildcard(_import);
var _import2 = _dereq_('../utils/url.js');
var Url = _interopRequireWildcard(_import2);
var _import3 = _dereq_('../utils/fn.js');
var Fn = _interopRequireWildcard(_import3);
var _log = _dereq_('../utils/log.js');
var _log2 = _interopRequireWildcard(_log);
var _import4 = _dereq_('../utils/browser.js');
var browser = _interopRequireWildcard(_import4);
var _document = _dereq_('global/document');
var _document2 = _interopRequireWildcard(_document);
var _window = _dereq_('global/window');
var _window2 = _interopRequireWildcard(_window);
var _assign = _dereq_('object.assign');
var _assign2 = _interopRequireWildcard(_assign);
var _mergeOptions = _dereq_('../utils/merge-options.js');
var _mergeOptions2 = _interopRequireWildcard(_mergeOptions);
/**
* HTML5 Media Controller - Wrapper for HTML5 Media API
*
* @param {Object=} options Object of option names and values
* @param {Function=} ready Ready callback function
* @extends Tech
* @class Html5
*/
var Html5 = (function (_Tech) {
function Html5(options, ready) {
_classCallCheck(this, Html5);
_Tech.call(this, options, ready);
var source = options.source;
// Set the source if one is provided
// 1) Check if the source is new (if not, we want to keep the original so playback isn't interrupted)
// 2) Check to see if the network state of the tag was failed at init, and if so, reset the source
// anyway so the error gets fired.
if (source && (this.el_.currentSrc !== source.src || options.tag && options.tag.initNetworkState_ === 3)) {
this.setSource(source);
}
if (this.el_.hasChildNodes()) {
var nodes = this.el_.childNodes;
var nodesLength = nodes.length;
var removeNodes = [];
while (nodesLength--) {
var node = nodes[nodesLength];
var nodeName = node.nodeName.toLowerCase();
if (nodeName === 'track') {
if (!this.featuresNativeTextTracks) {
// Empty video tag tracks so the built-in player doesn't use them also.
// This may not be fast enough to stop HTML5 browsers from reading the tags
// so we'll need to turn off any default tracks if we're manually doing
// captions and subtitles. videoElement.textTracks
removeNodes.push(node);
} else {
this.remoteTextTracks().addTrack_(node.track);
}
}
}
for (var i = 0; i < removeNodes.length; i++) {
this.el_.removeChild(removeNodes[i]);
}
}
if (this.featuresNativeTextTracks) {
this.on('loadstart', Fn.bind(this, this.hideCaptions));
}
// Determine if native controls should be used
// Our goal should be to get the custom controls on mobile solid everywhere
// so we can remove this all together. Right now this will block custom
// controls on touch enabled laptops like the Chrome Pixel
if (browser.TOUCH_ENABLED && options.nativeControlsForTouch === true) {
this.trigger('usenativecontrols');
}
this.triggerReady();
}
_inherits(Html5, _Tech);
/**
* Dispose of html5 media element
*
* @method dispose
*/
Html5.prototype.dispose = function dispose() {
Html5.disposeMediaElement(this.el_);
_Tech.prototype.dispose.call(this);
};
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
Html5.prototype.createEl = function createEl() {
var el = this.options_.tag;
// Check if this browser supports moving the element into the box.
// On the iPhone video will break if you move the element,
// So we have to create a brand new element.
if (!el || this.movingMediaElementInDOM === false) {
// If the original tag is still there, clone and remove it.
if (el) {
var clone = el.cloneNode(false);
Html5.disposeMediaElement(el);
el = clone;
} else {
el = _document2['default'].createElement('video');
// determine if native controls should be used
var tagAttributes = this.options_.tag && Dom.getElAttributes(this.options_.tag);
var attributes = _mergeOptions2['default']({}, tagAttributes);
if (!browser.TOUCH_ENABLED || this.options_.nativeControlsForTouch !== true) {
delete attributes.controls;
}
Dom.setElAttributes(el, _assign2['default'](attributes, {
id: this.options_.techId,
'class': 'vjs-tech'
}));
}
if (this.options_.tracks) {
for (var i = 0; i < this.options_.tracks.length; i++) {
var _track = this.options_.tracks[i];
var trackEl = _document2['default'].createElement('track');
trackEl.kind = _track.kind;
trackEl.label = _track.label;
trackEl.srclang = _track.srclang;
trackEl.src = _track.src;
if ('default' in _track) {
trackEl.setAttribute('default', 'default');
}
el.appendChild(trackEl);
}
}
}
// Update specific tag settings, in case they were overridden
var settingsAttrs = ['autoplay', 'preload', 'loop', 'muted'];
for (var i = settingsAttrs.length - 1; i >= 0; i--) {
var attr = settingsAttrs[i];
var overwriteAttrs = {};
if (typeof this.options_[attr] !== 'undefined') {
overwriteAttrs[attr] = this.options_[attr];
}
Dom.setElAttributes(el, overwriteAttrs);
}
return el;
// jenniisawesome = true;
};
/**
* Hide captions from text track
*
* @method hideCaptions
*/
Html5.prototype.hideCaptions = function hideCaptions() {
var tracks = this.el_.querySelectorAll('track');
var i = tracks.length;
var kinds = {
captions: 1,
subtitles: 1
};
while (i--) {
var _track2 = tracks[i].track;
if (_track2 && _track2.kind in kinds && !tracks[i]['default']) {
_track2.mode = 'disabled';
}
}
};
/**
* Play for html5 tech
*
* @method play
*/
Html5.prototype.play = function play() {
this.el_.play();
};
/**
* Pause for html5 tech
*
* @method pause
*/
Html5.prototype.pause = function pause() {
this.el_.pause();
};
/**
* Paused for html5 tech
*
* @return {Boolean}
* @method paused
*/
Html5.prototype.paused = function paused() {
return this.el_.paused;
};
/**
* Get current time
*
* @return {Number}
* @method currentTime
*/
Html5.prototype.currentTime = function currentTime() {
return this.el_.currentTime;
};
/**
* Set current time
*
* @param {Number} seconds Current time of video
* @method setCurrentTime
*/
Html5.prototype.setCurrentTime = function setCurrentTime(seconds) {
try {
this.el_.currentTime = seconds;
} catch (e) {
_log2['default'](e, 'Video is not ready. (Video.js)');
// this.warning(VideoJS.warnings.videoNotReady);
}
};
/**
* Get duration
*
* @return {Number}
* @method duration
*/
Html5.prototype.duration = function duration() {
return this.el_.duration || 0;
};
/**
* Get a TimeRange object that represents the intersection
* of the time ranges for which the user agent has all
* relevant media
*
* @return {TimeRangeObject}
* @method buffered
*/
Html5.prototype.buffered = function buffered() {
return this.el_.buffered;
};
/**
* Get volume level
*
* @return {Number}
* @method volume
*/
Html5.prototype.volume = function volume() {
return this.el_.volume;
};
/**
* Set volume level
*
* @param {Number} percentAsDecimal Volume percent as a decimal
* @method setVolume
*/
Html5.prototype.setVolume = function setVolume(percentAsDecimal) {
this.el_.volume = percentAsDecimal;
};
/**
* Get if muted
*
* @return {Boolean}
* @method muted
*/
Html5.prototype.muted = function muted() {
return this.el_.muted;
};
/**
* Set muted
*
* @param {Boolean} If player is to be muted or note
* @method setMuted
*/
Html5.prototype.setMuted = function setMuted(muted) {
this.el_.muted = muted;
};
/**
* Get player width
*
* @return {Number}
* @method width
*/
Html5.prototype.width = function width() {
return this.el_.offsetWidth;
};
/**
* Get player height
*
* @return {Number}
* @method height
*/
Html5.prototype.height = function height() {
return this.el_.offsetHeight;
};
/**
* Get if there is fullscreen support
*
* @return {Boolean}
* @method supportsFullScreen
*/
Html5.prototype.supportsFullScreen = function supportsFullScreen() {
if (typeof this.el_.webkitEnterFullScreen === 'function') {
var userAgent = _window2['default'].navigator.userAgent;
// Seems to be broken in Chromium/Chrome && Safari in Leopard
if (/Android/.test(userAgent) || !/Chrome|Mac OS X 10.5/.test(userAgent)) {
return true;
}
}
return false;
};
/**
* Request to enter fullscreen
*
* @method enterFullScreen
*/
Html5.prototype.enterFullScreen = function enterFullScreen() {
var video = this.el_;
if ('webkitDisplayingFullscreen' in video) {
this.one('webkitbeginfullscreen', function () {
this.one('webkitendfullscreen', function () {
this.trigger('fullscreenchange');
});
this.trigger('fullscreenchange');
});
}
if (video.paused && video.networkState <= video.HAVE_METADATA) {
// attempt to prime the video element for programmatic access
// this isn't necessary on the desktop but shouldn't hurt
this.el_.play();
// playing and pausing synchronously during the transition to fullscreen
// can get iOS ~6.1 devices into a play/pause loop
this.setTimeout(function () {
video.pause();
video.webkitEnterFullScreen();
}, 0);
} else {
video.webkitEnterFullScreen();
}
};
/**
* Request to exit fullscreen
*
* @method exitFullScreen
*/
Html5.prototype.exitFullScreen = function exitFullScreen() {
this.el_.webkitExitFullScreen();
};
/**
* Get/set video
*
* @param {Object=} src Source object
* @return {Object}
* @method src
*/
Html5.prototype.src = (function (_src) {
function src(_x) {
return _src.apply(this, arguments);
}
src.toString = function () {
return _src.toString();
};
return src;
})(function (src) {
if (src === undefined) {
return this.el_.src;
} else {
// Setting src through `src` instead of `setSrc` will be deprecated
this.setSrc(src);
}
});
/**
* Set video
*
* @param {Object} src Source object
* @deprecated
* @method setSrc
*/
Html5.prototype.setSrc = function setSrc(src) {
this.el_.src = src;
};
/**
* Load media into player
*
* @method load
*/
Html5.prototype.load = function load() {
this.el_.load();
};
/**
* Get current source
*
* @return {Object}
* @method currentSrc
*/
Html5.prototype.currentSrc = function currentSrc() {
return this.el_.currentSrc;
};
/**
* Get poster
*
* @return {String}
* @method poster
*/
Html5.prototype.poster = function poster() {
return this.el_.poster;
};
/**
* Set poster
*
* @param {String} val URL to poster image
* @method
*/
Html5.prototype.setPoster = function setPoster(val) {
this.el_.poster = val;
};
/**
* Get preload attribute
*
* @return {String}
* @method preload
*/
Html5.prototype.preload = function preload() {
return this.el_.preload;
};
/**
* Set preload attribute
*
* @param {String} val Value for preload attribute
* @method setPreload
*/
Html5.prototype.setPreload = function setPreload(val) {
this.el_.preload = val;
};
/**
* Get autoplay attribute
*
* @return {String}
* @method autoplay
*/
Html5.prototype.autoplay = function autoplay() {
return this.el_.autoplay;
};
/**
* Set autoplay attribute
*
* @param {String} val Value for preload attribute
* @method setAutoplay
*/
Html5.prototype.setAutoplay = function setAutoplay(val) {
this.el_.autoplay = val;
};
/**
* Get controls attribute
*
* @return {String}
* @method controls
*/
Html5.prototype.controls = function controls() {
return this.el_.controls;
};
/**
* Set controls attribute
*
* @param {String} val Value for controls attribute
* @method setControls
*/
Html5.prototype.setControls = function setControls(val) {
this.el_.controls = !!val;
};
/**
* Get loop attribute
*
* @return {String}
* @method loop
*/
Html5.prototype.loop = function loop() {
return this.el_.loop;
};
/**
* Set loop attribute
*
* @param {String} val Value for loop attribute
* @method setLoop
*/
Html5.prototype.setLoop = function setLoop(val) {
this.el_.loop = val;
};
/**
* Get error value
*
* @return {String}
* @method error
*/
Html5.prototype.error = function error() {
return this.el_.error;
};
/**
* Get whether or not the player is in the "seeking" state
*
* @return {Boolean}
* @method seeking
*/
Html5.prototype.seeking = function seeking() {
return this.el_.seeking;
};
/**
* Get a TimeRanges object that represents the
* ranges of the media resource to which it is possible
* for the user agent to seek.
*
* @return {TimeRangeObject}
* @method seekable
*/
Html5.prototype.seekable = function seekable() {
return this.el_.seekable;
};
/**
* Get if video ended
*
* @return {Boolean}
* @method ended
*/
Html5.prototype.ended = function ended() {
return this.el_.ended;
};
/**
* Get the value of the muted content attribute
* This attribute has no dynamic effect, it only
* controls the default state of the element
*
* @return {Boolean}
* @method defaultMuted
*/
Html5.prototype.defaultMuted = function defaultMuted() {
return this.el_.defaultMuted;
};
/**
* Get desired speed at which the media resource is to play
*
* @return {Number}
* @method playbackRate
*/
Html5.prototype.playbackRate = function playbackRate() {
return this.el_.playbackRate;
};
/**
* Set desired speed at which the media resource is to play
*
* @param {Number} val Speed at which the media resource is to play
* @method setPlaybackRate
*/
Html5.prototype.setPlaybackRate = function setPlaybackRate(val) {
this.el_.playbackRate = val;
};
/**
* Get the current state of network activity for the element, from
* the list below
* NETWORK_EMPTY (numeric value 0)
* NETWORK_IDLE (numeric value 1)
* NETWORK_LOADING (numeric value 2)
* NETWORK_NO_SOURCE (numeric value 3)
*
* @return {Number}
* @method networkState
*/
Html5.prototype.networkState = function networkState() {
return this.el_.networkState;
};
/**
* Get a value that expresses the current state of the element
* with respect to rendering the current playback position, from
* the codes in the list below
* HAVE_NOTHING (numeric value 0)
* HAVE_METADATA (numeric value 1)
* HAVE_CURRENT_DATA (numeric value 2)
* HAVE_FUTURE_DATA (numeric value 3)
* HAVE_ENOUGH_DATA (numeric value 4)
*
* @return {Number}
* @method readyState
*/
Html5.prototype.readyState = function readyState() {
return this.el_.readyState;
};
/**
* Get width of video
*
* @return {Number}
* @method videoWidth
*/
Html5.prototype.videoWidth = function videoWidth() {
return this.el_.videoWidth;
};
/**
* Get height of video
*
* @return {Number}
* @method videoHeight
*/
Html5.prototype.videoHeight = function videoHeight() {
return this.el_.videoHeight;
};
/**
* Get text tracks
*
* @return {TextTrackList}
* @method textTracks
*/
Html5.prototype.textTracks = function textTracks() {
if (!this.featuresNativeTextTracks) {
return _Tech.prototype.textTracks.call(this);
}
return this.el_.textTracks;
};
/**
* Creates and returns a text track object
*
* @param {String} kind Text track kind (subtitles, captions, descriptions
* chapters and metadata)
* @param {String=} label Label to identify the text track
* @param {String=} language Two letter language abbreviation
* @return {TextTrackObject}
* @method addTextTrack
*/
Html5.prototype.addTextTrack = function addTextTrack(kind, label, language) {
if (!this.featuresNativeTextTracks) {
return _Tech.prototype.addTextTrack.call(this, kind, label, language);
}
return this.el_.addTextTrack(kind, label, language);
};
/**
* Creates and returns a remote text track object
*
* @param {Object} options The object should contain values for
* kind, language, label and src (location of the WebVTT file)
* @return {TextTrackObject}
* @method addRemoteTextTrack
*/
Html5.prototype.addRemoteTextTrack = function addRemoteTextTrack() {
var options = arguments[0] === undefined ? {} : arguments[0];
if (!this.featuresNativeTextTracks) {
return _Tech.prototype.addRemoteTextTrack.call(this, options);
}
var track = _document2['default'].createElement('track');
if (options.kind) {
track.kind = options.kind;
}
if (options.label) {
track.label = options.label;
}
if (options.language || options.srclang) {
track.srclang = options.language || options.srclang;
}
if (options['default']) {
track['default'] = options['default'];
}
if (options.id) {
track.id = options.id;
}
if (options.src) {
track.src = options.src;
}
this.el().appendChild(track);
if (track.track.kind === 'metadata') {
track.track.mode = 'hidden';
} else {
track.track.mode = 'disabled';
}
track.onload = function () {
var tt = track.track;
if (track.readyState >= 2) {
if (tt.kind === 'metadata' && tt.mode !== 'hidden') {
tt.mode = 'hidden';
} else if (tt.kind !== 'metadata' && tt.mode !== 'disabled') {
tt.mode = 'disabled';
}
track.onload = null;
}
};
this.remoteTextTracks().addTrack_(track.track);
return track;
};
/**
* Remove remote text track from TextTrackList object
*
* @param {TextTrackObject} track Texttrack object to remove
* @method removeRemoteTextTrack
*/
Html5.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) {
if (!this.featuresNativeTextTracks) {
return _Tech.prototype.removeRemoteTextTrack.call(this, track);
}
var tracks, i;
this.remoteTextTracks().removeTrack_(track);
tracks = this.el().querySelectorAll('track');
for (i = 0; i < tracks.length; i++) {
if (tracks[i] === track || tracks[i].track === track) {
tracks[i].parentNode.removeChild(tracks[i]);
break;
}
}
};
return Html5;
})(_Tech3['default']);
/* HTML5 Support Testing ---------------------------------------------------- */
/*
* Element for testing browser HTML5 video capabilities
*
* @type {Element}
* @constant
* @private
*/
Html5.TEST_VID = _document2['default'].createElement('video');
var track = _document2['default'].createElement('track');
track.kind = 'captions';
track.srclang = 'en';
track.label = 'English';
Html5.TEST_VID.appendChild(track);
/*
* Check if HTML5 video is supported by this browser/device
*
* @return {Boolean}
*/
Html5.isSupported = function () {
// IE9 with no Media Player is a LIAR! (#984)
try {
Html5.TEST_VID.volume = 0.5;
} catch (e) {
return false;
}
return !!Html5.TEST_VID.canPlayType;
};
// Add Source Handler pattern functions to this tech
_Tech3['default'].withSourceHandlers(Html5);
/*
* The default native source handler.
* This simply passes the source to the video element. Nothing fancy.
*
* @param {Object} source The source object
* @param {Html5} tech The instance of the HTML5 tech
*/
Html5.nativeSourceHandler = {};
/*
* Check if the video element can handle the source natively
*
* @param {Object} source The source object
* @return {String} 'probably', 'maybe', or '' (empty string)
*/
Html5.nativeSourceHandler.canHandleSource = function (source) {
var match, ext;
function canPlayType(type) {
// IE9 on Windows 7 without MediaPlayer throws an error here
// https://github.com/videojs/video.js/issues/519
try {
return Html5.TEST_VID.canPlayType(type);
} catch (e) {
return '';
}
}
// If a type was provided we should rely on that
if (source.type) {
return canPlayType(source.type);
} else if (source.src) {
// If no type, fall back to checking 'video/[EXTENSION]'
ext = Url.getFileExtension(source.src);
return canPlayType('video/' + ext);
}
return '';
};
/*
* Pass the source to the video element
* Adaptive source handlers will have more complicated workflows before passing
* video data to the video element
*
* @param {Object} source The source object
* @param {Html5} tech The instance of the Html5 tech
*/
Html5.nativeSourceHandler.handleSource = function (source, tech) {
tech.setSrc(source.src);
};
/*
* Clean up the source handler when disposing the player or switching sources..
* (no cleanup is needed when supporting the format natively)
*/
Html5.nativeSourceHandler.dispose = function () {};
// Register the native source handler
Html5.registerSourceHandler(Html5.nativeSourceHandler);
/*
* Check if the volume can be changed in this browser/device.
* Volume cannot be changed in a lot of mobile devices.
* Specifically, it can't be changed from 1 on iOS.
*
* @return {Boolean}
*/
Html5.canControlVolume = function () {
var volume = Html5.TEST_VID.volume;
Html5.TEST_VID.volume = volume / 2 + 0.1;
return volume !== Html5.TEST_VID.volume;
};
/*
* Check if playbackRate is supported in this browser/device.
*
* @return {Number} [description]
*/
Html5.canControlPlaybackRate = function () {
var playbackRate = Html5.TEST_VID.playbackRate;
Html5.TEST_VID.playbackRate = playbackRate / 2 + 0.1;
return playbackRate !== Html5.TEST_VID.playbackRate;
};
/*
* Check to see if native text tracks are supported by this browser/device
*
* @return {Boolean}
*/
Html5.supportsNativeTextTracks = function () {
var supportsTextTracks;
// Figure out native text track support
// If mode is a number, we cannot change it because it'll disappear from view.
// Browsers with numeric modes include IE10 and older (<=2013) samsung android models.
// Firefox isn't playing nice either with modifying the mode
// TODO: Investigate firefox: https://github.com/videojs/video.js/issues/1862
supportsTextTracks = !!Html5.TEST_VID.textTracks;
if (supportsTextTracks && Html5.TEST_VID.textTracks.length > 0) {
supportsTextTracks = typeof Html5.TEST_VID.textTracks[0].mode !== 'number';
}
if (supportsTextTracks && browser.IS_FIREFOX) {
supportsTextTracks = false;
}
return supportsTextTracks;
};
/*
* Set the tech's volume control support status
*
* @type {Boolean}
*/
Html5.prototype.featuresVolumeControl = Html5.canControlVolume();
/*
* Set the tech's playbackRate support status
*
* @type {Boolean}
*/
Html5.prototype.featuresPlaybackRate = Html5.canControlPlaybackRate();
/*
* Set the tech's status on moving the video element.
* In iOS, if you move a video element in the DOM, it breaks video playback.
*
* @type {Boolean}
*/
Html5.prototype.movingMediaElementInDOM = !browser.IS_IOS;
/*
* Set the the tech's fullscreen resize support status.
* HTML video is able to automatically resize when going to fullscreen.
* (No longer appears to be used. Can probably be removed.)
*/
Html5.prototype.featuresFullscreenResize = true;
/*
* Set the tech's progress event support status
* (this disables the manual progress events of the Tech)
*/
Html5.prototype.featuresProgressEvents = true;
/*
* Sets the tech's status on native text track support
*
* @type {Boolean}
*/
Html5.prototype.featuresNativeTextTracks = Html5.supportsNativeTextTracks();
// HTML5 Feature detection and Device Fixes --------------------------------- //
var canPlayType = undefined;
var mpegurlRE = /^application\/(?:x-|vnd\.apple\.)mpegurl/i;
var mp4RE = /^video\/mp4/i;
Html5.patchCanPlayType = function () {
// Android 4.0 and above can play HLS to some extent but it reports being unable to do so
if (browser.ANDROID_VERSION >= 4) {
if (!canPlayType) {
canPlayType = Html5.TEST_VID.constructor.prototype.canPlayType;
}
Html5.TEST_VID.constructor.prototype.canPlayType = function (type) {
if (type && mpegurlRE.test(type)) {
return 'maybe';
}
return canPlayType.call(this, type);
};
}
// Override Android 2.2 and less canPlayType method which is broken
if (browser.IS_OLD_ANDROID) {
if (!canPlayType) {
canPlayType = Html5.TEST_VID.constructor.prototype.canPlayType;
}
Html5.TEST_VID.constructor.prototype.canPlayType = function (type) {
if (type && mp4RE.test(type)) {
return 'maybe';
}
return canPlayType.call(this, type);
};
}
};
Html5.unpatchCanPlayType = function () {
var r = Html5.TEST_VID.constructor.prototype.canPlayType;
Html5.TEST_VID.constructor.prototype.canPlayType = canPlayType;
canPlayType = null;
return r;
};
// by default, patch the video element
Html5.patchCanPlayType();
Html5.disposeMediaElement = function (el) {
if (!el) {
return;
}
if (el.parentNode) {
el.parentNode.removeChild(el);
}
// remove any child track or source nodes to prevent their loading
while (el.hasChildNodes()) {
el.removeChild(el.firstChild);
}
// remove any src reference. not setting `src=''` because that causes a warning
// in firefox
el.removeAttribute('src');
// force the media element to update its loading state by calling load()
// however IE on Windows 7N has a bug that throws an error so need a try/catch (#793)
if (typeof el.load === 'function') {
// wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473)
(function () {
try {
el.load();
} catch (e) {}
})();
}
};
_Component2['default'].registerComponent('Html5', Html5);
exports['default'] = Html5;
module.exports = exports['default'];
// not supported
},{"../component":52,"../utils/browser.js":108,"../utils/dom.js":110,"../utils/fn.js":112,"../utils/log.js":115,"../utils/merge-options.js":116,"../utils/url.js":120,"./tech.js":101,"global/document":1,"global/window":2,"object.assign":44}],100:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file loader.js
*/
var _Component2 = _dereq_('../component');
var _Component3 = _interopRequireWildcard(_Component2);
var _window = _dereq_('global/window');
var _window2 = _interopRequireWildcard(_window);
var _toTitleCase = _dereq_('../utils/to-title-case.js');
var _toTitleCase2 = _interopRequireWildcard(_toTitleCase);
/**
* The Media Loader is the component that decides which playback technology to load
* when the player is initialized.
*
* @param {Object} player Main Player
* @param {Object=} options Object of option names and values
* @param {Function=} ready Ready callback function
* @extends Component
* @class MediaLoader
*/
var MediaLoader = (function (_Component) {
function MediaLoader(player, options, ready) {
_classCallCheck(this, MediaLoader);
_Component.call(this, player, options, ready);
// If there are no sources when the player is initialized,
// load the first supported playback technology.
if (!options.playerOptions.sources || options.playerOptions.sources.length === 0) {
for (var i = 0, j = options.playerOptions.techOrder; i < j.length; i++) {
var techName = _toTitleCase2['default'](j[i]);
var tech = _Component3['default'].getComponent(techName);
// Check if the browser supports this technology
if (tech && tech.isSupported()) {
player.loadTech(techName);
break;
}
}
} else {
// // Loop through playback technologies (HTML5, Flash) and check for support.
// // Then load the best source.
// // A few assumptions here:
// // All playback technologies respect preload false.
player.src(options.playerOptions.sources);
}
}
_inherits(MediaLoader, _Component);
return MediaLoader;
})(_Component3['default']);
_Component3['default'].registerComponent('MediaLoader', MediaLoader);
exports['default'] = MediaLoader;
module.exports = exports['default'];
},{"../component":52,"../utils/to-title-case.js":119,"global/window":2}],101:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file tech.js
* Media Technology Controller - Base class for media playback
* technology controllers like Flash and HTML5
*/
var _Component2 = _dereq_('../component');
var _Component3 = _interopRequireWildcard(_Component2);
var _TextTrack = _dereq_('../tracks/text-track');
var _TextTrack2 = _interopRequireWildcard(_TextTrack);
var _TextTrackList = _dereq_('../tracks/text-track-list');
var _TextTrackList2 = _interopRequireWildcard(_TextTrackList);
var _import = _dereq_('../utils/fn.js');
var Fn = _interopRequireWildcard(_import);
var _log = _dereq_('../utils/log.js');
var _log2 = _interopRequireWildcard(_log);
var _createTimeRange = _dereq_('../utils/time-ranges.js');
var _bufferedPercent2 = _dereq_('../utils/buffer.js');
var _window = _dereq_('global/window');
var _window2 = _interopRequireWildcard(_window);
var _document = _dereq_('global/document');
var _document2 = _interopRequireWildcard(_document);
/**
* Base class for media (HTML5 Video, Flash) controllers
*
* @param {Object=} options Options object
* @param {Function=} ready Ready callback function
* @extends Component
* @class Tech
*/
var Tech = (function (_Component) {
function Tech() {
var options = arguments[0] === undefined ? {} : arguments[0];
var ready = arguments[1] === undefined ? function () {} : arguments[1];
_classCallCheck(this, Tech);
// we don't want the tech to report user activity automatically.
// This is done manually in addControlsListeners
options.reportTouchActivity = false;
_Component.call(this, null, options, ready);
this.textTracks_ = options.textTracks;
// Manually track progress in cases where the browser/flash player doesn't report it.
if (!this.featuresProgressEvents) {
this.manualProgressOn();
}
// Manually track timeupdates in cases where the browser/flash player doesn't report it.
if (!this.featuresTimeupdateEvents) {
this.manualTimeUpdatesOn();
}
this.initControlsListeners();
if (options.nativeCaptions === false || options.nativeTextTracks === false) {
this.featuresNativeTextTracks = false;
}
if (!this.featuresNativeTextTracks) {
this.emulateTextTracks();
}
this.initTextTrackListeners();
// Turn on component tap events
this.emitTapEvents();
}
_inherits(Tech, _Component);
/**
* Set up click and touch listeners for the playback element
* On desktops, a click on the video itself will toggle playback,
* on a mobile device a click on the video toggles controls.
* (toggling controls is done by toggling the user state between active and
* inactive)
* A tap can signal that a user has become active, or has become inactive
* e.g. a quick tap on an iPhone movie should reveal the controls. Another
* quick tap should hide them again (signaling the user is in an inactive
* viewing state)
* In addition to this, we still want the user to be considered inactive after
* a few seconds of inactivity.
* Note: the only part of iOS interaction we can't mimic with this setup
* is a touch and hold on the video element counting as activity in order to
* keep the controls showing, but that shouldn't be an issue. A touch and hold on
* any controls will still keep the user active
*
* @method initControlsListeners
*/
Tech.prototype.initControlsListeners = function initControlsListeners() {
// if we're loading the playback object after it has started loading or playing the
// video (often with autoplay on) then the loadstart event has already fired and we
// need to fire it manually because many things rely on it.
// Long term we might consider how we would do this for other events like 'canplay'
// that may also have fired.
this.ready(function () {
if (this.networkState && this.networkState() > 0) {
this.trigger('loadstart');
}
});
};
/* Fallbacks for unsupported event types
================================================================================ */
// Manually trigger progress events based on changes to the buffered amount
// Many flash players and older HTML5 browsers don't send progress or progress-like events
/**
* Turn on progress events
*
* @method manualProgressOn
*/
Tech.prototype.manualProgressOn = function manualProgressOn() {
this.on('durationchange', this.onDurationChange);
this.manualProgress = true;
// Trigger progress watching when a source begins loading
this.trackProgress();
};
/**
* Turn off progress events
*
* @method manualProgressOff
*/
Tech.prototype.manualProgressOff = function manualProgressOff() {
this.manualProgress = false;
this.stopTrackingProgress();
this.off('durationchange', this.onDurationChange);
};
/**
* Track progress
*
* @method trackProgress
*/
Tech.prototype.trackProgress = function trackProgress() {
this.progressInterval = this.setInterval(Fn.bind(this, function () {
// Don't trigger unless buffered amount is greater than last time
var numBufferedPercent = this.bufferedPercent();
if (this.bufferedPercent_ !== numBufferedPercent) {
this.trigger('progress');
}
this.bufferedPercent_ = numBufferedPercent;
if (numBufferedPercent === 1) {
this.stopTrackingProgress();
}
}), 500);
};
/**
* Update duration
*
* @method onDurationChange
*/
Tech.prototype.onDurationChange = function onDurationChange() {
this.duration_ = this.duration();
};
/**
* Create and get TimeRange object for buffering
*
* @return {TimeRangeObject}
* @method buffered
*/
Tech.prototype.buffered = function buffered() {
return _createTimeRange.createTimeRange(0, 0);
};
/**
* Get buffered percent
*
* @return {Number}
* @method bufferedPercent
*/
Tech.prototype.bufferedPercent = (function (_bufferedPercent) {
function bufferedPercent() {
return _bufferedPercent.apply(this, arguments);
}
bufferedPercent.toString = function () {
return _bufferedPercent.toString();
};
return bufferedPercent;
})(function () {
return _bufferedPercent2.bufferedPercent(this.buffered(), this.duration_);
});
/**
* Stops tracking progress by clearing progress interval
*
* @method stopTrackingProgress
*/
Tech.prototype.stopTrackingProgress = function stopTrackingProgress() {
this.clearInterval(this.progressInterval);
};
/*! Time Tracking -------------------------------------------------------------- */
/**
* Set event listeners for on play and pause and tracking current time
*
* @method manualTimeUpdatesOn
*/
Tech.prototype.manualTimeUpdatesOn = function manualTimeUpdatesOn() {
this.manualTimeUpdates = true;
this.on('play', this.trackCurrentTime);
this.on('pause', this.stopTrackingCurrentTime);
};
/**
* Remove event listeners for on play and pause and tracking current time
*
* @method manualTimeUpdatesOff
*/
Tech.prototype.manualTimeUpdatesOff = function manualTimeUpdatesOff() {
this.manualTimeUpdates = false;
this.stopTrackingCurrentTime();
this.off('play', this.trackCurrentTime);
this.off('pause', this.stopTrackingCurrentTime);
};
/**
* Tracks current time
*
* @method trackCurrentTime
*/
Tech.prototype.trackCurrentTime = function trackCurrentTime() {
if (this.currentTimeInterval) {
this.stopTrackingCurrentTime();
}
this.currentTimeInterval = this.setInterval(function () {
this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true });
}, 250); // 42 = 24 fps // 250 is what Webkit uses // FF uses 15
};
/**
* Turn off play progress tracking (when paused or dragging)
*
* @method stopTrackingCurrentTime
*/
Tech.prototype.stopTrackingCurrentTime = function stopTrackingCurrentTime() {
this.clearInterval(this.currentTimeInterval);
// #1002 - if the video ends right before the next timeupdate would happen,
// the progress bar won't make it all the way to the end
this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true });
};
/**
* Turn off any manual progress or timeupdate tracking
*
* @method dispose
*/
Tech.prototype.dispose = function dispose() {
// Turn off any manual progress or timeupdate tracking
if (this.manualProgress) {
this.manualProgressOff();
}
if (this.manualTimeUpdates) {
this.manualTimeUpdatesOff();
}
_Component.prototype.dispose.call(this);
};
/**
* Set current time
*
* @method setCurrentTime
*/
Tech.prototype.setCurrentTime = function setCurrentTime() {
// improve the accuracy of manual timeupdates
if (this.manualTimeUpdates) {
this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true });
}
};
/**
* Initialize texttrack listeners
*
* @method initTextTrackListeners
*/
Tech.prototype.initTextTrackListeners = function initTextTrackListeners() {
var textTrackListChanges = Fn.bind(this, function () {
this.trigger('texttrackchange');
});
var tracks = this.textTracks();
if (!tracks) {
return;
}tracks.addEventListener('removetrack', textTrackListChanges);
tracks.addEventListener('addtrack', textTrackListChanges);
this.on('dispose', Fn.bind(this, function () {
tracks.removeEventListener('removetrack', textTrackListChanges);
tracks.removeEventListener('addtrack', textTrackListChanges);
}));
};
/**
* Emulate texttracks
*
* @method emulateTextTracks
*/
Tech.prototype.emulateTextTracks = function emulateTextTracks() {
if (!_window2['default'].WebVTT && this.el().parentNode != null) {
var script = _document2['default'].createElement('script');
script.src = this.options_['vtt.js'] || '../node_modules/vtt.js/dist/vtt.js';
this.el().parentNode.appendChild(script);
_window2['default'].WebVTT = true;
}
var tracks = this.textTracks();
if (!tracks) {
return;
}
var textTracksChanges = Fn.bind(this, function () {
var _this = this;
var updateDisplay = function updateDisplay() {
return _this.trigger('texttrackchange');
};
updateDisplay();
for (var i = 0; i < tracks.length; i++) {
var track = tracks[i];
track.removeEventListener('cuechange', updateDisplay);
if (track.mode === 'showing') {
track.addEventListener('cuechange', updateDisplay);
}
}
});
tracks.addEventListener('change', textTracksChanges);
this.on('dispose', function () {
tracks.removeEventListener('change', textTracksChanges);
});
};
/*
* Provide default methods for text tracks.
*
* Html5 tech overrides these.
*/
/**
* Get texttracks
*
* @returns {TextTrackList}
* @method textTracks
*/
Tech.prototype.textTracks = function textTracks() {
this.textTracks_ = this.textTracks_ || new _TextTrackList2['default']();
return this.textTracks_;
};
/**
* Get remote texttracks
*
* @returns {TextTrackList}
* @method remoteTextTracks
*/
Tech.prototype.remoteTextTracks = function remoteTextTracks() {
this.remoteTextTracks_ = this.remoteTextTracks_ || new _TextTrackList2['default']();
return this.remoteTextTracks_;
};
/**
* Creates and returns a remote text track object
*
* @param {String} kind Text track kind (subtitles, captions, descriptions
* chapters and metadata)
* @param {String=} label Label to identify the text track
* @param {String=} language Two letter language abbreviation
* @return {TextTrackObject}
* @method addTextTrack
*/
Tech.prototype.addTextTrack = function addTextTrack(kind, label, language) {
if (!kind) {
throw new Error('TextTrack kind is required but was not provided');
}
return createTrackHelper(this, kind, label, language);
};
/**
* Creates and returns a remote text track object
*
* @param {Object} options The object should contain values for
* kind, language, label and src (location of the WebVTT file)
* @return {TextTrackObject}
* @method addRemoteTextTrack
*/
Tech.prototype.addRemoteTextTrack = function addRemoteTextTrack(options) {
var track = createTrackHelper(this, options.kind, options.label, options.language, options);
this.remoteTextTracks().addTrack_(track);
return {
track: track
};
};
/**
* Remove remote texttrack
*
* @param {TextTrackObject} track Texttrack to remove
* @method removeRemoteTextTrack
*/
Tech.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) {
this.textTracks().removeTrack_(track);
this.remoteTextTracks().removeTrack_(track);
};
/**
* Provide a default setPoster method for techs
* Poster support for techs should be optional, so we don't want techs to
* break if they don't have a way to set a poster.
*
* @method setPoster
*/
Tech.prototype.setPoster = function setPoster() {};
return Tech;
})(_Component3['default']);
/*
* List of associated text tracks
*
* @type {Array}
* @private
*/
Tech.prototype.textTracks_;
var createTrackHelper = function createTrackHelper(self, kind, label, language) {
var options = arguments[4] === undefined ? {} : arguments[4];
var tracks = self.textTracks();
options.kind = kind;
if (label) {
options.label = label;
}
if (language) {
options.language = language;
}
options.tech = self;
var track = new _TextTrack2['default'](options);
tracks.addTrack_(track);
return track;
};
Tech.prototype.featuresVolumeControl = true;
// Resizing plugins using request fullscreen reloads the plugin
Tech.prototype.featuresFullscreenResize = false;
Tech.prototype.featuresPlaybackRate = false;
// Optional events that we can manually mimic with timers
// currently not triggered by video-js-swf
Tech.prototype.featuresProgressEvents = false;
Tech.prototype.featuresTimeupdateEvents = false;
Tech.prototype.featuresNativeTextTracks = false;
/*
* A functional mixin for techs that want to use the Source Handler pattern.
*
* ##### EXAMPLE:
*
* Tech.withSourceHandlers.call(MyTech);
*
*/
Tech.withSourceHandlers = function (_Tech) {
/*
* Register a source handler
* Source handlers are scripts for handling specific formats.
* The source handler pattern is used for adaptive formats (HLS, DASH) that
* manually load video data and feed it into a Source Buffer (Media Source Extensions)
* @param {Function} handler The source handler
* @param {Boolean} first Register it before any existing handlers
*/
_Tech.registerSourceHandler = function (handler, index) {
var handlers = _Tech.sourceHandlers;
if (!handlers) {
handlers = _Tech.sourceHandlers = [];
}
if (index === undefined) {
// add to the end of the list
index = handlers.length;
}
handlers.splice(index, 0, handler);
};
/*
* Return the first source handler that supports the source
* TODO: Answer question: should 'probably' be prioritized over 'maybe'
* @param {Object} source The source object
* @returns {Object} The first source handler that supports the source
* @returns {null} Null if no source handler is found
*/
_Tech.selectSourceHandler = function (source) {
var handlers = _Tech.sourceHandlers || [];
var can = undefined;
for (var i = 0; i < handlers.length; i++) {
can = handlers[i].canHandleSource(source);
if (can) {
return handlers[i];
}
}
return null;
};
/*
* Check if the tech can support the given source
* @param {Object} srcObj The source object
* @return {String} 'probably', 'maybe', or '' (empty string)
*/
_Tech.canPlaySource = function (srcObj) {
var sh = _Tech.selectSourceHandler(srcObj);
if (sh) {
return sh.canHandleSource(srcObj);
}
return '';
};
/*
* Create a function for setting the source using a source object
* and source handlers.
* Should never be called unless a source handler was found.
* @param {Object} source A source object with src and type keys
* @return {Tech} self
*/
_Tech.prototype.setSource = function (source) {
var sh = _Tech.selectSourceHandler(source);
if (!sh) {
// Fall back to a native source hander when unsupported sources are
// deliberately set
if (_Tech.nativeSourceHandler) {
sh = _Tech.nativeSourceHandler;
} else {
_log2['default'].error('No source hander found for the current source.');
}
}
// Dispose any existing source handler
this.disposeSourceHandler();
this.off('dispose', this.disposeSourceHandler);
this.currentSource_ = source;
this.sourceHandler_ = sh.handleSource(source, this);
this.on('dispose', this.disposeSourceHandler);
return this;
};
/*
* Clean up any existing source handler
*/
_Tech.prototype.disposeSourceHandler = function () {
if (this.sourceHandler_ && this.sourceHandler_.dispose) {
this.sourceHandler_.dispose();
}
};
};
_Component3['default'].registerComponent('Tech', Tech);
// Old name for Tech
_Component3['default'].registerComponent('MediaTechController', Tech);
exports['default'] = Tech;
module.exports = exports['default'];
},{"../component":52,"../tracks/text-track":107,"../tracks/text-track-list":105,"../utils/buffer.js":109,"../utils/fn.js":112,"../utils/log.js":115,"../utils/time-ranges.js":118,"global/document":1,"global/window":2}],102:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
exports.__esModule = true;
/**
* @file text-track-cue-list.js
*/
var _import = _dereq_('../utils/browser.js');
var browser = _interopRequireWildcard(_import);
var _document = _dereq_('global/document');
var _document2 = _interopRequireWildcard(_document);
/*
* https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackcuelist
*
* interface TextTrackCueList {
* readonly attribute unsigned long length;
* getter TextTrackCue (unsigned long index);
* TextTrackCue? getCueById(DOMString id);
* };
*/
var TextTrackCueList = (function (_TextTrackCueList) {
function TextTrackCueList(_x) {
return _TextTrackCueList.apply(this, arguments);
}
TextTrackCueList.toString = function () {
return _TextTrackCueList.toString();
};
return TextTrackCueList;
})(function (cues) {
var list = this;
if (browser.IS_IE8) {
list = _document2['default'].createElement('custom');
for (var prop in TextTrackCueList.prototype) {
list[prop] = TextTrackCueList.prototype[prop];
}
}
TextTrackCueList.prototype.setCues_.call(list, cues);
Object.defineProperty(list, 'length', {
get: function get() {
return this.length_;
}
});
if (browser.IS_IE8) {
return list;
}
});
TextTrackCueList.prototype.setCues_ = function (cues) {
var oldLength = this.length || 0;
var i = 0;
var l = cues.length;
this.cues_ = cues;
this.length_ = cues.length;
var defineProp = function defineProp(i) {
if (!('' + i in this)) {
Object.defineProperty(this, '' + i, {
get: function get() {
return this.cues_[i];
}
});
}
};
if (oldLength < l) {
i = oldLength;
for (; i < l; i++) {
defineProp.call(this, i);
}
}
};
TextTrackCueList.prototype.getCueById = function (id) {
var result = null;
for (var i = 0, l = this.length; i < l; i++) {
var cue = this[i];
if (cue.id === id) {
result = cue;
break;
}
}
return result;
};
exports['default'] = TextTrackCueList;
module.exports = exports['default'];
},{"../utils/browser.js":108,"global/document":1}],103:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file text-track-display.js
*/
var _Component2 = _dereq_('../component');
var _Component3 = _interopRequireWildcard(_Component2);
var _Menu = _dereq_('../menu/menu.js');
var _Menu2 = _interopRequireWildcard(_Menu);
var _MenuItem = _dereq_('../menu/menu-item.js');
var _MenuItem2 = _interopRequireWildcard(_MenuItem);
var _MenuButton = _dereq_('../menu/menu-button.js');
var _MenuButton2 = _interopRequireWildcard(_MenuButton);
var _import = _dereq_('../utils/fn.js');
var Fn = _interopRequireWildcard(_import);
var _document = _dereq_('global/document');
var _document2 = _interopRequireWildcard(_document);
var _window = _dereq_('global/window');
var _window2 = _interopRequireWildcard(_window);
var darkGray = '#222';
var lightGray = '#ccc';
var fontMap = {
monospace: 'monospace',
sansSerif: 'sans-serif',
serif: 'serif',
monospaceSansSerif: '"Andale Mono", "Lucida Console", monospace',
monospaceSerif: '"Courier New", monospace',
proportionalSansSerif: 'sans-serif',
proportionalSerif: 'serif',
casual: '"Comic Sans MS", Impact, fantasy',
script: '"Monotype Corsiva", cursive',
smallcaps: '"Andale Mono", "Lucida Console", monospace, sans-serif'
};
/**
* The component for displaying text track cues
*
* @param {Object} player Main Player
* @param {Object=} options Object of option names and values
* @param {Function=} ready Ready callback function
* @extends Component
* @class TextTrackDisplay
*/
var TextTrackDisplay = (function (_Component) {
function TextTrackDisplay(player, options, ready) {
_classCallCheck(this, TextTrackDisplay);
_Component.call(this, player, options, ready);
player.on('loadstart', Fn.bind(this, this.toggleDisplay));
player.on('texttrackchange', Fn.bind(this, this.updateDisplay));
// This used to be called during player init, but was causing an error
// if a track should show by default and the display hadn't loaded yet.
// Should probably be moved to an external track loader when we support
// tracks that don't need a display.
player.ready(Fn.bind(this, function () {
if (player.tech && player.tech.featuresNativeTextTracks) {
this.hide();
return;
}
player.on('fullscreenchange', Fn.bind(this, this.updateDisplay));
var tracks = this.options_.playerOptions.tracks || [];
for (var i = 0; i < tracks.length; i++) {
var track = tracks[i];
this.player_.addRemoteTextTrack(track);
}
}));
}
_inherits(TextTrackDisplay, _Component);
/**
* Toggle display texttracks
*
* @method toggleDisplay
*/
TextTrackDisplay.prototype.toggleDisplay = function toggleDisplay() {
if (this.player_.tech && this.player_.tech.featuresNativeTextTracks) {
this.hide();
} else {
this.show();
}
};
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
TextTrackDisplay.prototype.createEl = function createEl() {
return _Component.prototype.createEl.call(this, 'div', {
className: 'vjs-text-track-display'
});
};
/**
* Clear display texttracks
*
* @method clearDisplay
*/
TextTrackDisplay.prototype.clearDisplay = function clearDisplay() {
if (typeof _window2['default'].WebVTT === 'function') {
_window2['default'].WebVTT.processCues(_window2['default'], [], this.el_);
}
};
/**
* Update display texttracks
*
* @method updateDisplay
*/
TextTrackDisplay.prototype.updateDisplay = function updateDisplay() {
var tracks = this.player_.textTracks();
this.clearDisplay();
if (!tracks) {
return;
}
for (var i = 0; i < tracks.length; i++) {
var track = tracks[i];
if (track.mode === 'showing') {
this.updateForTrack(track);
}
}
};
/**
* Add texttrack to texttrack list
*
* @param {TextTrackObject} track Texttrack object to be added to list
* @method updateForTrack
*/
TextTrackDisplay.prototype.updateForTrack = function updateForTrack(track) {
if (typeof _window2['default'].WebVTT !== 'function' || !track.activeCues) {
return;
}
var overrides = this.player_.textTrackSettings.getValues();
var cues = [];
for (var _i = 0; _i < track.activeCues.length; _i++) {
cues.push(track.activeCues[_i]);
}
_window2['default'].WebVTT.processCues(_window2['default'], track.activeCues, this.el_);
var i = cues.length;
while (i--) {
var cueDiv = cues[i].displayState;
if (overrides.color) {
cueDiv.firstChild.style.color = overrides.color;
}
if (overrides.textOpacity) {
tryUpdateStyle(cueDiv.firstChild, 'color', constructColor(overrides.color || '#fff', overrides.textOpacity));
}
if (overrides.backgroundColor) {
cueDiv.firstChild.style.backgroundColor = overrides.backgroundColor;
}
if (overrides.backgroundOpacity) {
tryUpdateStyle(cueDiv.firstChild, 'backgroundColor', constructColor(overrides.backgroundColor || '#000', overrides.backgroundOpacity));
}
if (overrides.windowColor) {
if (overrides.windowOpacity) {
tryUpdateStyle(cueDiv, 'backgroundColor', constructColor(overrides.windowColor, overrides.windowOpacity));
} else {
cueDiv.style.backgroundColor = overrides.windowColor;
}
}
if (overrides.edgeStyle) {
if (overrides.edgeStyle === 'dropshadow') {
cueDiv.firstChild.style.textShadow = '2px 2px 3px ' + darkGray + ', 2px 2px 4px ' + darkGray + ', 2px 2px 5px ' + darkGray;
} else if (overrides.edgeStyle === 'raised') {
cueDiv.firstChild.style.textShadow = '1px 1px ' + darkGray + ', 2px 2px ' + darkGray + ', 3px 3px ' + darkGray;
} else if (overrides.edgeStyle === 'depressed') {
cueDiv.firstChild.style.textShadow = '1px 1px ' + lightGray + ', 0 1px ' + lightGray + ', -1px -1px ' + darkGray + ', 0 -1px ' + darkGray;
} else if (overrides.edgeStyle === 'uniform') {
cueDiv.firstChild.style.textShadow = '0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray;
}
}
if (overrides.fontPercent && overrides.fontPercent !== 1) {
var fontSize = _window2['default'].parseFloat(cueDiv.style.fontSize);
cueDiv.style.fontSize = fontSize * overrides.fontPercent + 'px';
cueDiv.style.height = 'auto';
cueDiv.style.top = 'auto';
cueDiv.style.bottom = '2px';
}
if (overrides.fontFamily && overrides.fontFamily !== 'default') {
if (overrides.fontFamily === 'small-caps') {
cueDiv.firstChild.style.fontVariant = 'small-caps';
} else {
cueDiv.firstChild.style.fontFamily = fontMap[overrides.fontFamily];
}
}
}
};
return TextTrackDisplay;
})(_Component3['default']);
/**
* Add cue HTML to display
*
* @param {Number} color Hex number for color, like #f0e
* @param {Number} opacity Value for opacity,0.0 - 1.0
* @return {RGBAColor} In the form 'rgba(255, 0, 0, 0.3)'
* @method constructColor
*/
function constructColor(color, opacity) {
return 'rgba(' +
// color looks like "#f0e"
parseInt(color[1] + color[1], 16) + ',' + parseInt(color[2] + color[2], 16) + ',' + parseInt(color[3] + color[3], 16) + ',' + opacity + ')';
}
/**
* Try to update style
* Some style changes will throw an error, particularly in IE8. Those should be noops.
*
* @param {Element} el The element to be styles
* @param {CSSProperty} style The CSS property to be styled
* @param {CSSStyle} rule The actual style to be applied to the property
* @method tryUpdateStyle
*/
function tryUpdateStyle(el, style, rule) {
//
try {
el.style[style] = rule;
} catch (e) {}
}
_Component3['default'].registerComponent('TextTrackDisplay', TextTrackDisplay);
exports['default'] = TextTrackDisplay;
module.exports = exports['default'];
},{"../component":52,"../menu/menu-button.js":89,"../menu/menu-item.js":90,"../menu/menu.js":91,"../utils/fn.js":112,"global/document":1,"global/window":2}],104:[function(_dereq_,module,exports){
'use strict';
exports.__esModule = true;
/**
* @file text-track-enums.js
*
* https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackmode
*
* enum TextTrackMode { "disabled", "hidden", "showing" };
*/
var TextTrackMode = {
disabled: 'disabled',
hidden: 'hidden',
showing: 'showing'
};
/*
* https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackkind
*
* enum TextTrackKind { "subtitles", "captions", "descriptions", "chapters", "metadata" };
*/
var TextTrackKind = {
subtitles: 'subtitles',
captions: 'captions',
descriptions: 'descriptions',
chapters: 'chapters',
metadata: 'metadata'
};
exports.TextTrackMode = TextTrackMode;
exports.TextTrackKind = TextTrackKind;
},{}],105:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
exports.__esModule = true;
/**
* @file text-track-list.js
*/
var _EventEmitter = _dereq_('../event-emitter');
var _EventEmitter2 = _interopRequireWildcard(_EventEmitter);
var _import = _dereq_('../utils/fn.js');
var Fn = _interopRequireWildcard(_import);
var _import2 = _dereq_('../utils/browser.js');
var browser = _interopRequireWildcard(_import2);
var _document = _dereq_('global/document');
var _document2 = _interopRequireWildcard(_document);
/*
* https://html.spec.whatwg.org/multipage/embedded-content.html#texttracklist
*
* interface TextTrackList : EventTarget {
* readonly attribute unsigned long length;
* getter TextTrack (unsigned long index);
* TextTrack? getTrackById(DOMString id);
*
* attribute EventHandler onchange;
* attribute EventHandler onaddtrack;
* attribute EventHandler onremovetrack;
* };
*/
var TextTrackList = (function (_TextTrackList) {
function TextTrackList(_x) {
return _TextTrackList.apply(this, arguments);
}
TextTrackList.toString = function () {
return _TextTrackList.toString();
};
return TextTrackList;
})(function (tracks) {
var list = this;
if (browser.IS_IE8) {
list = _document2['default'].createElement('custom');
for (var prop in TextTrackList.prototype) {
list[prop] = TextTrackList.prototype[prop];
}
}
tracks = tracks || [];
list.tracks_ = [];
Object.defineProperty(list, 'length', {
get: function get() {
return this.tracks_.length;
}
});
for (var i = 0; i < tracks.length; i++) {
list.addTrack_(tracks[i]);
}
if (browser.IS_IE8) {
return list;
}
});
TextTrackList.prototype = Object.create(_EventEmitter2['default'].prototype);
TextTrackList.prototype.constructor = TextTrackList;
/*
* change - One or more tracks in the track list have been enabled or disabled.
* addtrack - A track has been added to the track list.
* removetrack - A track has been removed from the track list.
*/
TextTrackList.prototype.allowedEvents_ = {
change: 'change',
addtrack: 'addtrack',
removetrack: 'removetrack'
};
// emulate attribute EventHandler support to allow for feature detection
for (var _event in TextTrackList.prototype.allowedEvents_) {
TextTrackList.prototype['on' + _event] = null;
}
TextTrackList.prototype.addTrack_ = function (track) {
var index = this.tracks_.length;
if (!('' + index in this)) {
Object.defineProperty(this, index, {
get: function get() {
return this.tracks_[index];
}
});
}
track.addEventListener('modechange', Fn.bind(this, function () {
this.trigger('change');
}));
this.tracks_.push(track);
this.trigger({
type: 'addtrack',
track: track
});
};
TextTrackList.prototype.removeTrack_ = function (rtrack) {
var result = null;
var track = undefined;
for (var i = 0, l = this.length; i < l; i++) {
track = this[i];
if (track === rtrack) {
this.tracks_.splice(i, 1);
break;
}
}
this.trigger({
type: 'removetrack',
track: track
});
};
TextTrackList.prototype.getTrackById = function (id) {
var result = null;
for (var i = 0, l = this.length; i < l; i++) {
var track = this[i];
if (track.id === id) {
result = track;
break;
}
}
return result;
};
exports['default'] = TextTrackList;
module.exports = exports['default'];
},{"../event-emitter":83,"../utils/browser.js":108,"../utils/fn.js":112,"global/document":1}],106:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } };
var _inherits = function (subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
exports.__esModule = true;
/**
* @file text-track-settings.js
*/
var _Component2 = _dereq_('../component');
var _Component3 = _interopRequireWildcard(_Component2);
var _import = _dereq_('../utils/events.js');
var Events = _interopRequireWildcard(_import);
var _import2 = _dereq_('../utils/fn.js');
var Fn = _interopRequireWildcard(_import2);
var _log = _dereq_('../utils/log.js');
var _log2 = _interopRequireWildcard(_log);
var _safeParseTuple2 = _dereq_('safe-json-parse/tuple');
var _safeParseTuple3 = _interopRequireWildcard(_safeParseTuple2);
var _window = _dereq_('global/window');
var _window2 = _interopRequireWildcard(_window);
/**
* Manipulate settings of texttracks
*
* @param {Object} player Main Player
* @param {Object=} options Object of option names and values
* @extends Component
* @class TextTrackSettings
*/
var TextTrackSettings = (function (_Component) {
function TextTrackSettings(player, options) {
_classCallCheck(this, TextTrackSettings);
_Component.call(this, player, options);
this.hide();
// Grab `persistTextTrackSettings` from the player options if not passed in child options
if (options.persistTextTrackSettings === undefined) {
this.options_.persistTextTrackSettings = this.options_.playerOptions.persistTextTrackSettings;
}
Events.on(this.el().querySelector('.vjs-done-button'), 'click', Fn.bind(this, function () {
this.saveSettings();
this.hide();
}));
Events.on(this.el().querySelector('.vjs-default-button'), 'click', Fn.bind(this, function () {
this.el().querySelector('.vjs-fg-color > select').selectedIndex = 0;
this.el().querySelector('.vjs-bg-color > select').selectedIndex = 0;
this.el().querySelector('.window-color > select').selectedIndex = 0;
this.el().querySelector('.vjs-text-opacity > select').selectedIndex = 0;
this.el().querySelector('.vjs-bg-opacity > select').selectedIndex = 0;
this.el().querySelector('.vjs-window-opacity > select').selectedIndex = 0;
this.el().querySelector('.vjs-edge-style select').selectedIndex = 0;
this.el().querySelector('.vjs-font-family select').selectedIndex = 0;
this.el().querySelector('.vjs-font-percent select').selectedIndex = 2;
this.updateDisplay();
}));
Events.on(this.el().querySelector('.vjs-fg-color > select'), 'change', Fn.bind(this, this.updateDisplay));
Events.on(this.el().querySelector('.vjs-bg-color > select'), 'change', Fn.bind(this, this.updateDisplay));
Events.on(this.el().querySelector('.window-color > select'), 'change', Fn.bind(this, this.updateDisplay));
Events.on(this.el().querySelector('.vjs-text-opacity > select'), 'change', Fn.bind(this, this.updateDisplay));
Events.on(this.el().querySelector('.vjs-bg-opacity > select'), 'change', Fn.bind(this, this.updateDisplay));
Events.on(this.el().querySelector('.vjs-window-opacity > select'), 'change', Fn.bind(this, this.updateDisplay));
Events.on(this.el().querySelector('.vjs-font-percent select'), 'change', Fn.bind(this, this.updateDisplay));
Events.on(this.el().querySelector('.vjs-edge-style select'), 'change', Fn.bind(this, this.updateDisplay));
Events.on(this.el().querySelector('.vjs-font-family select'), 'change', Fn.bind(this, this.updateDisplay));
if (this.options_.persistTextTrackSettings) {
this.restoreSettings();
}
}
_inherits(TextTrackSettings, _Component);
/**
* Create the component's DOM element
*
* @return {Element}
* @method createEl
*/
TextTrackSettings.prototype.createEl = function createEl() {
return _Component.prototype.createEl.call(this, 'div', {
className: 'vjs-caption-settings vjs-modal-overlay',
innerHTML: captionOptionsMenuTemplate()
});
};
/**
* Get texttrack settings
* Settings are
* .vjs-edge-style
* .vjs-font-family
* .vjs-fg-color
* .vjs-text-opacity
* .vjs-bg-color
* .vjs-bg-opacity
* .window-color
* .vjs-window-opacity
*
* @return {Object}
* @method getValues
*/
TextTrackSettings.prototype.getValues = function getValues() {
var el = this.el();
var textEdge = getSelectedOptionValue(el.querySelector('.vjs-edge-style select'));
var fontFamily = getSelectedOptionValue(el.querySelector('.vjs-font-family select'));
var fgColor = getSelectedOptionValue(el.querySelector('.vjs-fg-color > select'));
var textOpacity = getSelectedOptionValue(el.querySelector('.vjs-text-opacity > select'));
var bgColor = getSelectedOptionValue(el.querySelector('.vjs-bg-color > select'));
var bgOpacity = getSelectedOptionValue(el.querySelector('.vjs-bg-opacity > select'));
var windowColor = getSelectedOptionValue(el.querySelector('.window-color > select'));
var windowOpacity = getSelectedOptionValue(el.querySelector('.vjs-window-opacity > select'));
var fontPercent = _window2['default'].parseFloat(getSelectedOptionValue(el.querySelector('.vjs-font-percent > select')));
var result = {
backgroundOpacity: bgOpacity,
textOpacity: textOpacity,
windowOpacity: windowOpacity,
edgeStyle: textEdge,
fontFamily: fontFamily,
color: fgColor,
backgroundColor: bgColor,
windowColor: windowColor,
fontPercent: fontPercent
};
for (var _name in result) {
if (result[_name] === '' || result[_name] === 'none' || _name === 'fontPercent' && result[_name] === 1) {
delete result[_name];
}
}
return result;
};
/**
* Set texttrack settings
* Settings are
* .vjs-edge-style
* .vjs-font-family
* .vjs-fg-color
* .vjs-text-opacity
* .vjs-bg-color
* .vjs-bg-opacity
* .window-color
* .vjs-window-opacity
*
* @param {Object} values Object with texttrack setting values
* @method setValues
*/
TextTrackSettings.prototype.setValues = function setValues(values) {
var el = this.el();
setSelectedOption(el.querySelector('.vjs-edge-style select'), values.edgeStyle);
setSelectedOption(el.querySelector('.vjs-font-family select'), values.fontFamily);
setSelectedOption(el.querySelector('.vjs-fg-color > select'), values.color);
setSelectedOption(el.querySelector('.vjs-text-opacity > select'), values.textOpacity);
setSelectedOption(el.querySelector('.vjs-bg-color > select'), values.backgroundColor);
setSelectedOption(el.querySelector('.vjs-bg-opacity > select'), values.backgroundOpacity);
setSelectedOption(el.querySelector('.window-color > select'), values.windowColor);
setSelectedOption(el.querySelector('.vjs-window-opacity > select'), values.windowOpacity);
var fontPercent = values.fontPercent;
if (fontPercent) {
fontPercent = fontPercent.toFixed(2);
}
setSelectedOption(el.querySelector('.vjs-font-percent > select'), fontPercent);
};
/**
* Restore texttrack settings
*
* @method restoreSettings
*/
TextTrackSettings.prototype.restoreSettings = function restoreSettings() {
var _safeParseTuple = _safeParseTuple3['default'](_window2['default'].localStorage.getItem('vjs-text-track-settings'));
var err = _safeParseTuple[0];
var values = _safeParseTuple[1];
if (err) {
_log2['default'].error(err);
}
if (values) {
this.setValues(values);
}
};
/**
* Save texttrack settings to local storage
*
* @method saveSettings
*/
TextTrackSettings.prototype.saveSettings = function saveSettings() {
if (!this.options_.persistTextTrackSettings) {
return;
}
var values = this.getValues();
try {
if (Object.getOwnPropertyNames(values).length > 0) {
_window2['default'].localStorage.setItem('vjs-text-track-settings', JSON.stringify(values));
} else {
_window2['default'].localStorage.removeItem('vjs-text-track-settings');
}
} catch (e) {}
};
/**
* Update display of texttrack settings
*
* @method updateDisplay
*/
TextTrackSettings.prototype.updateDisplay = function updateDisplay() {
var ttDisplay = this.player_.getChild('textTrackDisplay');
if (ttDisplay) {
ttDisplay.updateDisplay();
}
};
return TextTrackSettings;
})(_Component3['default']);
_Component3['default'].registerComponent('TextTrackSettings', TextTrackSettings);
function getSelectedOptionValue(target) {
var selectedOption = undefined;
// not all browsers support selectedOptions, so, fallback to options
if (target.selectedOptions) {
selectedOption = target.selectedOptions[0];
} else if (target.options) {
selectedOption = target.options[target.options.selectedIndex];
}
return selectedOption.value;
}
function setSelectedOption(target, value) {
if (!value) {
return;
}
var i = undefined;
for (i = 0; i < target.options.length; i++) {
var option = target.options[i];
if (option.value === value) {
break;
}
}
target.selectedIndex = i;
}
function captionOptionsMenuTemplate() {
var template = '
\n
\n
\n \n \n \n \n \n
\n
\n \n \n \n \n \n
\n
\n \n \n \n \n \n
\n
\n
\n
\n \n \n
\n
\n \n \n
\n
\n \n \n
\n
\n
\n
\n \n \n
';
return template;
}
exports['default'] = TextTrackSettings;
module.exports = exports['default'];
},{"../component":52,"../utils/events.js":111,"../utils/fn.js":112,"../utils/log.js":115,"global/window":2,"safe-json-parse/tuple":49}],107:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
exports.__esModule = true;
/**
* @file text-track.js
*/
var _TextTrackCueList = _dereq_('./text-track-cue-list');
var _TextTrackCueList2 = _interopRequireWildcard(_TextTrackCueList);
var _import = _dereq_('../utils/fn.js');
var Fn = _interopRequireWildcard(_import);
var _import2 = _dereq_('../utils/guid.js');
var Guid = _interopRequireWildcard(_import2);
var _import3 = _dereq_('../utils/browser.js');
var browser = _interopRequireWildcard(_import3);
var _import4 = _dereq_('./text-track-enums');
var TextTrackEnum = _interopRequireWildcard(_import4);
var _log = _dereq_('../utils/log.js');
var _log2 = _interopRequireWildcard(_log);
var _EventEmitter = _dereq_('../event-emitter');
var _EventEmitter2 = _interopRequireWildcard(_EventEmitter);
var _document = _dereq_('global/document');
var _document2 = _interopRequireWildcard(_document);
var _window = _dereq_('global/window');
var _window2 = _interopRequireWildcard(_window);
var _XHR = _dereq_('../xhr.js');
var _XHR2 = _interopRequireWildcard(_XHR);
/*
* https://html.spec.whatwg.org/multipage/embedded-content.html#texttrack
*
* interface TextTrack : EventTarget {
* readonly attribute TextTrackKind kind;
* readonly attribute DOMString label;
* readonly attribute DOMString language;
*
* readonly attribute DOMString id;
* readonly attribute DOMString inBandMetadataTrackDispatchType;
*
* attribute TextTrackMode mode;
*
* readonly attribute TextTrackCueList? cues;
* readonly attribute TextTrackCueList? activeCues;
*
* void addCue(TextTrackCue cue);
* void removeCue(TextTrackCue cue);
*
* attribute EventHandler oncuechange;
* };
*/
var TextTrack = (function (_TextTrack) {
function TextTrack() {
return _TextTrack.apply(this, arguments);
}
TextTrack.toString = function () {
return _TextTrack.toString();
};
return TextTrack;
})(function () {
var options = arguments[0] === undefined ? {} : arguments[0];
if (!options.tech) {
throw new Error('A tech was not provided.');
}
var tt = this;
if (browser.IS_IE8) {
tt = _document2['default'].createElement('custom');
for (var prop in TextTrack.prototype) {
tt[prop] = TextTrack.prototype[prop];
}
}
tt.tech_ = options.tech;
var mode = TextTrackEnum.TextTrackMode[options.mode] || 'disabled';
var kind = TextTrackEnum.TextTrackKind[options.kind] || 'subtitles';
var label = options.label || '';
var language = options.language || options.srclang || '';
var id = options.id || 'vjs_text_track_' + Guid.newGUID();
if (kind === 'metadata' || kind === 'chapters') {
mode = 'hidden';
}
tt.cues_ = [];
tt.activeCues_ = [];
var cues = new _TextTrackCueList2['default'](tt.cues_);
var activeCues = new _TextTrackCueList2['default'](tt.activeCues_);
var changed = false;
var timeupdateHandler = Fn.bind(tt, function () {
this.activeCues;
if (changed) {
this.trigger('cuechange');
changed = false;
}
});
if (mode !== 'disabled') {
tt.tech_.on('timeupdate', timeupdateHandler);
}
Object.defineProperty(tt, 'kind', {
get: function get() {
return kind;
},
set: Function.prototype
});
Object.defineProperty(tt, 'label', {
get: function get() {
return label;
},
set: Function.prototype
});
Object.defineProperty(tt, 'language', {
get: function get() {
return language;
},
set: Function.prototype
});
Object.defineProperty(tt, 'id', {
get: function get() {
return id;
},
set: Function.prototype
});
Object.defineProperty(tt, 'mode', {
get: function get() {
return mode;
},
set: function set(newMode) {
if (!TextTrackEnum.TextTrackMode[newMode]) {
return;
}
mode = newMode;
if (mode === 'showing') {
this.tech_.on('timeupdate', timeupdateHandler);
}
this.trigger('modechange');
}
});
Object.defineProperty(tt, 'cues', {
get: function get() {
if (!this.loaded_) {
return null;
}
return cues;
},
set: Function.prototype
});
Object.defineProperty(tt, 'activeCues', {
get: function get() {
if (!this.loaded_) {
return null;
}
if (this.cues.length === 0) {
return activeCues; // nothing to do
}
var ct = this.tech_.currentTime();
var active = [];
for (var i = 0, l = this.cues.length; i < l; i++) {
var cue = this.cues[i];
if (cue.startTime <= ct && cue.endTime >= ct) {
active.push(cue);
} else if (cue.startTime === cue.endTime && cue.startTime <= ct && cue.startTime + 0.5 >= ct) {
active.push(cue);
}
}
changed = false;
if (active.length !== this.activeCues_.length) {
changed = true;
} else {
for (var i = 0; i < active.length; i++) {
if (indexOf.call(this.activeCues_, active[i]) === -1) {
changed = true;
}
}
}
this.activeCues_ = active;
activeCues.setCues_(this.activeCues_);
return activeCues;
},
set: Function.prototype
});
if (options.src) {
loadTrack(options.src, tt);
} else {
tt.loaded_ = true;
}
if (browser.IS_IE8) {
return tt;
}
});
TextTrack.prototype = Object.create(_EventEmitter2['default'].prototype);
TextTrack.prototype.constructor = TextTrack;
/*
* cuechange - One or more cues in the track have become active or stopped being active.
*/
TextTrack.prototype.allowedEvents_ = {
cuechange: 'cuechange'
};
TextTrack.prototype.addCue = function (cue) {
var tracks = this.tech_.textTracks();
if (tracks) {
for (var i = 0; i < tracks.length; i++) {
if (tracks[i] !== this) {
tracks[i].removeCue(cue);
}
}
}
this.cues_.push(cue);
this.cues.setCues_(this.cues_);
};
TextTrack.prototype.removeCue = function (removeCue) {
var removed = false;
for (var i = 0, l = this.cues_.length; i < l; i++) {
var cue = this.cues_[i];
if (cue === removeCue) {
this.cues_.splice(i, 1);
removed = true;
}
}
if (removed) {
this.cues.setCues_(this.cues_);
}
};
/*
* Downloading stuff happens below this point
*/
var parseCues = (function (_parseCues) {
function parseCues(_x, _x2) {
return _parseCues.apply(this, arguments);
}
parseCues.toString = function () {
return _parseCues.toString();
};
return parseCues;
})(function (srcContent, track) {
if (typeof _window2['default'].WebVTT !== 'function') {
//try again a bit later
return _window2['default'].setTimeout(function () {
parseCues(srcContent, track);
}, 25);
}
var parser = new _window2['default'].WebVTT.Parser(_window2['default'], _window2['default'].vttjs, _window2['default'].WebVTT.StringDecoder());
parser.oncue = function (cue) {
track.addCue(cue);
};
parser.onparsingerror = function (error) {
_log2['default'].error(error);
};
parser.parse(srcContent);
parser.flush();
});
var loadTrack = function loadTrack(src, track) {
_XHR2['default'](src, Fn.bind(this, function (err, response, responseBody) {
if (err) {
return _log2['default'].error(err);
}
track.loaded_ = true;
parseCues(responseBody, track);
}));
};
var indexOf = function indexOf(searchElement, fromIndex) {
if (this == null) {
throw new TypeError('"this" is null or not defined');
}
var O = Object(this);
var len = O.length >>> 0;
if (len === 0) {
return -1;
}
var n = +fromIndex || 0;
if (Math.abs(n) === Infinity) {
n = 0;
}
if (n >= len) {
return -1;
}
var k = Math.max(n >= 0 ? n : len - Math.abs(n), 0);
while (k < len) {
if (k in O && O[k] === searchElement) {
return k;
}
k++;
}
return -1;
};
exports['default'] = TextTrack;
module.exports = exports['default'];
},{"../event-emitter":83,"../utils/browser.js":108,"../utils/fn.js":112,"../utils/guid.js":114,"../utils/log.js":115,"../xhr.js":122,"./text-track-cue-list":102,"./text-track-enums":104,"global/document":1,"global/window":2}],108:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
exports.__esModule = true;
/**
* @file browser.js
*/
var _document = _dereq_('global/document');
var _document2 = _interopRequireWildcard(_document);
var _window = _dereq_('global/window');
var _window2 = _interopRequireWildcard(_window);
var USER_AGENT = _window2['default'].navigator.userAgent;
/*
* Device is an iPhone
*
* @type {Boolean}
* @constant
* @private
*/
var IS_IPHONE = /iPhone/i.test(USER_AGENT);
exports.IS_IPHONE = IS_IPHONE;
var IS_IPAD = /iPad/i.test(USER_AGENT);
exports.IS_IPAD = IS_IPAD;
var IS_IPOD = /iPod/i.test(USER_AGENT);
exports.IS_IPOD = IS_IPOD;
var IS_IOS = IS_IPHONE || IS_IPAD || IS_IPOD;
exports.IS_IOS = IS_IOS;
var IOS_VERSION = (function () {
var match = USER_AGENT.match(/OS (\d+)_/i);
if (match && match[1]) {
return match[1];
}
})();
exports.IOS_VERSION = IOS_VERSION;
var IS_ANDROID = /Android/i.test(USER_AGENT);
exports.IS_ANDROID = IS_ANDROID;
var ANDROID_VERSION = (function () {
// This matches Android Major.Minor.Patch versions
// ANDROID_VERSION is Major.Minor as a Number, if Minor isn't available, then only Major is returned
var match = USER_AGENT.match(/Android (\d+)(?:\.(\d+))?(?:\.(\d+))*/i),
major,
minor;
if (!match) {
return null;
}
major = match[1] && parseFloat(match[1]);
minor = match[2] && parseFloat(match[2]);
if (major && minor) {
return parseFloat(match[1] + '.' + match[2]);
} else if (major) {
return major;
} else {
return null;
}
})();
exports.ANDROID_VERSION = ANDROID_VERSION;
// Old Android is defined as Version older than 2.3, and requiring a webkit version of the android browser
var IS_OLD_ANDROID = IS_ANDROID && /webkit/i.test(USER_AGENT) && ANDROID_VERSION < 2.3;
exports.IS_OLD_ANDROID = IS_OLD_ANDROID;
var IS_FIREFOX = /Firefox/i.test(USER_AGENT);
exports.IS_FIREFOX = IS_FIREFOX;
var IS_CHROME = /Chrome/i.test(USER_AGENT);
exports.IS_CHROME = IS_CHROME;
var IS_IE8 = /MSIE\s8\.0/.test(USER_AGENT);
exports.IS_IE8 = IS_IE8;
var TOUCH_ENABLED = !!('ontouchstart' in _window2['default'] || _window2['default'].DocumentTouch && _document2['default'] instanceof _window2['default'].DocumentTouch);
exports.TOUCH_ENABLED = TOUCH_ENABLED;
var BACKGROUND_SIZE_SUPPORTED = ('backgroundSize' in _document2['default'].createElement('video').style);
exports.BACKGROUND_SIZE_SUPPORTED = BACKGROUND_SIZE_SUPPORTED;
},{"global/document":1,"global/window":2}],109:[function(_dereq_,module,exports){
'use strict';
exports.__esModule = true;
/**
* Compute how much your video has been buffered
*
* @param {Object} Buffered object
* @param {Number} Total duration
* @return {Number} Percent buffered of the total duration
* @private
* @function bufferedPercent
*/
exports.bufferedPercent = bufferedPercent;
/**
* @file buffer.js
*/
var _createTimeRange = _dereq_('./time-ranges.js');
function bufferedPercent(buffered, duration) {
var bufferedDuration = 0,
start,
end;
if (!duration) {
return 0;
}
if (!buffered || !buffered.length) {
buffered = _createTimeRange.createTimeRange(0, 0);
}
for (var i = 0; i < buffered.length; i++) {
start = buffered.start(i);
end = buffered.end(i);
// buffered end can be bigger than duration by a very small fraction
if (end > duration) {
end = duration;
}
bufferedDuration += end - start;
}
return bufferedDuration / duration;
}
},{"./time-ranges.js":118}],110:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
exports.__esModule = true;
/**
* Shorthand for document.getElementById()
* Also allows for CSS (jQuery) ID syntax. But nothing other than IDs.
*
* @param {String} id Element ID
* @return {Element} Element with supplied ID
* @function getEl
*/
exports.getEl = getEl;
/**
* Creates an element and applies properties.
*
* @param {String=} tagName Name of tag to be created.
* @param {Object=} properties Element properties to be applied.
* @return {Element}
* @function createEl
*/
exports.createEl = createEl;
/**
* Insert an element as the first child node of another
*
* @param {Element} child Element to insert
* @param {Element} parent Element to insert child into
* @private
* @function insertElFirst
*/
exports.insertElFirst = insertElFirst;
/**
* Returns the cache object where data for an element is stored
*
* @param {Element} el Element to store data for.
* @return {Object}
* @function getElData
*/
exports.getElData = getElData;
/**
* Returns whether or not an element has cached data
*
* @param {Element} el A dom element
* @return {Boolean}
* @private
* @function hasElData
*/
exports.hasElData = hasElData;
/**
* Delete data for the element from the cache and the guid attr from getElementById
*
* @param {Element} el Remove data for an element
* @private
* @function removeElData
*/
exports.removeElData = removeElData;
/**
* Check if an element has a CSS class
*
* @param {Element} element Element to check
* @param {String} classToCheck Classname to check
* @function hasElClass
*/
exports.hasElClass = hasElClass;
/**
* Add a CSS class name to an element
*
* @param {Element} element Element to add class name to
* @param {String} classToAdd Classname to add
* @function addElClass
*/
exports.addElClass = addElClass;
/**
* Remove a CSS class name from an element
*
* @param {Element} element Element to remove from class name
* @param {String} classToRemove Classname to remove
* @function removeElClass
*/
exports.removeElClass = removeElClass;
/**
* Apply attributes to an HTML element.
*
* @param {Element} el Target element.
* @param {Object=} attributes Element attributes to be applied.
* @private
* @function setElAttributes
*/
exports.setElAttributes = setElAttributes;
/**
* Get an element's attribute values, as defined on the HTML tag
* Attributes are not the same as properties. They're defined on the tag
* or with setAttribute (which shouldn't be used with HTML)
* This will return true or false for boolean attributes.
*
* @param {Element} tag Element from which to get tag attributes
* @return {Object}
* @private
* @function getElAttributes
*/
exports.getElAttributes = getElAttributes;
/**
* Attempt to block the ability to select text while dragging controls
*
* @return {Boolean}
* @method blockTextSelection
*/
exports.blockTextSelection = blockTextSelection;
/**
* Turn off text selection blocking
*
* @return {Boolean}
* @method unblockTextSelection
*/
exports.unblockTextSelection = unblockTextSelection;
/**
* Offset Left
* getBoundingClientRect technique from
* John Resig http://ejohn.org/blog/getboundingclientrect-is-awesome/
*
* @param {Element} el Element from which to get offset
* @return {Object=}
* @method findElPosition
*/
exports.findElPosition = findElPosition;
/**
* @file dom.js
*/
var _document = _dereq_('global/document');
var _document2 = _interopRequireWildcard(_document);
var _window = _dereq_('global/window');
var _window2 = _interopRequireWildcard(_window);
var _import = _dereq_('./guid.js');
var Guid = _interopRequireWildcard(_import);
var _roundFloat = _dereq_('./round-float.js');
var _roundFloat2 = _interopRequireWildcard(_roundFloat);
function getEl(id) {
if (id.indexOf('#') === 0) {
id = id.slice(1);
}
return _document2['default'].getElementById(id);
}
function createEl() {
var tagName = arguments[0] === undefined ? 'div' : arguments[0];
var properties = arguments[1] === undefined ? {} : arguments[1];
var el = _document2['default'].createElement(tagName);
Object.getOwnPropertyNames(properties).forEach(function (propName) {
var val = properties[propName];
// Not remembering why we were checking for dash
// but using setAttribute means you have to use getAttribute
// The check for dash checks for the aria- * attributes, like aria-label, aria-valuemin.
// The additional check for "role" is because the default method for adding attributes does not
// add the attribute "role". My guess is because it's not a valid attribute in some namespaces, although
// browsers handle the attribute just fine. The W3C allows for aria- * attributes to be used in pre-HTML5 docs.
// http://www.w3.org/TR/wai-aria-primer/#ariahtml. Using setAttribute gets around this problem.
if (propName.indexOf('aria-') !== -1 || propName === 'role') {
el.setAttribute(propName, val);
} else {
el[propName] = val;
}
});
return el;
}
function insertElFirst(child, parent) {
if (parent.firstChild) {
parent.insertBefore(child, parent.firstChild);
} else {
parent.appendChild(child);
}
}
/**
* Element Data Store. Allows for binding data to an element without putting it directly on the element.
* Ex. Event listeners are stored here.
* (also from jsninja.com, slightly modified and updated for closure compiler)
*
* @type {Object}
* @private
*/
var elData = {};
/*
* Unique attribute name to store an element's guid in
*
* @type {String}
* @constant
* @private
*/
var elIdAttr = 'vdata' + new Date().getTime();
function getElData(el) {
var id = el[elIdAttr];
if (!id) {
id = el[elIdAttr] = Guid.newGUID();
}
if (!elData[id]) {
elData[id] = {};
}
return elData[id];
}
function hasElData(el) {
var id = el[elIdAttr];
if (!id) {
return false;
}
return !!Object.getOwnPropertyNames(elData[id]).length;
}
function removeElData(el) {
var id = el[elIdAttr];
if (!id) {
return;
}
// Remove all stored data
delete elData[id];
// Remove the elIdAttr property from the DOM node
try {
delete el[elIdAttr];
} catch (e) {
if (el.removeAttribute) {
el.removeAttribute(elIdAttr);
} else {
// IE doesn't appear to support removeAttribute on the document element
el[elIdAttr] = null;
}
}
}
function hasElClass(element, classToCheck) {
return (' ' + element.className + ' ').indexOf(' ' + classToCheck + ' ') !== -1;
}
function addElClass(element, classToAdd) {
if (!hasElClass(element, classToAdd)) {
element.className = element.className === '' ? classToAdd : element.className + ' ' + classToAdd;
}
}
function removeElClass(element, classToRemove) {
if (!hasElClass(element, classToRemove)) {
return;
}
var classNames = element.className.split(' ');
// no arr.indexOf in ie8, and we don't want to add a big shim
for (var i = classNames.length - 1; i >= 0; i--) {
if (classNames[i] === classToRemove) {
classNames.splice(i, 1);
}
}
element.className = classNames.join(' ');
}
function setElAttributes(el, attributes) {
Object.getOwnPropertyNames(attributes).forEach(function (attrName) {
var attrValue = attributes[attrName];
if (attrValue === null || typeof attrValue === 'undefined' || attrValue === false) {
el.removeAttribute(attrName);
} else {
el.setAttribute(attrName, attrValue === true ? '' : attrValue);
}
});
}
function getElAttributes(tag) {
var obj, knownBooleans, attrs, attrName, attrVal;
obj = {};
// known boolean attributes
// we can check for matching boolean properties, but older browsers
// won't know about HTML5 boolean attributes that we still read from
knownBooleans = ',' + 'autoplay,controls,loop,muted,default' + ',';
if (tag && tag.attributes && tag.attributes.length > 0) {
attrs = tag.attributes;
for (var i = attrs.length - 1; i >= 0; i--) {
attrName = attrs[i].name;
attrVal = attrs[i].value;
// check for known booleans
// the matching element property will return a value for typeof
if (typeof tag[attrName] === 'boolean' || knownBooleans.indexOf(',' + attrName + ',') !== -1) {
// the value of an included boolean attribute is typically an empty
// string ('') which would equal false if we just check for a false value.
// we also don't want support bad code like autoplay='false'
attrVal = attrVal !== null ? true : false;
}
obj[attrName] = attrVal;
}
}
return obj;
}
function blockTextSelection() {
_document2['default'].body.focus();
_document2['default'].onselectstart = function () {
return false;
};
}
function unblockTextSelection() {
_document2['default'].onselectstart = function () {
return true;
};
}
function findElPosition(el) {
var box = undefined;
if (el.getBoundingClientRect && el.parentNode) {
box = el.getBoundingClientRect();
}
if (!box) {
return {
left: 0,
top: 0
};
}
var docEl = _document2['default'].documentElement;
var body = _document2['default'].body;
var clientLeft = docEl.clientLeft || body.clientLeft || 0;
var scrollLeft = _window2['default'].pageXOffset || body.scrollLeft;
var left = box.left + scrollLeft - clientLeft;
var clientTop = docEl.clientTop || body.clientTop || 0;
var scrollTop = _window2['default'].pageYOffset || body.scrollTop;
var top = box.top + scrollTop - clientTop;
// Android sometimes returns slightly off decimal values, so need to round
return {
left: _roundFloat2['default'](left),
top: _roundFloat2['default'](top)
};
}
},{"./guid.js":114,"./round-float.js":117,"global/document":1,"global/window":2}],111:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
exports.__esModule = true;
/**
* Add an event listener to element
* It stores the handler function in a separate cache object
* and adds a generic handler to the element's event,
* along with a unique id (guid) to the element.
*
* @param {Element|Object} elem Element or object to bind listeners to
* @param {String|Array} type Type of event to bind to.
* @param {Function} fn Event listener.
* @method on
*/
exports.on = on;
/**
* Removes event listeners from an element
*
* @param {Element|Object} elem Object to remove listeners from
* @param {String|Array=} type Type of listener to remove. Don't include to remove all events from element.
* @param {Function} fn Specific listener to remove. Don't include to remove listeners for an event type.
* @method off
*/
exports.off = off;
/**
* Trigger an event for an element
*
* @param {Element|Object} elem Element to trigger an event on
* @param {Event|Object|String} event A string (the type) or an event object with a type attribute
* @param {Object} [hash] data hash to pass along with the event
* @return {Boolean=} Returned only if default was prevented
* @method trigger
*/
exports.trigger = trigger;
/**
* Trigger a listener only once for an event
*
* @param {Element|Object} elem Element or object to
* @param {String|Array} type Name/type of event
* @param {Function} fn Event handler function
* @method one
*/
exports.one = one;
/**
* Fix a native event to have standard property values
*
* @param {Object} event Event object to fix
* @return {Object}
* @private
* @method fixEvent
*/
exports.fixEvent = fixEvent;
/**
* @file events.js
*
* Event System (John Resig - Secrets of a JS Ninja http://jsninja.com/)
* (Original book version wasn't completely usable, so fixed some things and made Closure Compiler compatible)
* This should work very similarly to jQuery's events, however it's based off the book version which isn't as
* robust as jquery's, so there's probably some differences.
*/
var _import = _dereq_('./dom.js');
var Dom = _interopRequireWildcard(_import);
var _import2 = _dereq_('./guid.js');
var Guid = _interopRequireWildcard(_import2);
var _window = _dereq_('global/window');
var _window2 = _interopRequireWildcard(_window);
var _document = _dereq_('global/document');
var _document2 = _interopRequireWildcard(_document);
function on(elem, type, fn) {
if (Array.isArray(type)) {
return _handleMultipleEvents(on, elem, type, fn);
}
var data = Dom.getElData(elem);
// We need a place to store all our handler data
if (!data.handlers) data.handlers = {};
if (!data.handlers[type]) data.handlers[type] = [];
if (!fn.guid) fn.guid = Guid.newGUID();
data.handlers[type].push(fn);
if (!data.dispatcher) {
data.disabled = false;
data.dispatcher = function (event, hash) {
if (data.disabled) return;
event = fixEvent(event);
var handlers = data.handlers[event.type];
if (handlers) {
// Copy handlers so if handlers are added/removed during the process it doesn't throw everything off.
var handlersCopy = handlers.slice(0);
for (var m = 0, n = handlersCopy.length; m < n; m++) {
if (event.isImmediatePropagationStopped()) {
break;
} else {
handlersCopy[m].call(elem, event, hash);
}
}
}
};
}
if (data.handlers[type].length === 1) {
if (elem.addEventListener) {
elem.addEventListener(type, data.dispatcher, false);
} else if (elem.attachEvent) {
elem.attachEvent('on' + type, data.dispatcher);
}
}
}
function off(elem, type, fn) {
// Don't want to add a cache object through getElData if not needed
if (!Dom.hasElData(elem)) {
return;
}var data = Dom.getElData(elem);
// If no events exist, nothing to unbind
if (!data.handlers) {
return;
}
if (Array.isArray(type)) {
return _handleMultipleEvents(off, elem, type, fn);
}
// Utility function
var removeType = function removeType(t) {
data.handlers[t] = [];
_cleanUpEvents(elem, t);
};
// Are we removing all bound events?
if (!type) {
for (var t in data.handlers) {
removeType(t);
}return;
}
var handlers = data.handlers[type];
// If no handlers exist, nothing to unbind
if (!handlers) {
return;
} // If no listener was provided, remove all listeners for type
if (!fn) {
removeType(type);
return;
}
// We're only removing a single handler
if (fn.guid) {
for (var n = 0; n < handlers.length; n++) {
if (handlers[n].guid === fn.guid) {
handlers.splice(n--, 1);
}
}
}
_cleanUpEvents(elem, type);
}
function trigger(elem, event, hash) {
// Fetches element data and a reference to the parent (for bubbling).
// Don't want to add a data object to cache for every parent,
// so checking hasElData first.
var elemData = Dom.hasElData(elem) ? Dom.getElData(elem) : {};
var parent = elem.parentNode || elem.ownerDocument;
// type = event.type || event,
// handler;
// If an event name was passed as a string, creates an event out of it
if (typeof event === 'string') {
event = { type: event, target: elem };
}
// Normalizes the event properties.
event = fixEvent(event);
// If the passed element has a dispatcher, executes the established handlers.
if (elemData.dispatcher) {
elemData.dispatcher.call(elem, event, hash);
}
// Unless explicitly stopped or the event does not bubble (e.g. media events)
// recursively calls this function to bubble the event up the DOM.
if (parent && !event.isPropagationStopped() && event.bubbles !== false) {
trigger.call(null, parent, event, hash);
// If at the top of the DOM, triggers the default action unless disabled.
} else if (!parent && !event.defaultPrevented) {
var targetData = Dom.getElData(event.target);
// Checks if the target has a default action for this event.
if (event.target[event.type]) {
// Temporarily disables event dispatching on the target as we have already executed the handler.
targetData.disabled = true;
// Executes the default action.
if (typeof event.target[event.type] === 'function') {
event.target[event.type]();
}
// Re-enables event dispatching.
targetData.disabled = false;
}
}
// Inform the triggerer if the default was prevented by returning false
return !event.defaultPrevented;
}
function one(elem, type, fn) {
if (Array.isArray(type)) {
return _handleMultipleEvents(one, elem, type, fn);
}
var func = (function (_func) {
function func() {
return _func.apply(this, arguments);
}
func.toString = function () {
return _func.toString();
};
return func;
})(function () {
off(elem, type, func);
fn.apply(this, arguments);
});
// copy the guid to the new function so it can removed using the original function's ID
func.guid = fn.guid = fn.guid || Guid.newGUID();
on(elem, type, func);
}
function fixEvent(event) {
function returnTrue() {
return true;
}
function returnFalse() {
return false;
}
// Test if fixing up is needed
// Used to check if !event.stopPropagation instead of isPropagationStopped
// But native events return true for stopPropagation, but don't have
// other expected methods like isPropagationStopped. Seems to be a problem
// with the Javascript Ninja code. So we're just overriding all events now.
if (!event || !event.isPropagationStopped) {
var old = event || _window2['default'].event;
event = {};
// Clone the old object so that we can modify the values event = {};
// IE8 Doesn't like when you mess with native event properties
// Firefox returns false for event.hasOwnProperty('type') and other props
// which makes copying more difficult.
// TODO: Probably best to create a whitelist of event props
for (var key in old) {
// Safari 6.0.3 warns you if you try to copy deprecated layerX/Y
// Chrome warns you if you try to copy deprecated keyboardEvent.keyLocation
if (key !== 'layerX' && key !== 'layerY' && key !== 'keyLocation') {
// Chrome 32+ warns if you try to copy deprecated returnValue, but
// we still want to if preventDefault isn't supported (IE8).
if (!(key === 'returnValue' && old.preventDefault)) {
event[key] = old[key];
}
}
}
// The event occurred on this element
if (!event.target) {
event.target = event.srcElement || _document2['default'];
}
// Handle which other element the event is related to
if (!event.relatedTarget) {
event.relatedTarget = event.fromElement === event.target ? event.toElement : event.fromElement;
}
// Stop the default browser action
event.preventDefault = function () {
if (old.preventDefault) {
old.preventDefault();
}
event.returnValue = false;
event.defaultPrevented = true;
};
event.defaultPrevented = false;
// Stop the event from bubbling
event.stopPropagation = function () {
if (old.stopPropagation) {
old.stopPropagation();
}
event.cancelBubble = true;
event.isPropagationStopped = returnTrue;
};
event.isPropagationStopped = returnFalse;
// Stop the event from bubbling and executing other handlers
event.stopImmediatePropagation = function () {
if (old.stopImmediatePropagation) {
old.stopImmediatePropagation();
}
event.isImmediatePropagationStopped = returnTrue;
event.stopPropagation();
};
event.isImmediatePropagationStopped = returnFalse;
// Handle mouse position
if (event.clientX != null) {
var doc = _document2['default'].documentElement,
body = _document2['default'].body;
event.pageX = event.clientX + (doc && doc.scrollLeft || body && body.scrollLeft || 0) - (doc && doc.clientLeft || body && body.clientLeft || 0);
event.pageY = event.clientY + (doc && doc.scrollTop || body && body.scrollTop || 0) - (doc && doc.clientTop || body && body.clientTop || 0);
}
// Handle key presses
event.which = event.charCode || event.keyCode;
// Fix button for mouse clicks:
// 0 == left; 1 == middle; 2 == right
if (event.button != null) {
event.button = event.button & 1 ? 0 : event.button & 4 ? 1 : event.button & 2 ? 2 : 0;
}
}
// Returns fixed-up instance
return event;
}
/**
* Clean up the listener cache and dispatchers
*
* @param {Element|Object} elem Element to clean up
* @param {String} type Type of event to clean up
* @private
* @method _cleanUpEvents
*/
function _cleanUpEvents(elem, type) {
var data = Dom.getElData(elem);
// Remove the events of a particular type if there are none left
if (data.handlers[type].length === 0) {
delete data.handlers[type];
// data.handlers[type] = null;
// Setting to null was causing an error with data.handlers
// Remove the meta-handler from the element
if (elem.removeEventListener) {
elem.removeEventListener(type, data.dispatcher, false);
} else if (elem.detachEvent) {
elem.detachEvent('on' + type, data.dispatcher);
}
}
// Remove the events object if there are no types left
if (Object.getOwnPropertyNames(data.handlers).length <= 0) {
delete data.handlers;
delete data.dispatcher;
delete data.disabled;
}
// Finally remove the element data if there is no data left
if (Object.getOwnPropertyNames(data).length === 0) {
Dom.removeElData(elem);
}
}
/**
* Loops through an array of event types and calls the requested method for each type.
*
* @param {Function} fn The event method we want to use.
* @param {Element|Object} elem Element or object to bind listeners to
* @param {String} type Type of event to bind to.
* @param {Function} callback Event listener.
* @private
* @function _handleMultipleEvents
*/
function _handleMultipleEvents(fn, elem, types, callback) {
types.forEach(function (type) {
//Call the event method for each one of the types
fn(elem, type, callback);
});
}
},{"./dom.js":110,"./guid.js":114,"global/document":1,"global/window":2}],112:[function(_dereq_,module,exports){
'use strict';
exports.__esModule = true;
/**
* @file fn.js
*/
var _newGUID = _dereq_('./guid.js');
/**
* Bind (a.k.a proxy or Context). A simple method for changing the context of a function
* It also stores a unique id on the function so it can be easily removed from events
*
* @param {*} context The object to bind as scope
* @param {Function} fn The function to be bound to a scope
* @param {Number=} uid An optional unique ID for the function to be set
* @return {Function}
* @private
* @method bind
*/
var bind = function bind(context, fn, uid) {
// Make sure the function has a unique ID
if (!fn.guid) {
fn.guid = _newGUID.newGUID();
}
// Create the new function that changes the context
var ret = function ret() {
return fn.apply(context, arguments);
};
// Allow for the ability to individualize this function
// Needed in the case where multiple objects might share the same prototype
// IF both items add an event listener with the same function, then you try to remove just one
// it will remove both because they both have the same guid.
// when using this, you need to use the bind method when you remove the listener as well.
// currently used in text tracks
ret.guid = uid ? uid + '_' + fn.guid : fn.guid;
return ret;
};
exports.bind = bind;
},{"./guid.js":114}],113:[function(_dereq_,module,exports){
'use strict';
exports.__esModule = true;
/**
* @file format-time.js
*
* Format seconds as a time string, H:MM:SS or M:SS
* Supplying a guide (in seconds) will force a number of leading zeros
* to cover the length of the guide
*
* @param {Number} seconds Number of seconds to be turned into a string
* @param {Number} guide Number (in seconds) to model the string after
* @return {String} Time formatted as H:MM:SS or M:SS
* @private
* @function formatTime
*/
function formatTime(seconds) {
var guide = arguments[1] === undefined ? seconds : arguments[1];
return (function () {
var s = Math.floor(seconds % 60);
var m = Math.floor(seconds / 60 % 60);
var h = Math.floor(seconds / 3600);
var gm = Math.floor(guide / 60 % 60);
var gh = Math.floor(guide / 3600);
// handle invalid times
if (isNaN(seconds) || seconds === Infinity) {
// '-' is false for all relational operators (e.g. <, >=) so this setting
// will add the minimum number of fields specified by the guide
h = m = s = '-';
}
// Check if we need to show hours
h = h > 0 || gh > 0 ? h + ':' : '';
// If hours are showing, we may need to add a leading zero.
// Always show at least one digit of minutes.
m = ((h || gm >= 10) && m < 10 ? '0' + m : m) + ':';
// Check if leading zero is need for seconds
s = s < 10 ? '0' + s : s;
return h + m + s;
})();
}
exports['default'] = formatTime;
module.exports = exports['default'];
},{}],114:[function(_dereq_,module,exports){
"use strict";
exports.__esModule = true;
/**
* Get the next unique ID
*
* @return {String}
* @function newGUID
*/
exports.newGUID = newGUID;
/**
* @file guid.js
*
* Unique ID for an element or function
* @type {Number}
* @private
*/
var _guid = 1;
function newGUID() {
return _guid++;
}
},{}],115:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
exports.__esModule = true;
/**
* @file log.js
*/
var _window = _dereq_('global/window');
var _window2 = _interopRequireWildcard(_window);
/**
* Log plain debug messages
*/
var log = function log() {
_logType(null, arguments);
};
/**
* Keep a history of log messages
* @type {Array}
*/
log.history = [];
/**
* Log error messages
*/
log.error = function () {
_logType('error', arguments);
};
/**
* Log warning messages
*/
log.warn = function () {
_logType('warn', arguments);
};
/**
* Log messages to the console and history based on the type of message
*
* @param {String} type The type of message, or `null` for `log`
* @param {Object} args The args to be passed to the log
* @private
* @method _logType
*/
function _logType(type, args) {
// convert args to an array to get array functions
var argsArray = Array.prototype.slice.call(args);
// if there's no console then don't try to output messages
// they will still be stored in log.history
// Was setting these once outside of this function, but containing them
// in the function makes it easier to test cases where console doesn't exist
var noop = function noop() {};
var console = _window2['default'].console || {
log: noop,
warn: noop,
error: noop
};
if (type) {
// add the type to the front of the message
argsArray.unshift(type.toUpperCase() + ':');
} else {
// default to log with no prefix
type = 'log';
}
// add to history
log.history.push(argsArray);
// add console prefix after adding to history
argsArray.unshift('VIDEOJS:');
// call appropriate log function
if (console[type].apply) {
console[type].apply(console, argsArray);
} else {
// ie8 doesn't allow error.apply, but it will just join() the array anyway
console[type](argsArray.join(' '));
}
}
exports['default'] = log;
module.exports = exports['default'];
},{"global/window":2}],116:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
exports.__esModule = true;
/**
* Merge two options objects, recursively merging **only* * plain object
* properties. Previously `deepMerge`.
*
* @param {Object} object The destination object
* @param {...Object} source One or more objects to merge into the first
* @returns {Object} The updated first object
* @function mergeOptions
*/
exports['default'] = mergeOptions;
/**
* @file merge-options.js
*/
var _merge = _dereq_('lodash-compat/object/merge');
var _merge2 = _interopRequireWildcard(_merge);
function isPlain(obj) {
return !!obj && typeof obj === 'object' && obj.toString() === '[object Object]' && obj.constructor === Object;
}
function mergeOptions() {
var object = arguments[0] === undefined ? {} : arguments[0];
// Allow for infinite additional object args to merge
Array.prototype.slice.call(arguments, 1).forEach(function (source) {
// Recursively merge only plain objects
// All other values will be directly copied
_merge2['default'](object, source, function (a, b) {
// If we're not working with a plain object, copy the value as is
if (!isPlain(b)) {
return b;
}
// If the new value is a plain object but the first object value is not
// we need to create a new object for the first object to merge with.
// This makes it consistent with how merge() works by default
// and also protects from later changes the to first object affecting
// the second object's values.
if (!isPlain(a)) {
return mergeOptions({}, b);
}
});
});
return object;
}
module.exports = exports['default'];
},{"lodash-compat/object/merge":40}],117:[function(_dereq_,module,exports){
"use strict";
exports.__esModule = true;
/**
* @file round-float.js
*
* Should round off a number to a decimal place
*
* @param {Number} num Number to round
* @param {Number} dec Number of decimal places to round to
* @return {Number} Rounded number
* @private
* @method roundFloat
*/
var roundFloat = function roundFloat(num) {
var dec = arguments[1] === undefined ? 0 : arguments[1];
return Math.round(num * Math.pow(10, dec)) / Math.pow(10, dec);
};
exports["default"] = roundFloat;
module.exports = exports["default"];
},{}],118:[function(_dereq_,module,exports){
'use strict';
exports.__esModule = true;
/**
* @file time-ranges.js
*
* Should create a fake TimeRange object
* Mimics an HTML5 time range instance, which has functions that
* return the start and end times for a range
* TimeRanges are returned by the buffered() method
*
* @param {Number} start Start time in seconds
* @param {Number} end End time in seconds
* @return {Object} Fake TimeRange object
* @private
* @method createTimeRange
*/
exports.createTimeRange = createTimeRange;
function createTimeRange(start, end) {
if (start === undefined && end === undefined) {
return {
length: 0,
start: function start() {
throw new Error('This TimeRanges object is empty');
},
end: function end() {
throw new Error('This TimeRanges object is empty');
}
};
}
return {
length: 1,
start: (function (_start) {
function start() {
return _start.apply(this, arguments);
}
start.toString = function () {
return _start.toString();
};
return start;
})(function () {
return start;
}),
end: (function (_end) {
function end() {
return _end.apply(this, arguments);
}
end.toString = function () {
return _end.toString();
};
return end;
})(function () {
return end;
})
};
}
},{}],119:[function(_dereq_,module,exports){
"use strict";
exports.__esModule = true;
/**
* @file to-title-case.js
*
* Uppercase the first letter of a string
*
* @param {String} string String to be uppercased
* @return {String}
* @private
* @method toTitleCase
*/
function toTitleCase(string) {
return string.charAt(0).toUpperCase() + string.slice(1);
}
exports["default"] = toTitleCase;
module.exports = exports["default"];
},{}],120:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
exports.__esModule = true;
/**
* @file url.js
*/
var _document = _dereq_('global/document');
var _document2 = _interopRequireWildcard(_document);
/**
* Resolve and parse the elements of a URL
*
* @param {String} url The url to parse
* @return {Object} An object of url details
* @method parseUrl
*/
var parseUrl = function parseUrl(url) {
var props = ['protocol', 'hostname', 'port', 'pathname', 'search', 'hash', 'host'];
// add the url to an anchor and let the browser parse the URL
var a = _document2['default'].createElement('a');
a.href = url;
// IE8 (and 9?) Fix
// ie8 doesn't parse the URL correctly until the anchor is actually
// added to the body, and an innerHTML is needed to trigger the parsing
var addToBody = a.host === '' && a.protocol !== 'file:';
var div = undefined;
if (addToBody) {
div = _document2['default'].createElement('div');
div.innerHTML = '';
a = div.firstChild;
// prevent the div from affecting layout
div.setAttribute('style', 'display:none; position:absolute;');
_document2['default'].body.appendChild(div);
}
// Copy the specific URL properties to a new object
// This is also needed for IE8 because the anchor loses its
// properties when it's removed from the dom
var details = {};
for (var i = 0; i < props.length; i++) {
details[props[i]] = a[props[i]];
}
// IE9 adds the port to the host property unlike everyone else. If
// a port identifier is added for standard ports, strip it.
if (details.protocol === 'http:') {
details.host = details.host.replace(/:80$/, '');
}
if (details.protocol === 'https:') {
details.host = details.host.replace(/:443$/, '');
}
if (addToBody) {
_document2['default'].body.removeChild(div);
}
return details;
};
exports.parseUrl = parseUrl;
/**
* Get absolute version of relative URL. Used to tell flash correct URL.
* http://stackoverflow.com/questions/470832/getting-an-absolute-url-from-a-relative-one-ie6-issue
*
* @param {String} url URL to make absolute
* @return {String} Absolute URL
* @private
* @method getAbsoluteURL
*/
var getAbsoluteURL = function getAbsoluteURL(url) {
// Check if absolute URL
if (!url.match(/^https?:\/\//)) {
// Convert to absolute URL. Flash hosted off-site needs an absolute URL.
var div = _document2['default'].createElement('div');
div.innerHTML = 'x';
url = div.firstChild.href;
}
return url;
};
exports.getAbsoluteURL = getAbsoluteURL;
/**
* Returns the extension of the passed file name. It will return an empty string if you pass an invalid path
*
* @param {String} path The fileName path like '/path/to/file.mp4'
* @returns {String} The extension in lower case or an empty string if no extension could be found.
* @method getFileExtension
*/
var getFileExtension = function getFileExtension(path) {
if (typeof path === 'string') {
var splitPathRe = /^(\/?)([\s\S]*?)((?:\.{1,2}|[^\/]+?)(\.([^\.\/\?]+)))(?:[\/]*|[\?].*)$/i;
var pathParts = splitPathRe.exec(path);
if (pathParts) {
return pathParts.pop().toLowerCase();
}
}
return '';
};
exports.getFileExtension = getFileExtension;
},{"global/document":1}],121:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
exports.__esModule = true;
/**
* @file video.js
*/
var _document = _dereq_('global/document');
var _document2 = _interopRequireWildcard(_document);
var _import = _dereq_('./setup');
var setup = _interopRequireWildcard(_import);
var _Component = _dereq_('./component');
var _Component2 = _interopRequireWildcard(_Component);
var _globalOptions = _dereq_('./global-options.js');
var _globalOptions2 = _interopRequireWildcard(_globalOptions);
var _Player = _dereq_('./player');
var _Player2 = _interopRequireWildcard(_Player);
var _plugin = _dereq_('./plugins.js');
var _plugin2 = _interopRequireWildcard(_plugin);
var _mergeOptions = _dereq_('../../src/js/utils/merge-options.js');
var _mergeOptions2 = _interopRequireWildcard(_mergeOptions);
var _assign = _dereq_('object.assign');
var _assign2 = _interopRequireWildcard(_assign);
var _log = _dereq_('./utils/log.js');
var _log2 = _interopRequireWildcard(_log);
var _import2 = _dereq_('./utils/dom.js');
var Dom = _interopRequireWildcard(_import2);
var _import3 = _dereq_('./utils/browser.js');
var browser = _interopRequireWildcard(_import3);
var _extendsFn = _dereq_('./extends.js');
var _extendsFn2 = _interopRequireWildcard(_extendsFn);
var _merge2 = _dereq_('lodash-compat/object/merge');
var _merge3 = _interopRequireWildcard(_merge2);
// Include the built-in techs
var _Html5 = _dereq_('./tech/html5.js');
var _Html52 = _interopRequireWildcard(_Html5);
var _Flash = _dereq_('./tech/flash.js');
var _Flash2 = _interopRequireWildcard(_Flash);
// HTML5 Element Shim for IE8
if (typeof HTMLVideoElement === 'undefined') {
_document2['default'].createElement('video');
_document2['default'].createElement('audio');
_document2['default'].createElement('track');
}
/**
* Doubles as the main function for users to create a player instance and also
* the main library object.
* The `videojs` function can be used to initialize or retrieve a player.
* ```js
* var myPlayer = videojs('my_video_id');
* ```
*
* @param {String|Element} id Video element or video element ID
* @param {Object=} options Optional options object for config/settings
* @param {Function=} ready Optional ready callback
* @return {Player} A player instance
* @mixes videojs
* @method videojs
*/
var videojs = function videojs(id, options, ready) {
var tag; // Element of ID
// Allow for element or ID to be passed in
// String ID
if (typeof id === 'string') {
// Adjust for jQuery ID syntax
if (id.indexOf('#') === 0) {
id = id.slice(1);
}
// If a player instance has already been created for this ID return it.
if (_Player2['default'].players[id]) {
// If options or ready funtion are passed, warn
if (options) {
_log2['default'].warn('Player "' + id + '" is already initialised. Options will not be applied.');
}
if (ready) {
_Player2['default'].players[id].ready(ready);
}
return _Player2['default'].players[id];
// Otherwise get element for ID
} else {
tag = Dom.getEl(id);
}
// ID is a media element
} else {
tag = id;
}
// Check for a useable element
if (!tag || !tag.nodeName) {
// re: nodeName, could be a box div also
throw new TypeError('The element or ID supplied is not valid. (videojs)'); // Returns
}
// Element may have a player attr referring to an already created player instance.
// If not, set up a new player and return the instance.
return tag.player || new _Player2['default'](tag, options, ready);
};
// Run Auto-load players
// You have to wait at least once in case this script is loaded after your video in the DOM (weird behavior only with minified version)
setup.autoSetupTimeout(1, videojs);
/*
* Current software version (semver)
*
* @type {String}
*/
videojs.VERSION = '5.0.0-rc.8';
/**
* Get the global options object
*
* @return {Object} The global options object
* @mixes videojs
* @method getGlobalOptions
*/
videojs.getGlobalOptions = function () {
return _globalOptions2['default'];
};
/**
* Set options that will apply to every player
* ```js
* videojs.setGlobalOptions({
* autoplay: true
* });
* // -> all players will autoplay by default
* ```
* NOTE: This will do a deep merge with the new options,
* not overwrite the entire global options object.
*
* @return {Object} The updated global options object
* @mixes videojs
* @method setGlobalOptions
*/
videojs.setGlobalOptions = function (newOptions) {
return _mergeOptions2['default'](_globalOptions2['default'], newOptions);
};
/**
* Get an object with the currently created players, keyed by player ID
*
* @return {Object} The created players
* @mixes videojs
* @method getPlayers
*/
videojs.getPlayers = function () {
return _Player2['default'].players;
};
/**
* Get a component class object by name
* ```js
* var VjsButton = videojs.getComponent('Button');
* // Create a new instance of the component
* var myButton = new VjsButton(myPlayer);
* ```
*
* @return {Component} Component identified by name
* @mixes videojs
* @method getComponent
*/
videojs.getComponent = _Component2['default'].getComponent;
/**
* Register a component so it can referred to by name
* Used when adding to other
* components, either through addChild
* `component.addChild('myComponent')`
* or through default children options
* `{ children: ['myComponent'] }`.
* ```js
* // Get a component to subclass
* var VjsButton = videojs.getComponent('Button');
* // Subclass the component (see 'extends' doc for more info)
* var MySpecialButton = videojs.extends(VjsButton, {});
* // Register the new component
* VjsButton.registerComponent('MySepcialButton', MySepcialButton);
* // (optionally) add the new component as a default player child
* myPlayer.addChild('MySepcialButton');
* ```
* NOTE: You could also just initialize the component before adding.
* `component.addChild(new MyComponent());`
*
* @param {String} The class name of the component
* @param {Component} The component class
* @return {Component} The newly registered component
* @mixes videojs
* @method registerComponent
*/
videojs.registerComponent = _Component2['default'].registerComponent;
/*
* A suite of browser and device tests
*
* @type {Object}
*/
videojs.browser = browser;
/**
* Subclass an existing class
* Mimics ES6 subclassing with the `extends` keyword
* ```js
* // Create a basic javascript 'class'
* function MyClass(name){
* // Set a property at initialization
* this.myName = name;
* }
* // Create an instance method
* MyClass.prototype.sayMyName = function(){
* alert(this.myName);
* };
* // Subclass the exisitng class and change the name
* // when initializing
* var MySubClass = videojs.extends(MyClass, {
* constructor: function(name) {
* // Call the super class constructor for the subclass
* MyClass.call(this, name)
* }
* });
* // Create an instance of the new sub class
* var myInstance = new MySubClass('John');
* myInstance.sayMyName(); // -> should alert "John"
* ```
*
* @param {Function} The Class to subclass
* @param {Object} An object including instace methods for the new class
* Optionally including a `constructor` function
* @return {Function} The newly created subclass
* @mixes videojs
* @method extends
*/
videojs['extends'] = _extendsFn2['default'];
/**
* Merge two options objects recursively
* Performs a deep merge like lodash.merge but **only merges plain objects**
* (not arrays, elements, anything else)
* Other values will be copied directly from the second object.
* ```js
* var defaultOptions = {
* foo: true,
* bar: {
* a: true,
* b: [1,2,3]
* }
* };
* var newOptions = {
* foo: false,
* bar: {
* b: [4,5,6]
* }
* };
* var result = videojs.mergeOptions(defaultOptions, newOptions);
* // result.foo = false;
* // result.bar.a = true;
* // result.bar.b = [4,5,6];
* ```
*
* @param {Object} The options object whose values will be overriden
* @param {Object} The options object with values to override the first
* @param {Object} Any number of additional options objects
*
* @return {Object} a new object with the merged values
* @mixes videojs
* @method mergeOptions
*/
videojs.mergeOptions = _mergeOptions2['default'];
/**
* Create a Video.js player plugin
* Plugins are only initialized when options for the plugin are included
* in the player options, or the plugin function on the player instance is
* called.
* **See the plugin guide in the docs for a more detailed example**
* ```js
* // Make a plugin that alerts when the player plays
* videojs.plugin('myPlugin', function(myPluginOptions) {
* myPluginOptions = myPluginOptions || {};
*
* var player = this;
* var alertText = myPluginOptions.text || 'Player is playing!'
*
* player.on('play', function(){
* alert(alertText);
* });
* });
* // USAGE EXAMPLES
* // EXAMPLE 1: New player with plugin options, call plugin immediately
* var player1 = videojs('idOne', {
* myPlugin: {
* text: 'Custom text!'
* }
* });
* // Click play
* // --> Should alert 'Custom text!'
* // EXAMPLE 3: New player, initialize plugin later
* var player3 = videojs('idThree');
* // Click play
* // --> NO ALERT
* // Click pause
* // Initialize plugin using the plugin function on the player instance
* player3.myPlugin({
* text: 'Plugin added later!'
* });
* // Click play
* // --> Should alert 'Plugin added later!'
* ```
*
* @param {String} The plugin name
* @param {Function} The plugin function that will be called with options
* @mixes videojs
* @method plugin
*/
videojs.plugin = _plugin2['default'];
/**
* Adding languages so that they're available to all players.
* ```js
* videojs.addLanguage('es', { 'Hello': 'Hola' });
* ```
*
* @param {String} code The language code or dictionary property
* @param {Object} data The data values to be translated
* @return {Object} The resulting language dictionary object
* @mixes videojs
* @method addLanguage
*/
videojs.addLanguage = function (code, data) {
var _merge;
code = ('' + code).toLowerCase();
return _merge3['default'](_globalOptions2['default'].languages, (_merge = {}, _merge[code] = data, _merge))[code];
};
// REMOVING: We probably should add this to the migration plugin
// // Expose but deprecate the window[componentName] method for accessing components
// Object.getOwnPropertyNames(Component.components).forEach(function(name){
// let component = Component.components[name];
//
// // A deprecation warning as the constuctor
// module.exports[name] = function(player, options, ready){
// log.warn('Using videojs.'+name+' to access the '+name+' component has been deprecated. Please use videojs.getComponent("componentName")');
//
// return new Component(player, options, ready);
// };
//
// // Allow the prototype and class methods to be accessible still this way
// // Though anything that attempts to override class methods will no longer work
// assign(module.exports[name], component);
// });
/*
* Custom Universal Module Definition (UMD)
*
* Video.js will never be a non-browser lib so we can simplify UMD a bunch and
* still support requirejs and browserify. This also needs to be closure
* compiler compatible, so string keys are used.
*/
if (typeof define === 'function' && define.amd) {
define('videojs', [], function () {
return videojs;
});
// checking that module is an object too because of umdjs/umd#35
} else if (typeof exports === 'object' && typeof module === 'object') {
module.exports = videojs;
}
exports['default'] = videojs;
module.exports = exports['default'];
},{"../../src/js/utils/merge-options.js":116,"./component":52,"./extends.js":84,"./global-options.js":86,"./player":92,"./plugins.js":93,"./setup":95,"./tech/flash.js":98,"./tech/html5.js":99,"./utils/browser.js":108,"./utils/dom.js":110,"./utils/log.js":115,"global/document":1,"lodash-compat/object/merge":40,"object.assign":44}],122:[function(_dereq_,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
exports.__esModule = true;
/**
* @file xhr.js
*/
var _import = _dereq_('./utils/url.js');
var Url = _interopRequireWildcard(_import);
var _log = _dereq_('./utils/log.js');
var _log2 = _interopRequireWildcard(_log);
var _mergeOptions = _dereq_('./utils/merge-options.js');
var _mergeOptions2 = _interopRequireWildcard(_mergeOptions);
var _window = _dereq_('global/window');
var _window2 = _interopRequireWildcard(_window);
/*
* Simple http request for retrieving external files (e.g. text tracks)
* ##### Example
* // using url string
* videojs.xhr('http://example.com/myfile.vtt', function(error, response, responseBody){});
*
* // or options block
* videojs.xhr({
* uri: 'http://example.com/myfile.vtt',
* method: 'GET',
* responseType: 'text'
* }, function(error, response, responseBody){
* if (error) {
* // log the error
* } else {
* // successful, do something with the response
* }
* });
* /////////////
* API is modeled after the Raynos/xhr, which we hope to use after
* getting browserify implemented.
* https://github.com/Raynos/xhr/blob/master/index.js
*
* @param {Object|String} options Options block or URL string
* @param {Function} callback The callback function
* @return {Object} The request
* @method xhr
*/
var xhr = function xhr(options, callback) {
var abortTimeout = undefined;
// If options is a string it's the url
if (typeof options === 'string') {
options = {
uri: options
};
}
// Merge with default options
_mergeOptions2['default']({
method: 'GET',
timeout: 45 * 1000
}, options);
callback = callback || function () {};
var XHR = _window2['default'].XMLHttpRequest;
if (typeof XHR === 'undefined') {
// Shim XMLHttpRequest for older IEs
XHR = function () {
try {
return new _window2['default'].ActiveXObject('Msxml2.XMLHTTP.6.0');
} catch (e) {}
try {
return new _window2['default'].ActiveXObject('Msxml2.XMLHTTP.3.0');
} catch (f) {}
try {
return new _window2['default'].ActiveXObject('Msxml2.XMLHTTP');
} catch (g) {}
throw new Error('This browser does not support XMLHttpRequest.');
};
}
var request = new XHR();
// Store a reference to the url on the request instance
request.uri = options.uri;
var urlInfo = Url.parseUrl(options.uri);
var winLoc = _window2['default'].location;
var successHandler = function successHandler() {
_window2['default'].clearTimeout(abortTimeout);
callback(null, request, request.response || request.responseText);
};
var errorHandler = function errorHandler(err) {
_window2['default'].clearTimeout(abortTimeout);
if (!err || typeof err === 'string') {
err = new Error(err);
}
callback(err, request);
};
// Check if url is for another domain/origin
// IE8 doesn't know location.origin, so we won't rely on it here
var crossOrigin = urlInfo.protocol + urlInfo.host !== winLoc.protocol + winLoc.host;
// XDomainRequest -- Use for IE if XMLHTTPRequest2 isn't available
// 'withCredentials' is only available in XMLHTTPRequest2
// Also XDomainRequest has a lot of gotchas, so only use if cross domain
if (crossOrigin && _window2['default'].XDomainRequest && !('withCredentials' in request)) {
request = new _window2['default'].XDomainRequest();
request.onload = successHandler;
request.onerror = errorHandler;
// These blank handlers need to be set to fix ie9
// http://cypressnorth.com/programming/internet-explorer-aborting-ajax-requests-fixed/
request.onprogress = function () {};
request.ontimeout = function () {};
// XMLHTTPRequest
} else {
(function () {
var fileUrl = urlInfo.protocol === 'file:' || winLoc.protocol === 'file:';
request.onreadystatechange = function () {
if (request.readyState === 4) {
if (request.timedout) {
return errorHandler('timeout');
}
if (request.status === 200 || fileUrl && request.status === 0) {
successHandler();
} else {
errorHandler();
}
}
};
if (options.timeout) {
abortTimeout = _window2['default'].setTimeout(function () {
if (request.readyState !== 4) {
request.timedout = true;
request.abort();
}
}, options.timeout);
}
})();
}
// open the connection
try {
// Third arg is async, or ignored by XDomainRequest
request.open(options.method || 'GET', options.uri, true);
} catch (err) {
return errorHandler(err);
}
// withCredentials only supported by XMLHttpRequest2
if (options.withCredentials) {
request.withCredentials = true;
}
if (options.responseType) {
request.responseType = options.responseType;
}
// send the request
try {
request.send();
} catch (err) {
return errorHandler(err);
}
return request;
};
exports['default'] = xhr;
module.exports = exports['default'];
},{"./utils/log.js":115,"./utils/merge-options.js":116,"./utils/url.js":120,"global/window":2}]},{},[121])(121)
});
/* vtt.js - v0.11.11 (https://github.com/mozilla/vtt.js) built on 22-01-2015 */
(function(root) {
var vttjs = root.vttjs = {};
var cueShim = vttjs.VTTCue;
var regionShim = vttjs.VTTRegion;
var oldVTTCue = root.VTTCue;
var oldVTTRegion = root.VTTRegion;
vttjs.shim = function() {
vttjs.VTTCue = cueShim;
vttjs.VTTRegion = regionShim;
};
vttjs.restore = function() {
vttjs.VTTCue = oldVTTCue;
vttjs.VTTRegion = oldVTTRegion;
};
}(this));
/**
* Copyright 2013 vtt.js Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
(function(root, vttjs) {
var autoKeyword = "auto";
var directionSetting = {
"": true,
"lr": true,
"rl": true
};
var alignSetting = {
"start": true,
"middle": true,
"end": true,
"left": true,
"right": true
};
function findDirectionSetting(value) {
if (typeof value !== "string") {
return false;
}
var dir = directionSetting[value.toLowerCase()];
return dir ? value.toLowerCase() : false;
}
function findAlignSetting(value) {
if (typeof value !== "string") {
return false;
}
var align = alignSetting[value.toLowerCase()];
return align ? value.toLowerCase() : false;
}
function extend(obj) {
var i = 1;
for (; i < arguments.length; i++) {
var cobj = arguments[i];
for (var p in cobj) {
obj[p] = cobj[p];
}
}
return obj;
}
function VTTCue(startTime, endTime, text) {
var cue = this;
var isIE8 = (/MSIE\s8\.0/).test(navigator.userAgent);
var baseObj = {};
if (isIE8) {
cue = document.createElement('custom');
} else {
baseObj.enumerable = true;
}
/**
* Shim implementation specific properties. These properties are not in
* the spec.
*/
// Lets us know when the VTTCue's data has changed in such a way that we need
// to recompute its display state. This lets us compute its display state
// lazily.
cue.hasBeenReset = false;
/**
* VTTCue and TextTrackCue properties
* http://dev.w3.org/html5/webvtt/#vttcue-interface
*/
var _id = "";
var _pauseOnExit = false;
var _startTime = startTime;
var _endTime = endTime;
var _text = text;
var _region = null;
var _vertical = "";
var _snapToLines = true;
var _line = "auto";
var _lineAlign = "start";
var _position = 50;
var _positionAlign = "middle";
var _size = 50;
var _align = "middle";
Object.defineProperty(cue,
"id", extend({}, baseObj, {
get: function() {
return _id;
},
set: function(value) {
_id = "" + value;
}
}));
Object.defineProperty(cue,
"pauseOnExit", extend({}, baseObj, {
get: function() {
return _pauseOnExit;
},
set: function(value) {
_pauseOnExit = !!value;
}
}));
Object.defineProperty(cue,
"startTime", extend({}, baseObj, {
get: function() {
return _startTime;
},
set: function(value) {
if (typeof value !== "number") {
throw new TypeError("Start time must be set to a number.");
}
_startTime = value;
this.hasBeenReset = true;
}
}));
Object.defineProperty(cue,
"endTime", extend({}, baseObj, {
get: function() {
return _endTime;
},
set: function(value) {
if (typeof value !== "number") {
throw new TypeError("End time must be set to a number.");
}
_endTime = value;
this.hasBeenReset = true;
}
}));
Object.defineProperty(cue,
"text", extend({}, baseObj, {
get: function() {
return _text;
},
set: function(value) {
_text = "" + value;
this.hasBeenReset = true;
}
}));
Object.defineProperty(cue,
"region", extend({}, baseObj, {
get: function() {
return _region;
},
set: function(value) {
_region = value;
this.hasBeenReset = true;
}
}));
Object.defineProperty(cue,
"vertical", extend({}, baseObj, {
get: function() {
return _vertical;
},
set: function(value) {
var setting = findDirectionSetting(value);
// Have to check for false because the setting an be an empty string.
if (setting === false) {
throw new SyntaxError("An invalid or illegal string was specified.");
}
_vertical = setting;
this.hasBeenReset = true;
}
}));
Object.defineProperty(cue,
"snapToLines", extend({}, baseObj, {
get: function() {
return _snapToLines;
},
set: function(value) {
_snapToLines = !!value;
this.hasBeenReset = true;
}
}));
Object.defineProperty(cue,
"line", extend({}, baseObj, {
get: function() {
return _line;
},
set: function(value) {
if (typeof value !== "number" && value !== autoKeyword) {
throw new SyntaxError("An invalid number or illegal string was specified.");
}
_line = value;
this.hasBeenReset = true;
}
}));
Object.defineProperty(cue,
"lineAlign", extend({}, baseObj, {
get: function() {
return _lineAlign;
},
set: function(value) {
var setting = findAlignSetting(value);
if (!setting) {
throw new SyntaxError("An invalid or illegal string was specified.");
}
_lineAlign = setting;
this.hasBeenReset = true;
}
}));
Object.defineProperty(cue,
"position", extend({}, baseObj, {
get: function() {
return _position;
},
set: function(value) {
if (value < 0 || value > 100) {
throw new Error("Position must be between 0 and 100.");
}
_position = value;
this.hasBeenReset = true;
}
}));
Object.defineProperty(cue,
"positionAlign", extend({}, baseObj, {
get: function() {
return _positionAlign;
},
set: function(value) {
var setting = findAlignSetting(value);
if (!setting) {
throw new SyntaxError("An invalid or illegal string was specified.");
}
_positionAlign = setting;
this.hasBeenReset = true;
}
}));
Object.defineProperty(cue,
"size", extend({}, baseObj, {
get: function() {
return _size;
},
set: function(value) {
if (value < 0 || value > 100) {
throw new Error("Size must be between 0 and 100.");
}
_size = value;
this.hasBeenReset = true;
}
}));
Object.defineProperty(cue,
"align", extend({}, baseObj, {
get: function() {
return _align;
},
set: function(value) {
var setting = findAlignSetting(value);
if (!setting) {
throw new SyntaxError("An invalid or illegal string was specified.");
}
_align = setting;
this.hasBeenReset = true;
}
}));
/**
* Other