import { Range } from "./Range"; import type { ICoordinates } from "../Core/Interfaces/ICoordinates"; import { Circle } from "./Circle"; import type { IDimension } from "../Core/Interfaces/IDimension"; export declare class CircleWarp extends Circle { private readonly canvasSize; constructor(x: number, y: number, radius: number, canvasSize: IDimension); contains(point: ICoordinates): boolean; intersects(range: Range): boolean; }